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Rantam

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  • Flight Simulators
    DCS, IL2 and most of older combat flight simulators from Jane's to Lucasfilm, from Microprose to Flight Simulator II ( Commodore 64 days). And yes, MS is not a combat sim, I know :D
  • Location
    Spain
  • Interests
    Simracing, combat flight sims, music.
  1. Glad it worked! I hope DCS implement an option to use non-combined pedals natively. But at least we can do it messing around a bit like this ;) Happy flight! http://www.rantam.com
  2. An unexpensive solution is creating home made ones. I made ones myself. They're simply squared bags made of cloth: These are the measures: - Joystick: 33.5cm x 19.5cm - Throttle: 40cm x 28cm Both have a rope at the end so you can tighten it around the base of the joy/throttle to avoid dust entering in. Hope this will help Regards
  3. An unexpensive solution is creating home made ones. I made ones myself. They're simply squared bags made of cloth: These are the measures: - Joystick: 33.5cm x 19.5cm - Throttle: 40cm x 28cm Both have a rope at the end so you can tighten it around the base of the joy/throttle to avoid dust entering in. Hope this will help Regards
  4. An unexpensive solution is creating home made ones. I made ones myself. They're simply squared bags made of cloth: These are the measures: - Joystick: 33.5cm x 19.5cm - Throttle: 40cm x 28cm Both have a rope at the end so you can tighten it around the base of the joy/throttle to avoid dust entering in. Hope this will help Regards
  5. An unexpensive solution is creating home made ones. I made ones myself. They're simply squared bags made of cloth: These are the measures: - Joystick: 33.5cm x 19.5cm - Throttle: 40cm x 28cm Both have a rope at the end so you can tighten it around the base of the joy/throttle to avoid dust entering in. Hope this will help Regards
  6. An unexpensive solution is creating home made ones. I made ones myself. They're simply squared bags made of cloth: These are the measures: - Joystick: 33.5cm x 19.5cm - Throttle: 40cm x 28cm Both have a rope at the end so you can tighten it around the base of the joy/throttle to avoid dust entering in. Hope this will help :pilotfly: Regards
  7. I'm really glad it helped you! I know how frustrating it's not being able to use your pedals when you know there's for sure a way to make then work as rudder pedals ;) Kindest regards Sent from my SM-A500FU using Tapatalk
  8. How to use Fanatec Clubsport v3 pedals as rudder pedals in DCS Objective I don’t have flight sim rudder pedals but I have simracing pedals, so I want to use them in DCS as rudder pedals. The problem that you’ll face when trying to do this is that you will have two separate axis in your simracing pedals (usually throttle and clutch pedals) that need to be translated as an unique axis (the rudder pedals axis) ingame. My Thrustmaster T300’s could be easily configured on DCS to work as intended, but my Fanatec Clubsport v3 can’t be configured like that because their axis are inverted and DCS can’t deal with that properly (I won’t get in details, but I spent days trying without any luck). I describe how to do make them work in this document. Required software · Install Universal Control Remaper (UCR) (https://autohotkey.com/boards/viewtopic.php?f=19&t=12249&sid=2674042f70a3d18f5c201810dea5092f) · Install vJoy (http://vjoystick.sourceforge.net ) Configuring UCR · Launch UCR · Create a new Profile. Name it “Fanatec as rudders”, for example. · In the “plugin selection” drop list select “Remapper (Axis Merger) – Merges two input axes into one output virtual axis” and click the “Add” button to its right. · Give this plugin a name, for example “FanatecV3”. · In the plugin now you have to set the two axis you want to merge into one: - Click the “Input Axis 1” button labeled as “Select an input axis” and select “Stick 1” - Click again “Input Axis 1” button and select “Axes 1-X” - Move the clutch pedal. If the “Input 1 Preview” slider moves then the clutch pedal is the Axes 1(X) on Stick 1. If there’s no movement click again the “Input Axis 1” and select “Axes 2-Y” and press again. Repeat the process through all axis of all sticks until you find the stick and axis assigned to your clutch pedal (in my case it was Stick 5, Axis 3) - Repeat all this process with the “Input Axis 2” button too, but use the throttle pedal instead the clutch, until you find its stick and axis (in my case it was Stick 5, Axis 1). As you see clutch and throttle share the same Stick. · Now if you press both pedals both Input 1 preview and Input 2 preview will move. · Now click the “Output Virtual Axis” button and define the virtual button where you want to merge your two Fanatec pedals. Select “vJoy Stick 2” and “vJoy Axis 1” · Now when you press the clutch and the throttle you’ll see how the output virtual axis moves. · Right now both pedals translate into the virtual axis as cumulative (each one adds the 50% of the virtual axis movement). But as we want that they pull to opposite directions from the middle of the axis enable the “Invert” checkbox under the Input Axis 1. You’ll see now that when you’re not pressing any pedal the virtual axis is on the middle, and when you press the clutch or the throttle it moves to left or right: · Click the “Save settings” button available at the bottom of the UCR window. · Go to IOClasses menu / VJoy and install the SCPVBus. This will restart UCR. Configuring VJoy Once you have installed it vJoy will create a virtual joystick device in Windows’ Game devices list: But before using it we have to configure it properly so the virtual axis we created in UCR above is mapped to this new device. · Launch “Configure vJoy”. The tab showing virtual device 1 will appear. There seems to be some kind of issue with vJoy that doesn’t allow UCR to use this first device, so click the “Add device” button in the lower section of the window to create a new vJoy device. · Now go to the second tab “2” and disable every axis except “X” (if you remember in URC we were going to map the UCR virtual axis to vJoy device 2, axis X (1)). You can also set “number of buttons” as zero and disable the force feedback effects, as we’re not using them. Once done click “Apply”. · Now exit vJoy and also UCR (if it was still open) · Launch UCR and vJoy again. · Launch “vJoy Device list”. You should see the vJoy device 2 there. · Launch “Monitor vJoy” too. This app allows you to check if vJoy devices are receiving any kind of input - Select the vJoy device 2 in the vJoy device drop list. Only the X axis should show up, being the rest of axis and buttons disabled. · As you see if you’re not pressing any pedal the virtual X axis is resting at 50% · If you press the clutch pedal, you’ll see how the virtual X axis go to 0% · If you press the throttle pedal you’ll se how the virtual X axis go to 100%: · So, the new virtual X axis on vJoy 2 seems to be working properly. Not you only have to configure DCS to use this new axis. Using the new virtual vJoy device in DCS · Launch DCS · Go to the configuration screen, controls. · Select the plane you’re going to configure and then “Axis commands” controller section drop list: · You’ll see a column for your new vJoy device. Select the “Rudder” cell of that column and press “Axis assign” button. On the next form press the throttle and clutch pedals. “Joy_X” should register there. Accept the changes to go back. · Now remove any other command that might be assigned to the vJoy device. Is not a bad idea to remove also any other binding to the “Rudder” command except vJoy’s · Click the “Axis tune” button to check the axis. If you press the pedals you should see the Axis_X moving. You don’t need to change any setting. Now you’re ready to flight your plane using your Fanatec Clubsport v3 as rudder pedals! :joystick: In case you have comments or doubts about this tutorial, please just let me know :smartass: Regards
  9. Hi again, No prob, Tricky1. And will try that, VampireNZ :) I made it work in the end, but using 3rd party software: UCR + vJoy. I've created a tutorial and will share it here so anyone with similar issues will have a solution. But if I can make it work without using these I'd be happier. So, as i said I'll give that a try and will let you know ;) Thanks all for your help! :)
  10. No need to apologize, I know you're trying to help. Not sure if my previous comments sounded too harsh, but that wasn't my intention, sorry. If that is the case then it's me the one apologizing ;) Now, yes, I know there're many people out here using simracing pedals sucessfully. As I wrote I was one of them before moving to the clubsports v3. But not anymore. The reason why I have to use a negative curve is my pedals pulling in the opposite direction if I don't do that. What I mean is that I must press them 100% so they both rest at 0% in game. Then if I release one slowly from 100% to 0% then in game it acts as going from 0 to 100%. Se they're acting as being inverted so I have to set a negative curve. It would work fine theoretically, but then those weird steps at the end of the curve appeared. Yep, I know the problem is on my end, with my pedals or whatever. Again, my Thrustmaster ones worked, and your v2 also do that, so is pretty clear mine have some kind of problem with DCS, or DCS with them ;) Regarding the calibration any other game (simracing titles) handle the automatic calibration these v3 use without a problem. But I have also used manual calibration on the Fanatec control panel and that doesn't seem to solve the problem of these steps on the negative forces. So, I'm running out of ideas... BTW, I'm using latest drivers (289 beta, I think) and firmware 1.30. Kindest regards Sent from my SM-A500FU using Tapatalk
  11. Hi VampireNZ, thanks, but I already did all that. As I posted before that configuration worked flawlessly with my Thrustmaster's T300 pedals, but with the Fanatec Clubsport v3 I can't make it work properly. I figured out that I must use an user curve to make them negative, but when I do it a "step" appears to each side of the curve (check the red box on the 2nd and 3rd screenshots below): Those steps apply 100% and 0% when you're expecting to have the opposite amount of slider value, which makes the configuration useless as long as the pedals are resting or being pressed 100%. Does anyone know how to sort that out? Kindest regards
  12. Yes, simracing pedals are better than nothing/twist stick ;) So, going back on topic, any chance of anyone having working Fanatec v3s on DCS? Regards
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