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Posts posted by sobek
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15 hours ago, Dragon1-1 said:
Steady framerate (in terms of frames per real time), is not needed for physics, right now basically when the sim bogs down, time slows down.
I must be playing a different simulation then.
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6 hours ago, St4rgun said:
"You have no idea what you are talking about." Sorry, what?
You heard me. If the physics engine ran at anything close to as low as what the graphics engine runs, the input lag alone would be horrible.
6 hours ago, St4rgun said:Everything else in the simulation can wait. The graphics cant.
Again, you do not understand the consequences of what you propose here. This would break the simulation.
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On 11/14/2022 at 11:54 AM, St4rgun said:
Who cares if the flight model is updated "only" 20 times a second? Or if the calculation of a missile control system updated only 10 per seconds? Or all the instruments in the cockpit at lower interval? Personally I don't care if the sound of an impact is late by 0,1 s (of course the interaction sounds should be prompt).
You have no idea what you are talking about. If you don't enforce a frame rate for the physics rendering, the differing quantisation errors add up over time and lead to completely different results. The graphics rendering doesn't necessarily need to run on a fixed fraction of that, but the physics engine very much needs to have a constant frame rate, otherwise it will start behaving very wonky.
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On 10/9/2022 at 7:35 PM, Dragon1-1 said:
DCS is new enough to be somewhat modular, though, which means you don't have to touch legacy code - you can chuck it outright, but only if you have a replacement handy. This is what ED is doing now, there's absolutely zero DX12 code that can be transferred to Vulkan, it's a whole other paradigm. This is also why you see systems replaced the way they are, it's not worth trying to fix the old AI, old ATC and so on. Rather, they're replacing those systems with completely new ones.
Making a new engine from scratch would be more or less the same thing, TBH, only it couldn't be done in stages.
The graphics and physics rendering is monolithic and has been since the days of LockOn.
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Dunno, general public MP servers don't do it for me. It's all individuals flying around as lone wolfs, where I'd rather fly cooperatively as part of a bigger package. But the logistics of that are so complicated and time consuming that it never works out. In time I'm sure the AI will suck less and the campaign dudes will churn out some content. I've got enough stuff to do to tide me over.
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Viper, but I don't fly much ATM because there's no content for it.
Texas you say, if that ain't a setup for a FMJ quote.
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1 hour ago, 159th_Viper said:
long time no speak
Ain' t that the truth.
Interesting times to say the least, but all things considered, I'm doing very well. How are you doing? Btw. why ain't you on Mudspike? That's where I hang around these days... -
Look what the cat dragged in...
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4 hours ago, Mistang said:
Obviously this question will be deleted.
What question?
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On 8/1/2021 at 11:05 AM, Bricux said:
Since "our" F-16 is describled as CM blk. 50 version, its means the same like C 50+ (C 50 Plus)? If it's, that means we should get V(9) with SAR.
"The first production V(9) radar, which was delivered in April 2002". DCS F-16 is around 2007, so we should (i hope) get (V)9 radar
Last I checked it was specifically stated that we do NOT get the (V)9 but the (V)5. Personally I'd love a (V)9, but I wouldn't get my hopes up.
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1 hour ago, TLTeo said:
Iirc the increase from v5 to v9 is some ~10% increase in performance (e.g. detection range et al.).
Also, the (V)9 has SAR capability, the (V)5 does not
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Looks like they haven't safeguarded the radar/pipper logic against the errors that can happen in network communication yet.
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1 minute ago, MrG721 said:
Simple question.
2.7 update is meant only for Open Beta? Stable version wont be affected?
Thanks.
That's the way the open beta channel works, yes.
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On 1/19/2021 at 11:13 PM, probad said:
imagine being security conscious and not having more than one computer
Dual boot is your friend. Or Wine, but that has its limitations.
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17 hours ago, virulosity said:
log attached
Nobody is going to look at that here. You need to post this in the bug report/support section.
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4 hours ago, schurem said:
So not this wednesday, perhaps next week? Man so close! I am mucho excited for this!
Don't forget that the orthodox guys are still on holidays.
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Has the option to cap FPS via options.config.maxfps param in autoexec.cfg been removed? When I run the sim, it no longer caps to the FPS I set there.
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It shoudl be obvious by now
It isn't, because it keeps changing, without notice. I've been following ED very closely since before the first BlackShark was released, i've been a translator and moderator with more insight into how they work than the average customer for quite a few years. I understand the hardships that cause these issues, since I've been a developer myself for well over 6 years now. Even putting all this into the mix, ED still manage to throw me the the occasional curve ball, to the point where i find it hard to still be excited about development and the product itself.
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The Mi-24 isn't gonna be a top seller
You are caught in your own bubble.
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But no clue how the Wing load affects this.
Wing loading, not wing load. It's a design criterion for airplanes. Basically, bigger wings & less weight = less wing loading and vice versa.
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Well you're welcome to post it, I can only rely on what I've read.
https://forums.eagle.ru/showpost.php?p=4057215&postcount=218
AN/APG-68(V)5 multi-mode radar
[/Quote]
You've received multiple links, now please just read them.
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We have a Blk.50 anno 2007 AFAIK, which means AN/APG-68 V9.
It's been stated that we do NOT get the V9. The beta announcement specifically mentions V5.
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Essentially using the HARM as HTS.
There's no way the HARMs puny built in sensor has the same detection range and capabilities as HTS. The difference in real estate available for the sensory array alone should make a huge difference.
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Yea no Furiz. Wikipedia pages that are not obscure are one of the most reliable sources of information these days. If you're in doubt, just go to the sources section below.
Which definitely doesn't extend to the capabilities of military equipment.
Vulkan API Discussion
in Chit-Chat
Posted
Well, yes, but LockOn probably was a rewrite, don't you think? After LockOn, I don't think a complete rewrite happened.