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tn_prvteye

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Everything posted by tn_prvteye

  1. Yikes, sorry to hear that. Glad to heat you're still working on in, though. It's really appreciated. Along with all the work by the DCE team.
  2. Just curious if this was still in the works. REALLY interested in this since I can't code for s#$%^.
  3. Hmmm...might not have switched the sight to "auto"...the "pop-up" labels aren't working right now, and I can't read Russian, so I probably missed that. Thanks!
  4. I'm not sure if this is a realism thing that got implemented (been awhile since I flew the Mi-24), but whenever Petrovich locks a target, there used to be a yellow cross over it. Now there's nothing. I'm not talking about the aiming point that follows your view. I'm running VR on MT, so is this a bug, or working as intended?
  5. Same here Apache on Syria. I clicked "Clickable cockpit on/off" to enter visual recon...crash. dcs.log-20230313-041140.zipdcs.log
  6. I can take some photos from "The F-15 Eagle Exposed"...it's got good cockpit references. Not sure of the legality of this, though.
  7. I realize we're not getting a flyable CT variant, but I was curious how close the EE will be to the CT? Would it make a suitable stand-in? I also know it won't have the Laser Rangefinder under the nose, but that can be "faked" just for looks, at least. I'm having trouble finding info on the cockpit of the CT (probably why it won't be flyable)...I was wondering if anyone knew.
  8. Just tried from Hotstart and it works as usual. I went back through the start-up checklist...don't seem to be missing anything. Did a new procedure get added that I'm missing?
  9. Not firing at a target...I've been just testing it. I don't have the IHADSS set to both...just right eye. It's odd....before patch I had no problems. It wasn't laser accurate, but it put rounds at least in the general direction. I'll see if I can get a pic tonight.
  10. Thanks. I do that every start-up, but still shoots way down. I'm in VR, so maybe there's something there? I'll try a hot-start and see if I get the same issue, as well.
  11. Firing the cannon as the Pilot, the rounds seem to be hitting WAY below where I'm aiming. Is there a new step in the start-up I'm missing? I Boresight the IHADSS. Are there new limitations or anything that's changed?
  12. Has anyone managed to get the older WWII campaigns working? Even using the older ScriptsMod.20.38.01, and adjust the config files, it's giving me errors.
  13. This is what I'm talking about. Sorry for the VR pic.
  14. The Front Windscreen that the pilot looks out of is a bit hazy to me. I'm assuming this is the DDS transparency becoming more visible since it's at a shallower angle compared to, say, the side windows. This make any sense? Are there some files I can modify to change this? I tired the "reflect" DDS files...made them all completely transparent, but no change. Maybe something on the outside of the model? And yes, I know this is a REALLY low thing to complain about.
  15. Yeah...same here. I pre-purchased and forgot. In fact, I went to go pre-purchase it AGAIN because I forgot I already did. Plenty of other crates to fly before it gets here.
  16. Cool! Thanks for this! Always good to have more Crocodile missions.
  17. Just wanted to confirm you can "mix-and-match" 9M120 variants. I loaded up the HEAT and the Air-to-Air version at the same time...took out a helicopter no problem. When I switched to the Anti-Tank version, I never could get a "lock" tone. I can switch between the two fine with the AI interface, though. I loaded up only the Anti-Tank version and was able to get a lock...well Petrovich was able to.
  18. I know that more advanced Weather is coming, but it would be nice to have a "Random" option to choose from the existing 2.7 presets just to make mission more varied.
  19. It seems load times have increased dramatically in the ME. When I try to pan or zoom, it freezes...stutters...freezes...and finally moves. Seems to happen with all the maps. This is particularly jarring in VR (in the G2 it shakes the screen when loading). At one point it lasted about 5 minutes...during which I had to take the VR headset off lest I barf. Even in 2d it takes a very long time for the ME to load everything or "settle down". Even with missions that have few units. Done a repair and removed mods...no difference. Anyone else seeing this? Anything else I can try?
  20. Excellent, thank you for the clarification. It's been a few years since I've flown the Mirage, and I'm finding it refreshingly different (and FUN) from the MFD-laden Hornet and Viper.
  21. Quick question. Every time I cold start it seems the Altimeter is already set correctly for me. Is that right? I double check the table on take-off after ATC gives me the setting, and it's always right. I've never noticed before, but does the ATC give you an altimeter setting during approach?
  22. Is there any way to give your Wingmen a French accent? I know that other French Mirage flights seem to have this capability. I set the Country to France, but my flight always talks with an American drawl...kinda ruins the immersion.
  23. I'm very glad I found this thread. I thought I was just a REALLY bad pilot. I don't think I've flown a single Attack mission in the P-47 without my canopy getting shattered and smoke pouring from my engine...regardless of how I approached the target. The Flak is crazy accurate!
  24. Thanks for the continued help, BigNewy, but this also didn't work. I am 100% convinced it's a SteamVR issue considering everything else broke, too. I've rolled back to an early version of SteamVR and it works like it used to. Apparently I'm not the only one having issues with this latest update (according to a few angry VR users on the Steam Forums).
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