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filthymanc

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Posts posted by filthymanc

  1. Is this something that just started after using it a while, or is it a new unit and it has been doing that?

    Is it always like this or just randomly?

     

    Might want to list your PC specs also.

     

    First thing that would cross my mind, is to insure the cable plugged into the headset is in there firmly. Have to take the front facial cover off to do this.

    Hi. It has only happened a couple of times in the last week. The first time it blacked out for 10 seconds during play. The second time it blacked out and didn't return so I had to restart. When I say blacked out, I mean that the headset was still on, and it was displaying a lit black screen. It was not switched off. It still worked and was tracking the movement around the cockpit as this was displayed on the monitor.

     

    All connections are secure and it has never happened before this week. I was wondering if this is as a result of an update, a rift s issue, or an individual issue with my system (which has always been stable).

     

    Sent from my ONEPLUS A5000 using Tapatalk

  2. I suspect this is a multi-faceted issue.

     

    1. The real Mk.IX was almost certainly directionally neutrally stable; note that we have a small tailed IX - later incarnations of the IX and XVI (essentially a IX) and from introduction the VII and VII (all powered by a two stage supercharged Merlin series with a 4 bladed prop) all had a broader chord and taller rudder which would indicate the small tail, unchanged since the Mk.V, was a bit insufficient to cope with the extra power and additional blade on the prop.

     

    We have a small tailed IX so there should be an element of reduced directional stability. This will manifest itself with some measure of lack of damping to yaw oscillations, aka wobbliness.

     

    2. Hardware - I hear a great deal of divergence from players based solely upon the Manufacturer and model of the PC Rudder pedals they use; this comes down to all sorts of variables; the geometry of the pedals (pedal travel, both angular and linear displacement), the quality/method of the interface between the mechanical input and the digital output (pots vs hall sensors etc) and the weight/damping of any spring centring can have profound effects.

     

    If you're using a twist stick the resolution of your control inputs will be tiny in comparison to what a real pilot faces when making small rudder inputs, plus you introduce the issue of inadvertently introducing rudder inputs whilst making displacements in pitch or roll.

     

    3. Lack of feedback - a problem for the vast majority of PC hardware, and nearly all PC pedal controllers is there is no way to currently feedback simulated rudder airloads, which can make a profound difference.

     

    I have Saitek Pro Pedals that are nearly 15 years old now; I find precise, refined control in any a/c in DCS a challenge with the Spit particularly sensitive, however l have developed a few workaround/hacks that make it more than manageable:

     

    A. Use the Spitfires Frise ailerons to good affect; they almost eliminate the need to coordinate ailerons and rudder particularly with small-mid aileron displacements, so roll rather than yaw for gunnery or formation corrections.

     

    B. Use rudder trim to try and keep the brute coordinated - or something close - in sustained flight regimes.

     

    C. During aerobatics/ACM use tiny amounts of rudder to compensate for gyroscopic/torque effects and only go large for full aileron displacement manoeuvres.

     

    Thank you for taking the time to explain. I've had another go and taken your advice. I've eased right off the rudder and flattened out the curves even more. This has helped and less is more. I've accepted that using trim and roll to control is more the norm.

  3. Is anybody else getting a blackout on the Rift S?

     

    The headset is still tracking because I can see it on my monitor. But the headset is black!

     

    Sent from my ONEPLUS A5000 using Tapatalk

  4. Hey guys, sorry if this is not an appropriate place to ask this question - if that's the case I'd really appreciate if you could direct me to right place.

    So I have a Voiceattack with VIACOM plugin and when Voiceattack is running it keeps popping on and off the Comms menu, every 5 seconds approximately.

    I tried multiple things to deal with it, like deleting the keybind for Comms '\', deleting and having VA recreating lua file in Saved Games\DCS\Scripts\VAICOMPRO\VAICOMPRO.export.lua

    It does this presumably for all the planes (tried F18, F14).

    I have discovered older thread dealing with somewhat similar issue here but no solution proposed in there works for me.

