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LBRB.Freitag

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Everything posted by LBRB.Freitag

  1. I agree with Mr Gungriffen's line of thought. But only when the aircraft is purely for training. I particularly like the lineage of secondary aircraft, training, transportation, rotating etc. I like to fly them more than to the more complex modules. They are more fun. I would love to see more of these included in the DCS, it would be great to have classic aircraft like Alphajet, Provost, Fouga Magister, MB-326 plus more modern types like Yak-130, MB-346 among others. Aircraft of light or secondary attack are a very important complement, since they usually participate in confrontations of lesser intensity or of simpler countries militarily.
  2. Great news. But if it is just another random map for inclusion of generic aircraft it is better not to waste time. The game needs focus. The Falklands conflict with historic aircraft would simply be perfect !!
  3. The question is not increasing or not. Smoke must be realistic in intensity and duration. Be it little or enough. Each weapon has a characteristic, and this must be implemented and respected.
  4. The U.S. Air Force’s OA-X Program
  5. Embraer AMX A1 Martin B-57B Canberra McDonnell Douglas A-4E/F Skyhawk Douglas A-1 Skyraider Vought A-7B Corsair Grumman A-6B Intruder Mikoyan MiG-27
  6. Very interesting items listed by our friend. One of the major weaknesses of DCS is climate today. I do not know 2.0 environment but in 1.5 it is extremely poor and ugly. The desire would be somewhat similar to FSX for example, dense clouds, lightning, rain, drops on the windshield, fog, turbulence etc.
  7. I am waiting for this module with oldness, but I believe that if it leaves, it will be delayed ..
  8. Guys, if there is already a similar post I do not know. The intention is more broadly to define a reference for development companies so that they can meet the demand of users, and have more profits for new developments. Below, I created a list with some aircraft just for example. The idea is to create a list of aircraft divided into types: Pure coaches, Armed coaches, Light attack etc etc. I've found other polls, but the idea is to focus all types on a larger list. Or divided by aircraft class, regardless of the season or nationality. But for it to be something orderly and usable a detailed list should be created in the form of a poll. Dassault / Dornier Alphajet Sukhoi T-50 Yakovlev Yak-130 Aermacchi MB.326 Aermacchi M-346 Aermacchi s-211 Cessna OAT-37 Folland / Hawker Siddeley Gnat Fouga CM.170 Magister PZL I-22 Iryda Saab 105 BAC Strikemaster ......
  9. In reality, with the exception of the new WWII module, the DCs have no definite theater or period. It is simply a standard base with randomly added aircraft. In my point of view, this is very vague and meaningless. At least if we add operational opponents, we could have a starting point. And Probad, because so much hatred for the theater of vietnam .. I just mentioned aircraft that were operationally outstanding and I used vietnam as an example. It could be middle east, korea either ..
  10. In fact both the Bronco, the Dragonfly and the Skyraider would be very interesting options. I would include the Trojan in this list as well. But I believe that in order to be able to integrate, they should belong to the same period. In the Vietnam case.
  11. Pure coaches are interesting, but have a more "limited" Versions of combat-capable trainers have good marketing. A version of the AO-37B would actually be very good, I'd particularly love it. Commercially speaking, this aircraft had a good amount of operators, which could generate good profits for the developers.
  12. Personally, anyone would know if the lateral hook will be modeled in the future? How are you making the rescue of downed pilots in hilly terrain?
  13. Great news. Any forecast for this module to be included in the steam?
  14. Thanks to Aviodev staff for the attention. We will continue to follow the work with attention and anxiety!
  15. Guys, do you have a forecast for the CC variant? I would also like to see this module on Steam. Because it facilitates the management of all games.
  16. Resolve https://www.digitalcombatsimulator.com/en/support/faq/564/
  17. Personally, I have purchased a license for Mi-8 through steam, but when I open the game, the key is requested. what should I do?
  18. Visual effects are secondary. The damage mode of systems, controls etc. is poor, extremely generic. Attention should be given to the operation of the systems, the damage they suffer and the consequences. Damage images are the easy part to create.
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