Jump to content

Baaz

Members
  • Posts

    342
  • Joined

  • Last visited

About Baaz

  • Birthday 03/01/1975

Personal Information

  • Flight Simulators
    DCS and MSFS2020. DCS MODULES OWNED (in order of purchase): A-10C, FC3, BS2, UH-1H, CA, Mi-8, MiG-21, SA342, F-5E, P-51D, Fw 190 D-9, Bf 109, Nevada, M2000, Normandy, WWII Assets, Spitfire, AJS-37, Hawk (yep), MiG-15, L-39, F-86, AV-8B, F/A-18, Persian Gulf, NS430, F-14, C-101, MiG-19, I-16, F-16, Fw 190 A-8, JF-17, Supercarrier, P-47D, Syria, A-10CII, and Mi-24P, APACHE!.
  • Location
    Fort Worth, Texas
  • Interests
    Hockey, Computer Gaming, Archery, Firearms, Fishing, and Vegetating.
  • Occupation
    Retired

Recent Profile Visitors

4437 profile views
  1. I'm not opposed to the idea. Bought the NS430, but never use it. Having it there may change that.
  2. I'm not knocking on anyone, but I am curious. What is everyone's fascination with the F-104?? Historically speaking, it really didn't do much of anything as far as combat, and It killed far more friendly pilots than it downed enemy aircraft. Is it simply because of the speed?? Speaking only for myself, I don't even find it pretty to look at.
  3. I refer you to this thread here:
  4. Can I request the Mirage F1's radar be used to upgrade the F-5's? I mean, compared to the F-5's, this radar is gold.
  5. It's not that Jester can't "see" them, but rather your radar isn't scanning the appropriate section of the sky. Jester can't lock what's not on radar. This functions the same in any other aircraft with data link. You can see them on the "scope", but they're not on YOUR scope. Your radar is projected as a top down 2D image. Your radar however, is scanning in 3D. If the bandit is at 2000', but you're at 25,000' scanning 10,000-30,000', There's nothing for Jester to lock until you tell him to scan the 2000' range. I hope that simple scenario helped to explain it a little further.
  6. You don't mention what kind of joystick you're using, but if it has a two-stage trigger like the TMWH I use, you can bind the first stage to open the trigger guard, and second stage pulls the trigger.
  7. If they're fighting, they're not neutral; just a third party to the war. That being said, I too would like to see a third or even 4th coalition added to really spice things up. The situation in Syria is/was a Charlie-Foxtrot of different combatants. Would be nice to be able to recreate it. Red/Yellow v. Blue/Green; or Red v Yellow v Blue v Green. Any combination would/could be great to play out.
  8. @GrimmJust wanted to take a moment and say thank you for this. It as become my go to for mission generation over the past couple of weeks. It's very simple to use and editing the mission, while a little time consuming, is simple to do. Thanks again for your efforts.
  9. From my experience, only those trees around the airfields will catch fire and be removed. I can't remember the range, but I think it's something like 5km. If we use Senaki-Kolkhi as an example, I know for a fact all trees in and around the airfield and town will burn, but once you hit the hillside to the north, well that's where the buck stops.
  10. I'd be fine with something like that which already exists with the civilian vehicle traffic option. It's there, but not really there as it has no collision model or anything; it just makes the map look busy. +1 for seeing foot traffic around town.
×
×
  • Create New...