     

    Does anyone know how to solve this?

     

    Thanks in advance!

    Run Voiceattack in Administrator mode. This happened to me last night.

     

    Sent from my ONEPLUS A5000 using Tapatalk

  5. Thanks everybody. Taxiing with the rudder is fine. I've not got any conflicting keybinds. It just seems to rock the bird a lot when I turn and try and introduce a tiny bit of rudder. I've really softened the axis curves but still it feels really harsh.

     

    I'm at the stage where I feel like the rudder is pointless in the air. Yet I know that this can't be right. If it is user error I'm happy to concede it, but it would be great to know how others effectively use it.

     

    Sent from my ONEPLUS A5000 using Tapatalk

  6. What's the point in rudders (don't answer that)? Everytime I attempt to use rudders I get erratic movement and lose control in flight. I've softened the axis curve but its really not effective. I'm using pedals. Any ideas? Any advice?

  7. I found a really easy way to get used to taxiing. Go in to F2 view and watch how your tail behaves while your taxiing around. When you see it you learn how to counter it quicker. Then when you've cracked it get back in to F1 view and you'll have a much better understanding of what's going on at the back.

     

    Sent from my ONEPLUS A5000 using Tapatalk

  8. Here's 10 for free, in generally increasing levels of difficulty/ mastery:

    1. Get straight and level flight nailed. Trim, trim, trim. You shouuld be able to fly hands off, look around the sky and not need to keep adjusting your nose attitude.

     

    2. Learn the varous level, climb and descend "attitudes" of the aircraft so you can fly visually without needing to refer to your instruments. Get used to these attitudes with your head looking sideways out the window, or twisted to look behind you.

     

    3. Master level, co-ordinated turns at various boost/ RPM settings. You should be able to complete gentle 360 degree turns without more than a few % change in altitude or airspeed. Co-ordinated turns need to be done with minimal "slip" indicated.

     

    4. Advance to max-rate turns. Target 20 to 22 seconds to get around a full 360 degrees, without significant loss of altitude or airspeed.

     

    5. Master max rate turning with your head facing backwards so you can keep your eyes on your six o'clock

     

    6. Learn to fast-roll from a wings-level position into a wing-down position at the max-rate-turn attitude, kcking the rudder in to speed up the roll

     

    7. Learn max climb speeds and the attitudes necesary to achieve max climb rates

     

    8. Max rate climbing turns (upward corckscrew)

     

    9. Get proficient at upwards rolls without stalling at the top (not for use in combat, but purely for airmanship purposes)

     

    10 . Similar to upward roll, learn how to complete clean stall turns

     

    Perfect. That's a good shopping list. I will be busy for a while. Thanks.

  9. Hi, as a budding Spitfire pilot who has now got the basics to a reasonable level, I'd like to start practicing some useful manoeuvres. I had a go at dogfighting the other day and failed to keep my energy up, lost control many times, etc. As you would probably expect.

     

    So, I would imagine that there are a variety of manoeuvres that need practice to be effective in the sky.

     

    What do you think?

  10. That's not game breaking, but quite annoying. If desktop scaling is set to higher than 100% (which is quite common if one has 4k monitor), the mouse cursor in game looks like on the attached picture. The green mouse cross shown in flight is broken too.

     

    Win10, GTX1080, Rift CV1

    Thanks. This has been getting on my nerves

     

    Sent from my ONEPLUS A5000 using Tapatalk

  11. Click on "Use all cores" under CPU affinity in task manager.

     

    It is unpredictable on my system. Sometimes it loads up with just one core checked and sometimes it loads up with all. I will say that I have spent more than an hour or two fiddling with settings trying to get a smooth VR experience only to find out that DCS had somehow been limited to a single core. I check the "check all" box and it is much smoother experience.

     

    So now I just make it a habit to check this after it has loaded up. On the odd chance that I forget to and I encounter stuttering issues it is almost always related to the number of cores

     

    6850K @ 4.2 GHz and 1080 GTX

    Thanks, I will start doing this regularly. I have a feeling that I sometimes suffer from this issue.

