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KEAPS

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Everything posted by KEAPS

  1. That's it ! WatermanPC ! It seems to be a known issue :/ It depends on the red you use, if it's too shiny, the result will be ugly ... Seems to be on Eagle Dynamics' garden then ...
  2. Here it is ! I was wondering if it was due to the format used to save the skin...
  3. Hello guys, Do you experience glitches on borders of red textures ? Especially in low lighting. The border of any red areas such as "danger jet intake" marking, inside the cockpit on the front dashboard for example ... It just over shines on red color only. Also occurs with Tomcat only. Did you notice the same ? Thanks. KEAPS.
  4. At last !!!! Big thumb up !! MERCI !
  5. KEAPS

    NS-430 Popup

    Hello, Did anyone achieve to set the GPS pop-up elsewhere than in the right lower corner ? If you use multiple display, most of the time the GPS is hidden. It should have been more relevant to display it in the left upper corner ...
  6. Hi, By unplugging my second monitor, I found that the GPS is located in the right low corner of my second screen ( instruments ). Unfortunately for now, I don't know how to move it to another location.
  7. Hi, When hitting these keys, I feel a change in the lighting but no gps appears... same thing in every module. Did I miss something ? Tried L39, P51 and M2000 so far. Thanks for any advice. :)
  8. KEAPS

    Vario Bug

    So amazed ! I never noticed this in the previous releases :) If it sticks to reality yes it's definitively a feature :) Thanks for this JoJo !
  9. KEAPS

    Vario Bug

    Arrow indicator is followed by text ....
  10. Hello Flo, Same on Mirage 2000, when you use external lighting, no effect, you're still stuck in complete darkness ... It's a pity we can't fly by night anymore ... We tried to refuel in a night mission but even close to the tanker, we tried with full landing light on, the tanker remains black... Please Dev Team, would you mind fixing this ? Thanks :)
  11. Please give us back the opportunity to fly by night !
  12. Hello folks ! Anyone here owning this 34" display and wanting to share his settings for best results ? For now i adjusted G-Sync and V-Sync and have 55-75 fps IG with almost full details ON. My GPU is a Strix 1080Ti 11 Gb Oc. I did not activate the frame limiter as i never go above 100 Fps. Any advice ? :) Thanks !
  13. Hi there, There are many different skins available for the M2000, some are fictional others real. I did a Mirage IIIE from Tow Weiss basis and many others for my Virtual Squadron but it could be way more efficient to work on a psd file. I read many pages of this forum to find a link or a clue about the original skin template but unfortunately without success until now. Does this skin template exist somewhere ? ( except at Razbam's shack ? ) :smilewink: I asked to Razbam directly but i did not have any reponse from them. Can someone help on this ? Many thanks ! Cheers, KEAPS.
  14. Hi Folks, I must admit that the only remaining point is now slowing down and breaking the plane. I did a major error by transfering the config to the new version and it's a really a good idea to reset the axis control to default ! Now it behaves smoothly :) Great ! Now we just need a little bit more of efficiency in breaking, especially in flight. Finally a great improvement, thanks to Rzabam !
  15. Hello Az :) Yes i think we'll have to adapt ourselves to the "new plan", no doubt about it ! Now what disturbs me the most is that you cannot brake the plane easily... did you experience this ?
  16. Yes i agree we have a lack of real infos. But we have members of the French Air Force in our squadron ( Mirage pilots and mechanics) and they claim that the flight model is not accurate, especially regarding the power ( seems to be fixed now ). Regarding the take-off speed, i think it's related to the stick itself and the dead zone... i think the plane is able to take-off at 130 knots but you have to have the stick on belly ! Using the Hotas Warthog btw.
  17. Hello, i open this thread to exchange any feeling or comment about the new M2KC flight model. My Squadron and i tested the "new" 2000 during 3 hours yesterday. Our first comments : - Now you don't drop like a stone in turn and afterburner is efficient, at last. :thumbup: - I felt like huge dead zones in the stick. The plane reacts very late or very far in the corner of the default curve settings. This means you have to go far with your stick to have a reaction of the plane. Take-off is now at faster speed than before. We used to take-off at 130 knots, now it's more 160-180 which is to my opinion, too fast. Braking : Very difficult to slow the jet down : even with idle gas, full airbrake, high angle of attack, the plane slows down little by little, knot by knot... We were able to let the MIRAGE at 17° angle of attack, wheels on runway at 80 knots... seems far from reality. So to resume : PRO: reactiveness is back in turns CONS : No more efficient braking, global control of the plane is now unprecise. Please MIRAGE pilots, let us know your feelings about this new FM :joystick: Thank you !
  18. Indeed Texac :) Issue solved !
  19. All decals have been set to false ... so you shouldn't have any glitch on display, whatever skin you chose.
  20. Great news ! Looking forward having this update ! I love 2000 but the flight model has became so bad at low speed ... I wanted to raise a bug that has been raised for a moment now and it's related to skin display. On the right wing and on the right side of the cockpit, there are weird rectangles that appears. It occurs whatever skins you put on the model. Do you have a fix for this ?
  21. The problem seems to be fixed with the latest update :)
  22. I do agree ! In one hand this new behaviour was raised because of the update and in an other hand it helped me to be more accurate in my landing approach... I accept everything that can bring me closer to reality :) :joystick:
  23. Maybe i did it wrong in the past, but the plane shouldn't be sent back in the air ... and this happens until the latest update.
  24. Until Captain Smiley finds a fix, you can test this landing procedure : Approach at 160 knt, gently land the main gear, maintain angle until 130-120 knt and then push gently on the stick to have the nose wheel hit the ground. Once you have the nose wheel on runway immediatly brake !! This way you won't break anything and the plane won't go back in the air ! To me it's only a workaround that allows me to fly my Mirage ... Hope a real fix will come soon...
  25. Hi there ! Any news/fix/workaround ? :)
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