Jump to content

kunterbunt

Members
  • Posts

    356
  • Joined

  • Last visited

Posts posted by kunterbunt

  1. Just saw the cockpit in 2D for the first time, when I was trying to playback a mission recording for a video. It is like another bird. I feel that this module is especially strong in VR. The asymmetric cockpit glass and the comparable big cockpit make it look very different in VR.

    i am enjoying every minute I am flying her.

    p.s. I can finally land the beast!

    • Like 7
  2. I recorded a mission in VR and tried to play it back in 2D to record a video. This is something I do often. Sometimes the playback deviates after a longer period, e.g. 10 minutes, but usually it works.

    I recently recorded a mission play-through for the Mi-8 and it went well.

    I recorded the same mission with the Mi-24 and tried to play it back. I tried 4 times and got 4 different results already after 1 minute the deviation was easy to spot. The Mi-24 was flying to a totally different direction and i had to stop the recording.

    Is this a known issue?

  3. 1 minute ago, giaco1 said:

    I'm a real (heavy) helicopter pilot,

    the FM of DCS Hind it's very very impressive. BEST Helos FM EVER! EVER!

     

    Wow, impressive. Do you have the Mi 8 module. I started loving that bird, because of its very distinctive character. How does the Mi 24 compare to the Mi 8?

  4. In preparation for the Mi 24 I took the Mi 8 for another spin. I only spent 1 or 2 hours in this module and never really got into it. Immediately I remembered why I never spent much time in it. It seemed to be buggy. One of the generator kept complaining and the lift was very poor. No joy actually.

    But then I spent 10 min googling and found out that I mistreated the lady.

     

    The combination of Mi 8, Syria map, the new clouds and VR is a killer. Why do you need the new clouds for a helicopter, who will never reach them? The new clouds , if used right provide a new type of blotchy light that make every ride over the hills of Syria a Hollywood movie. And Syria is very high and the clouds can get pretty low, so , yah, joy do reach them and it makes your life very difficult. Keep away from the low clouds!

    There are moments that are breathtaking. Flying high (actually too high for the war raging around me, but hey, I am flying for the UN, nobody, will shoot at me?) over a Wadi and having this gripping feeling of height in VR. The Mi 8 has this very big cockpit, in which you could have a Picknick with your whole family. The cockpit has very good visibility to the front the sides and below. Similar to the type-9 heavy space ship.

    The Mi 8 is a module with a lot of character. You need to know the kinks of it and she will be a joy.

    I hope that the team will be able to create a similar experience with the Mi 24.

    People who have not tried the Mi 8, should give it a try!

    • Like 7
  5. 20 hours ago, BIGNEWY said:

     

    Hi,

     

    for the initial early access there will be a damage model that will effect the aircrafts flight model, parts will fall off, damage and holes will be seen. 
    The team still have more work to complete on the damage model and this will be done during early access period.

     

    thanks

    Thanks @BIGNEWY, the video should be released after the full damage model has been implemented of course. I believe this to be an important part of new modules that sometimes gets forgotten (by me). The more complex the damage model is, the more complex and unique experiences we will be able to experience with it.

  6. Hi @BIGNEWY, we all enjoy the videos Matt is creating. They are following a kind tradition to showcase all kinds of system in a new product.
    I would like to suggest a new type of video showcasing the damage model of the product.

    The new damage model has not been introduced into all models yet, but I believe is a very important part of a product.

    Showcasing what can break and how the model will behave is very interesting to know.

    It is also a very big differentiator to some other simulations out there.

    • Like 3
  7. I am opening this topic for discussion.

    I feel the need for much more easier missions for beginners.

    Although I am part of this party since 4.5 years and I own most of the modules and maps, I consider myself a very basic beginner.
    Most of the missions that come with DCS modules are impossible for me to fly, as I tend to get shot down within the first 3 minutes or loos my orientation and do not know where to go next.

    There should be missions that only require basic flying skills to succeed and still entertain.

    I just created a mission for myself flying the Mi-8 in Syria an UN, while US and Russian aircrafts shoot each other out of the sky.

    Very entertaining in VR.

    The rout that I am suppose to fly is marked with big smoke columns, as the Mi-8 does not feature a moving map and I would never find the target airport.

    I never bought any Campaign, as I am sure that I would not even be able to startup the aircraft in the first mission.

    I suggest to design a system of difficulty grading that can be used to mark missions with difficulty levels.

    e.g.

    1- basic flying cabability

    2- basic landing capability

    3- basic navigation

    4- advanced navigation

    5- complex flying

    6- basic weapon capability

    7- advanced weapon capability

    ...

     

    Maybe a mission will add points for any capability it needs.

    • Like 1
  8. It took me a while to realize that DCS comes with default profiles for the F/A-18 for the Warthog controllers.

    It took me so long because flying was impossible with it, as the default would assign my rudder controller (MFG crosswind) to the same axis as the Warthog controller, so it mad flying impossible.

    But now that we have a default controller assignment, (thank you!), I struggle because I cannot find the layout of that assignment anywhere documented.

    pdf image of the controller with the assignment on it?

    Did anybody create that?

    It should ship with dcs.

  9. Wags has mentioned several times, that they are working on a dynamic campaign engine. We have not seen any outcome of that work yet.

    I have seen a lot of positive remarks from people who have experienced the "Liberation Dynamic Campaign", which is a tool written by 2 people in their spare time.They seem to be doing a lot of things right.

    It seems to be a game changer for DCS single player experience.

     

    I believe that it would make sense for eagle dynamics to have a look at what "Liberation Dynamic Campaign" is doing right and try to learn from that.

    They need to capture that feeling of flying in a world that is life no-matter if I do something or not. A world that I can enjoy even if I am not experienced and cannot help, but just fly and watch. It wold make the simulation much more interesting to newcomers too.

     

    A dynamic engine does not have to be sophisticated to change our experience in the simulation.

     

    @Wags: did you have a look at the "Liberation Dynamic Campaign"? I believe this is a very positive step in the right direction and should not be ignored by eagle dynamics.

×
×
  • Create New...