flywaldair (Skynet dev.) 发布的所有帖子
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Improved harm detection is wip for 2.7 join the discord for skynet support https://discord.gg/YaYgwNErP2
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Great mod! I noticed when landing in Hama on the Syria map, the prowler bumps in to the hangar when parking since the wings are wider than the hangar. It then explodes. Is there any way to configure it to prevent it trying to enter the hangar?
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I also had this crackling sound issue on my reverb. after much testing I removed the usb hotplug disable option mentioned here: https://forums.eagle.ru/forum/english/digital-combat-simulator/dcs-world-2-5/bugs-and-problems-ai/game-performance-ac/253147-disable-hot-plug-devices?t=251377 after that the crackling was gone
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Thanks for your Feedback Frago007. Skynet stumbles when Units are removed or added in the manner you described. I have put some thought in to adding an autogenerate that would behave similar to as you described. But it may take some time until I am at that point. There is still al ot of stuff in the backlog I want to add first, see: https://github.com/walder/Skynet-IADS/projects/1 If you want to be up to date on Skynet, join the discord Server: https://discord.gg/CgwJnt
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Thanks for the fast response on this one. I was getting flak (no pun intended) from Skynet Users on the crashes resulting from the AI on off function. A Skynet release with the workaround removed has been published: https://github.com/walder/Skynet-IADS/releases/tag/v1.1.3
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Thanks BIGNEWY and Flappie. I will keep your demo mission to check when I can remove the temporary fix from Skynet.
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I still believe this is something ED should look into @flappie can you inform them? For the meanwhile I have published an update to Skynet that prevents the crash from happening: https://github.com/walder/Skynet-IADS/releases/tag/v1.1.2
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You're welcome! By the way if you need support join the Skynet discord channel: https://discord.gg/vkDfe5 It's easier to share missions there. It might well be that there is a bug in the command center part. I am currently rewriting the radar coverage code to get rid of micro stutters in large multiplayer issues. And some where on the backlog is the command center code. I'm 1/2 Mancunian and was able to write an IADS, im sure you will be able to wrap your head around the more advanced setup features :thumbup:
