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spidierox

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  1. Maybe someone from ED can provide the correct procedure to follow ?
  2. Hi everyone, I think 2 maybe 3 updates ago we needed to change the startup procedure: you had to engage the GPS and wait a while (4 min I believe) then you saw the mseesage GPS system before starting the alignment. Is this still the case ? (because I didn't get the GPS anymore on the DED and could have a (fast) alignment tho... ) (I saw "Tuning the IFA alignment - IFA with GPS velocity update fix" in the release notes but no clue what it means, and what is fixed)
  3. Guys, tnx for explaining. It does make sense now.
  4. Hello, I am getting into the F15 step by step and have a question: When I am using the targeting pod (with laser guiding bombs - cbu12) I can put the crosshair over the target. Then I press TDC --> I get the message DESIGNATE and I have target inidicators on hud so I can drop the bomb : all Ok However, reading the manual it is suggested you press the AUTO-ACQUISITION first to start initiating a track. What exactly is the difference between the two ? I suppose starting a track then designating target is the (only?) correct way ? If someone can explain would be great. Thanks in advance. Spidierox
  5. Hi, I am interested in the F4E, but to my understanding : - current module is only land based ? (DSCG & later DMAS) - so no carrier landings ? - carrier based F4E comes later in a seperate package ? (does that also include a DSCG & DMAS version then ?) Is this correct ? kind regerads, Spidierox
  6. ED has released a patch in the meanwhile which might address some issues related to multiplayer (last patch I believe). So my friend and I will try that out ... in a near future ...keep you posted.
  7. Thanks for the reply. I also was thinking that multiplayer and DLSS is not related just because DLSS is graphics handling by the client's PC. Normally we will be flying together tonight and have a look. Good tip actually on switching it off and see what happens. Thank for the input
  8. Hi everyone, I need some guidance here. My friend and I both use the multithreading with the new DLSS and in single player it works good. However, as soon as my friend connects to a multiplayer server his frames drop to about 20 fps. Is there any issue reported or known that DLSS drops framerates when going multiplayer ? if so any info or link would be appreciated ... still need to investigate this situation further.... thanks in advance
  9. I was vertical ...honestly I was in VR and looking how fast I was going through the clouds and gaining altitude , full afterburner...awsome. So I will do the same and watch airspeed and AoA now... instead of looking outside...
  10. At first I didn't want to get into a post which appearently is more important who is the whiner / complainer and things like that then actually listening to the OP. I too was surprised that in a vertical climb after T/O (let's say I took unrestricted climb very loose here) I lost both engines. I wasn't expecting that. I mean, with the F16 - F18 - F14 I don't recall that happening. The only thing is that you could stall the aircraft. Now we know the F14A had flame out issues, so I was wondering is there also an inherent problem with the F15 ? I did not see any warning in the manual about it so is this normal behavior? on the other hand I can imagine that going vertical you don't have a good flow of air into the engines and you get the flame out. I think this is more what the OP was curiuos about and so am I ...only learning the F15...
  11. Is there somewhere a indicator, gauge, anything that shows the position of the trim ?
  12. Exactly the same problem over here, just as you described it. Also send an error report to s13solutions@gmail.com but no response. A few posts ago someone even wonders if this tool is still supported. Would be a shame if it wasn't supported anymore.
  13. Had the same issue. Also it seems after quitting DCS and coming back in the same mission I could start it. Anyway have to look into the procedure as mentioned by the poster here above to be sure.
  14. Ok, got it to work. Deleted existing FARP objects including UH1. Relocated FAPR to another suitable position. Added the required object: FARP, FARP support vheciles, FARP structures and then UH-1 and now it works. Although the FARP was referenced as "LONDON" by default, this is not the callsign I saw in the ATC menu. Anyone knows if this is correct ?
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