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-IRRE-Rolluptito

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Everything posted by -IRRE-Rolluptito

  1. Yes, you can, and it gives you firing range. :) Check the procedure page 354 of the official manual. It is currently working with TV instead of T1, but does destroy the nav when you switch back from ANF (APPR) to NAV position on the master mode selector. Quote of the manual (P354): It works like this with the AKANs (gun-pods) too. :) (The official manual thread: https://forums.eagle.ru/showthread.php?t=180252) Roll
  2. Added to the list of bugs for 1.5.7: (First post of the thread) - No A/A radar lock with T1 press (with RB24/74 & gun-pods) : Press T1 doesn't change anything. It locks the target well by pressing TV, but it does ruin the NAV system too, logically. As I m currently making a CL for the english cockpit, I do test everything that is in the official manual... :D
  3. Try to read it again, you probably skipped some pages. :D
  4. I agree, but it's not an easy thing for everybody. Plus it already takes a lot of time to master the planes and their systems, and a lot of us work full time job, and cannot learn four new languages. I want to see everybody around me fly this plane because it is awesome, but that means to have a good/functional english cockpit. :) @Devrim, I made a checklist based on your english cockpit. I'll publish it soon. ;)
  5. Yes, sometimes with a tiny input it gives an instant black-out for 20s without graduations in visual effects but with normal active sound. Definitely something to investigate.
  6. Thanks for your work. I hope it will be ok! :)
  7. Here it is: https://forums.eagle.ru/showthread.php?t=190935 I guess we have to wait for a fix for that one. ;)
  8. I tried yesterday with HE rockets, worked for me with short range and long range method. I think there is a problem with the AP rockets currently though. I read that somewhere in the Viggen forum some days ago.
  9. You can enter wind direction and speed in the data panel, maybe it helps for drift problem in that condition?
  10. I am confused now. :D I am currently applying the second one, and it works pretty well. I almost never have to do nav fixes and hit target precisely.
  11. Added to the bug list for 1.5.7: No recon-target shows in waypoint indicator in recon mode (SPA) when it is entered in the data panel. Same as the reconaissance corner points. Note that the nav system know and see the targets and recon points (HUD and distance indicator), it's just the indication (Wx, Rx, Tx) that is missing. It stays on classic waypoints.
  12. Added to the bug list: No "Rx" show on waypoint indicator in recon (SPA / RUTA) mode. It stays on classic B waypoint. In TACT mode: doesn't show the pylon empty (0 instead of 1) after BK90 launch. Main artificial horizon's climb indicator (left side) only goes from -3 to +3 instead of -5 +5 amplitude.
  13. Good to know. What do you use? I use warthog set with the script editor, saitek combat rudder and saitek quadrant and have different results. I don't understand why we have different results on that matter depending who use it on this game. What parameter can add problems with the commands?
  14. [uPDATED 07/31/2017] - - - - - - - - - - - - - Hello dear devs & pilots! For the release of the version 1.5.7.77, and since I had an average quantity of bugs with the module, I did a fresh clean of DCS (configuration files, module, input files, repair,...) to start with a perfect blank version of the game. I did again all the mapping and stuff. So, here a list of bugs I did notice: - The rudder trim problem: now the rudder trims works as long as they are keyboard inputs. If I bind them to a joystick or external device, they doesn't work. So... Only keyboard for them. - Wheel brake axis: doesn't work. Tried on multiple devices. - The seat command are reverted: seat down pull the seat up and up push it down. - There's no Autothrottle AFK mode OFF in the commands settings: only ON and quick IR/Autothrottle off. Nothing to bring the lever to up position once it is down except a mouse click on it. - Missing sounds when turning the selectors (on nav module / master mode selector / Weapon selector). The button turning sound is only working when turning the selector with the mouse, not when the button is binded on a joystick button. - Weapon selector counter-clockwise: only works with defaut settings, if I bind it to another button, it turns red in the commands menu and doesn't work anymore. - Main power is ON when spawning cold at the parking, even if the the main power button in the plane is on OFF position and the ground supply is not connected. - Antenna elevation indication does not work. - No "Rx" show on waypoint indicator in recon (SPA / RUTA) mode. It stays on classic B waypoint (W for english cockpit). No recon-target shows in "waypoint indicator" in recon mode (SPA) when it is entered in the data panel. Same problem as the reconnaissance corner points. Note that the nav system knows and see the targets and recon points (HUD and distance indicator OK), it's just the currently selected point/target indication Wx, Rx, Tx that are missing. It stays on classic waypoints. - In TACT mode: doesn't show the pylon empty (0 instead of 1) after BK90 launch. - Main artificial horizon's climb indicator (left side) only goes from -3 to +3 instead of -5 +5 amplitude. - Crazy shaking ailerons when on the ground : only on ground, doesn't seems to affect the flight. - No A/A radar lock with T1 press (with RB24/74 & gun-pods) : Press T1 doesn't change anything. It locks the target well by pressing TV, but it does ruin the NAV system too, logically... Works again: - Locked buttons on the nav module when using a numpad to type coordinates. - No more nav system bug after cold start. (THANKS FOR THAT!) Have a great day! Rolluptito
  15. "I believe I can touch the ground" (at mach 1.3). Be careful with that beast. :D
  16. Thank you for you answer and implication RagnarDa. Yes I'm 200% sure I haven't. I have hundred of flights these days with the beast. :) I have this problem with both 1.5 and 2.6. I checked everything in my configuration, nothing seems wrong and it is working well with every other planes. Weird. :/
  17. Mirage F1 / Tornado / Phantom. <3
  18. Hello! It will soon be this news' birthday: https://forums.eagle.ru/showthread.php?t=170914 Does anyone has any update about the progress made by the team? :) Rolluptito
  19. The brightness seems OK. It can come from the radar gain dial. (MKR potentiometer?) Did you assign radar gain to an axis? Are you in mode A1 (and not in A0 and PASSIVE MODE)? Maybe check your antenna elevation too (maybe too high...) and that you're not in Terrain avoidance mode.
  20. Hello there, Here a small list of bugs I have noticed on 2.1.1 version of DCS. 1. Rudder trim isn't working (You already know this one) 2. Fixed sight isn't working (already corrected for the next update if I'm not wrong) 3. Radar antenna elevation is acting weird: with master mode selector in NAV position (so, not weapon dependant) it is acting differently depending on weapon mode selector position. If I change the elevation with with radar in A1 (PPI) mode and weapon mode selector on RB75 for exemple it changes the radar scan zone from WIDE to NARROW instead of changing the elevation. I have to go on IR/GUN-POD/or AIR mode on weapon mode selector to be able to change the antenna elevation. Plus, the radar elevation indicator and index (on top of the radar screen) doesn't show except if weapon mode selector is on IR/GUN-POD/or AIR. Finally, this indicator, when it's showing his ass, does not move at all even if I change the antenna elevation (The elevation change is visible with the ground showing differently on the radar screen but not on the indicator). Is it a normal behavior? It seems way more simple on the manual. :book: 4.Some commands cannot be binded to controllers (exemple: seat adjustment or weapon mode selector) but only keyboard. Is it wanted by devs? Thank you very much! ;) Rolluptito
  21. Well, for me it's the best plane made in DCS so far. Awesome sounds, graphics, very good sensations, really original to fly... It will for sure take the status of masterpiece when fully completed. :smilewink:
  22. We have to be patient. And ED should change his name to TD: Turtle Dynamics. But we all know The Hare and the Tortoise, de La Fontaine, right? :D
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