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LivingSacrifice

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Everything posted by LivingSacrifice

  1. Yep, the indicators move when I'm in the axis tune screen. But, no, I didn't realize there are different settings for realistic and game... I'll check that out, because I believe I was just flying around in "game" mode.
  2. I'm trying to get my X52 throttle set up to pull to raise the collective and no matter what I do, the collective setting will not change from its default setting (which has me pushing to raise the collective). Setting the axis to inverted does nothing. Does anyone know of a specific bug with this joystick setup? Or a fix to force it to invert the z axis?
  3. Got mine to work with a new version of the data1.cab file. Thanks for the help.
  4. Same thing happened with the second installer I downloaded. I'm going to re-download the .cab file to see if that's the problem.
  5. Bug Each time I try to install it gets about halfway there and fails on the UH_60 texture: ... Extracting texturesbmp_weapons.cdds (16,704,712 bytes)...done. Extracting T_Textures.cdds (12,937,452 bytes)...done. Extracting UH_60_textures.cdds (28,752,048 bytes)...failed. Extract failed with error code 13Any ideas? My Setup 1. Intel Core 2 Duo 3.0 (e8400) 2. EVGA nForce 790i Ultra SLI 775 (A1) 3. 2gb OCZ Reaper HPC DDR3 1333 4. EVGA 9800 GX2 - 178.24 5. Sony DVD Writer/Reader 6. Cable ISP - 10MB down/1MB up 7. Saitek x52 8. XP - Service Pack 3 9. DirectX 9c
  6. Well, I appreciate the information, but must admit it's not all that helpful. :D I'd love to have a look at what you're talking about.
  7. Hello, I'm looking into the idea of creating some sort of drag and drop mission creator for lomac (something that's a little more user friendly than the in-game editor/creator) and I'm wondering what format the game's editor uses when it creates a mission file. I know there are some other mission creators (specifically the randomizer) and so I'm wondering what type of a file I'd need to generate if I did something similar. I'm also wondering if there's anything really special about what lomac needs in the .mis files that I might not be able to glean from just looking at existing missions. I looked around a little on the forums and wasn't able to find anything that gets into this specifically, but please feel free to point me there if you know of any threads that do. Thanks! Living Sacrifice
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