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312_JS

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  1. Hello @Bailey, parts of the F1EE lua stopped working since the recent large F1 patch. For example the functions in the DCS ID 80xx range - exporting speed, waypoint distance and bearing, RPM, etc. They don't even show up in the DCS Comms list in the Stream Deck app. Any idea what might have gone wrong? The basic DCS IDs with which these functions work with seem to export as expected.
  2. I have the same issue in 2D. I can have almost everything maxed out and have around 100 FPS unless I am on deck. Then I get 27 FPS. Found out it's the Terrain Texture set to HIGH that's causing it for me. When I set it to LOW, with otherwise the same settings, I'm at 90 FPS on deck.
  3. Mine? I've been flying MP with it for ages. Last time I tried it was a couple of years ago though.
  4. Yes. I don't know what to teach you. Just do it the same way I did. I don't believe I did anything special to make it MP friendly. :)
  5. I'm so glad you decided to give us the option to keep the louder sound. I instantly liked it when it arrived the last patch. Cheers!
  6. I never had an issue with any of the Spitfire reticles I made. https://www.digitalcombatsimulator.com/en/files/2448553/ https://www.digitalcombatsimulator.com/en/files/3309745/
  7. First public version of my Mirage F1EE profile. https://www.digitalcombatsimulator.com/en/files/3330054/ Thanks to @Bailey & @jonny415, I stole some of your work.
  8. No matter how much I try, I am unable to set the nose wheel steering to high sensitivity after I've turned the nose wheel steering to OFF (and then back to ON). It just stays on low sensitivity regardless on the switch position.
  9. Yes, that would agree with my experience. But there has to be another factor. I had several very fast flights on deck yesterday and haven't felt any rudder shake.
  10. I'll try to record a track, but they get corrupted for me almost every time. Here's a short video though. Never mind my friend's cursing.
  11. Still an issue. Definitely not just a visual thing. Especially when you FLY close to or over 1M, the nose moves from side to side.
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