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Everything posted by davewhite
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The A variant of the F1 was not unique to the SAAF as it was also exported to Libya. Between 1978 & 79 a total of 16 were delivered to Libya as the F1AD model.
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2.9 - Object Camera with Position Inheritance [RSHFT+RCTRL+F2]
davewhite replied to Mistermann's topic in DCS 2.9
A bit off from Mistermann original question, but did anyone else notice that these camera options are not available for the Mig-21? -
investigating Normandy 2.0 and multithreading performance issue
davewhite replied to Midgard117's topic in Bugs & Problems
Same for me, with civilian traffic on any setting other than off, N2 is a stutter fest even in unpopulated areas. When I set it to off, I get a steady 60fps with vsync on over London & Paris. -
Hi Spit, if you ever get the time 233 will also make an awesome skin. Thanks for your other SAAF F1 skins!
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Terrain Matching Caucasus Hangar Textures for 2.8
davewhite replied to swartbyron's topic in Texture/Map Mods for DCS World
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Terrain Matching Caucasus Hangar Textures for 2.8
davewhite replied to swartbyron's topic in Texture/Map Mods for DCS World
Many thanks and appreciation for updating your mod to work on 2.8. -
Really a pity that the Mirage now looks like a UFO/Disco from a distance and during fly by view. Disco.mp4
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I get the yellow flash only on the Channel map and with any type of aircraft.
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Attached are three frames when the yellow flash occurs. The frame prior to, the yellow flash and the frame right after.
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I get the yellow flashes with piston and jet aircraft. Latest Nvidia drivers on Win7. Specs - I7 4770K (OC 4.4), 1080ti, SSD & 32 GB Ram.
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reported earlier Mig-29 air speed gauge.
davewhite replied to davewhite's topic in MiG-29 for DCS World
Thanks for the reply Svend_Dellepude, hopefully this texture glitch will be sorted in the future. -
reported earlier Mig-29 air speed gauge.
davewhite replied to davewhite's topic in MiG-29 for DCS World
Thanks for pointing that out Seaeagle, now I never unsee that cutout...lol. -
I noted some time back that the air speed gauge on the Mig-29 has been changed. There is a white square on the "0". I searched photos of real Mig-29 cockpits and I could not find a similar case in the real world. Does anyone know why ED made this change to the gauge?
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Shadows setting for SC massive performance effect
davewhite replied to T-Pap's topic in DCS: Supercarrier
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Thanks a million razo+r and LCO489. Normal operations resumed as the fix works 100%.
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Yip, I see even jn the encyclopedia the R3R missile looks like this. Does it look the same on your side or is it properly textured?
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After the last OB patch the mod (.edm files) to fix the missing R3R & R3S missile textures does not work anymore. Does anyone know how to fix them as the default ED ones are a reminder of 1980's Atari graphics. See the R3R & R3S on the attached screenshot.
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Well said Kang 10/10.
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Hi Quaggles, I tried it with two empty/silent oog files but no luck. The betty callouts were still there. See my file path in the attachment. Is it correct?
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Thanks Quaggles, I will give it a try.
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To get rid of Betty for the F-16 I used to delete the .ogg sound files found here: Mods\aircraft\F-16C\Sounds\Effects\Aircrafts\F-16\Cockpit\Betty With the 2.5.6 patches and after today's one the 'Sounds' folder inside main F-16C directory was replaced with 'Sounds.edc' containing the new sound type files as per the attached image. Does anyone know how I can get rid of the Betty call outs with the new sound structure?
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Thank you very much Chump! Its working 100% with your structure.
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Hi all, I am having difficulty to get this new structure to work: I copied my modified .ogg Betty sound files into an ENG folder inside a Speech folder inside a Sounds folder inside the DCS Save Games folder. How ever when I fly any of the FC 3 planes the original Betty call outs are stil there. Do any of you have any idea what I am doing wrong?
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[CANT REPRODUCE] BIG FPS DROP WITH FLOOD LIGHTS
davewhite replied to JTFF - Raph's topic in Bugs and Problems
+1, I noted this primarily in the Batumi area with the F16. When I am stationary on the ramp/runway looking 360 no problem. After takeoff I turn north over the town towards the harbor I get this FPS dro, but only towards the land and not towards the sea. It then goes away until I pass the two unused runways (X) and then it starts again in the Kubeleti area where there are large forest areas with trees. I get the same effect in the M2000, F18 & Harrier when the flood lights are on. No drop with any other light settings and only in cockpit view. 1080p Non-VR, I7 & 32 GB ram with 1080ti, settings high. -
[FIXED]No engine sound possible bug.
davewhite replied to SEEADLER 111's topic in DCS: C-101 AvioJet
Same here, no sound on the ramp and very low sound when flying in external view. Inside the cockpit the sound seems OK.