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Kang

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  • Birthday July 31

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  1. Sorry I haven't been back for so long, I've had a few rather busy weeks, sadly. Still, thank you very much, I hadn't seen that at all, so I do stand corrected, especially about my believe that said statistics haven't even been touched on for so long.
  2. I would imagine so, too, but having access to that data and actually taking something useful from it are two separate problems. Who all do you count? Literally everyone? Accounts with a certain total number of hours? Accounts active within a specific previous timespan? I'd assume the results vary quite wildly depending on this simple question alone. The fact that the old '90% SP' stat has never been elaborated or updated, and historically was mostly thrown around at times when people quite loudly demanded multiplayer issues to be fixed, made it very convenient. Include all accounts that tried out DCS and never even played it beyond looking at the Su-25T for an hour - there you got thousands of people who are exclusively SP. Just a simple example. While I can't think of one off the top of my head, I am sure you can easily find the opposite, too. You are absolutely right that it is an interesting information to the marketing department of ED, but I have serious doubts that the insights that got shared about this are very accurate and even less current.
  3. I would argue their more recent ventures can be described with a lot of adjectives, but 'boring' is not one of them.
  4. ED's analytics in this matter are perfectly capable of producing at least as skewed results easily. Regardless of that, the usefulness of such a poll, no matter how it is conducted, is minute at best. I for one definitely am not going to follow obscure links for such silliness.
  5. Since when is 'reasonable matchup of playable modules or existing AI assets' any consideration in DCS?
  6. That might be taking it a bit too far. The F/A-18C, for example, does have an ADF (Automatic Direction Finder) that's for use with NDBs, but it's not really a primary system. It works through one of the radios and I'm not entirely sure if it works in DCS, mostly because - granted - you usually will have easier methods of navigation in all modern jets.
  7. FAQ: When does the DCS Lunar New Year sale start? This year the Lunar New Year sale will start on February 7th. Will everything be discounted 50% during the sale? Sadly no. Please check the online shop for the specifics, but some items are discounted somewhat less, especially if they already feature a discount (e.g. preorder). Discounts on 3rd party modules vary. I don't celebrate Lunar New Year. Can I still get a discount? Yes! While it might seem a little shifty, you can make use of the discount, completely independent of your personal cultural heritage. Must I buy a new module? Well, it is encouraged but by no means mandatory. Refer to your purchase history or your miles balance. You don't really have to. Chances are you shouldn't. But one more won't hurt, probably.
  8. Seen an ad for it and thought: «Hey, that looks interesting.» but then the ad closed with 'exclusively on Apple TV' so I forgot about it again. (Availability might depend on your region)
  9. I'd agree that going further north makes a lot more sense than that. And while I do like penguins... really, how much interaction is there with them in a flight sim? (Lets aim for herds of reindeer that run from low-flying helicopters instead)
  10. Should be no problem, there isn't a functional difference between the Steam and Standalone versions.
  11. A certain trouble with some of the bugs and issues that are long reported and at some point were labelled 'low priority' is that plenty of new things, that originate with higher priority, get shoveled in at a high enough rate to seemingly never get to these old problems. Lets not get into this whole 'this is complicated' topic, we all understand that some things are indeed very complicated, but that doesn't make us blind to the fact that some things are actually quite straightforward and just never get done because nobody ever has time to look into them.
  12. Next time try repair. Chances are you levitate up two feet and cease moving along with the ship.
  13. The claim that any given AI unit takes thousands of man-hours to implement leads to the conclusion that adding semi-animated crewmen to existing ones would probably take such a gargantuan effort that even a rough estimate of two weeks™ is impossible to make at this point.
  14. Certainly, you had just gotten me confused for a second wishing for a vehicle that is in fact in the game. I am all in favour of getting a new model for this, especially since it seems it has been virtually done for years already.
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