     

    Sent from my ONEPLUS A5000 using Tapatalk

  12. Another thing worth looking at is if DCS is actually using more than one core. I notice on my system that it sometimes just chooses to use one core which will cause pauses/stutters. Basically, every time I start up using DCS I use task manager to ensure that all cores are available for use with DCS
    And if it is just using one core, what's the remedy?

     

    Sent from my ONEPLUS A5000 using Tapatalk

  13. Wow, finally got all my keybinds sorted out on my HOTAS, pedals, etc. thinking I'm all good to go. Following the startup instructions to a tee, and what happens?????

     

    I CAN'T EVEN TAXI.

     

    I'm going around in circles, zig zags. My brakes and rudder are doing overtime.

     

    I must be missing something because this is crazy. The bird keeps pulling to the left even at extremely low speed. At one point I was spinning on the spot!

     

    Any ideas are welcome. And yes I was pulling back on the stick to lock the wheels.

  14. Bind your oil dilution to something very handy.

    I put it on my MSD (Down). The dilution cover is on MSU (Up).

    These days it's hard to keep it warm enough to keep the oil pressure down if you are just cruising. Temperature control is super important as has been said.

    Mind you, I like snow and altitude. ;)

    My key to landing success is to drop flaps and gear and trim up at about 120 MPH early.

    That gets things close. She stalls around 70 MPH depending on the load. 100 MPH over the fence.

    I taxi at 1100 rpm prop full rpm. Even that requires a touch of brakes once in a while.

    Patience.

    Pitot heat is often not considered at first. It is a must to turn that on generally.

    I turn the dash lights on right off the pin.

    Bind the rad flap to something.

    You may need to open it easily if it gets too warm.

    Carb filter will slow you down. Use that on the ground.

    Most of those things do not get done when starting a takeoff from runway start.

    Takeoff assistance is something I turn off right away.

    Hope some of that helps.

    I Love this aircraft more than any other.

     

    Thanks for the tips.

  15. It will be very different from the A-10C, as it's a high performance prop plane, and a tail dragger. It couldn't be further from an arcade-ish gaming experience, it will behave like the real one. Your first takeoffs and landings will be horrible, but don't get discouraged. Try to follow the checklists word by word. Here's a little tutorial I made, I hope it will help:

     

     

     

    Nice video, thanks.

  16. As hunter said chucks guide will be your best friend, i also suggest studying videos to get a view of the landing speeds and attitude of the spitfire with and without flaps, another thing to do is get used to the torque at different RPM settings as it increases exponentially with rpm.

     

    I suggest doing stall practice, slow speed handling and also tight turns to see how the buffet is.

     

    Definitely read the manual with regards to the engine, if you push it too hard IT WILL FAIL and i cannot stress that enough, it suffers badly with overheating and the radiators will blow when there isn't enough air running through them meaning in tight turns and also vertical manauvers you have to manage the engine correctly to avoid any issues. Normally the heating will occur near the stall at high power settings.

     

    If you want i'm happy to help you train and learn, the last thing i'll suggest is adding a curve to the control surfaces especially the rudder as the aforementioned torque will end up inverting the aircraft on take offs and landings if you're not on it like a hawk.

    Thank you both. I'm going to start studying this as I think I have been spoilt in the modern A10c, it will be nice to try and understand the mechanics. Thank you for the invitation to show me the ropes. I may give you a shout after I've figured out the basics.

     

    Sent from my ONEPLUS A5000 using Tapatalk

  17. Hi all,

    I've just bought the Spitfire module. I've only ever flown the A10C before, so I am expecting a bit of a shock when it comes to figuring it out.

     

    • Before I even try, do you have any top tips, do's and don'ts?
       
    • Is anybody using any useful crib sheets and kneeboards that will help ease the ride?

     

    I want to do everything straight away but I need to calm down.

     

    Thanks in advance.

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