最新回复 发布由 Maxthrust
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well if it correct as-is then why move it to the wish list, care to explain that as well?
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Makes sense to me.
can ED confirm please?
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Could be, or just a carry over from fc3.. I’d think the trim rate would vary with altitude and speed.
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I noticed that the trim speed seems to be a bit fast for fine adjustments. I had hoped ED would improve on that a little.
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Still do not expect ED to add analog proportional brakes or nose wheel steering that can be turned on and off like in the real Su-25.
That would be a true update, and not just eye candy, so this is a big no.
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53 minutes ago, Supernova-III said:
ok, unlabeled
Just wanted to emphasize that the bugtracker is proper place for this post.
Thanks. Tracking bugs is the developer’s responsibility, and not customers.
that is if they care to fix them
41 minutes ago, Supernova-III said:Su-25, not SU, it's not an abbreviation.
You have completely side tracked this convo
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Funny thing; I asked ED to add this to SU-25 exactly three years and 3 days ago;
@NineLine Response please?
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11 hours ago, PawlaczGMD said:
The OP is wrong in that the SU-25 should not have TWO brake axes. Like most(all?) Russian jets, it doesn't have toe brakes, and instead uses differential braking with a single brake axis (the lever on the stick, not on the rudder pedals)
You’re wrong. This has been discussed numerous times; SU-25 brakes are activated by the pedals. Do not make up stuff.
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How is this labeled as solution?
More importantly, when will ED address this?
FC4?
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Yup it kinda sucks, but I learned how to trim with throttle if you were trying to fly level. Think of it as a manual gearbox hehe
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15 hours ago, MiG21bisFishbedL said:
Problem: They're putting pressure on them to finish the F4U, of which they also have a contractual agreement with ED to work on.
It's really a case of damned if you do, damned if you don't.Where are you getting this? If they don't have the capacity to support one module then they should not be releasing another one. I couldn't care less about the F4U but I am already feeling bad for the people who are waiting for it...
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M3's monopoly on the Mig-21 sucks. ED should put M3 on notice; either support the product by keeping it up to date or let another dev redo it properly.
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This topic is about lack of updates on Mig-21.
Whether there will be a version 2.0 is moot point. It will have its own issues.
They just need to continue updating the current module as they used to.
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Another year goes by.. they don’t care
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This was a day 1 purchase for me and I don’t fly the mirage because of this issue.
Rather disappointed it has not been addressed for so long now.
curve doesn’t help
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Would highly appreciate if there is a cheat to fast align, time is soo precious these days..
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It works when there’s crosswind.
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3 hours ago, Despayre said:
Why haven't you hired that guy, he's obviously the answer to any problems you're currently working on! </sarcasm>
He can’t afford me.
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I asked for both NWD disconnect option and differential/proportional gear brakes before
Su-25 has a narrow wheel track width and a short wheelbase for what it weighs. Soft suspension, high CoG and broad wing’s make it susceptible to body rolls leading to wingstrikes on ground. I burned so many frames on this but finally figured out the crosswind landings and takeoffs like a true sim pilot should:
During the take off roll, keep the stick all the way back until nose gear lifts off the ground. Then quickly relieve the pressure to maintain about 10 degrees pitch up attitude until the mains unstick. Ficus on maintaining centreline with rudders and keep wings level using aileron. Getting used to cross controls take som time, I suggest using a curve of 30 for the rudder axis. Use full flaps as always.
Landing is the same, just configure earlier. Rudder into wind to maintain runway centerline. Keep 10 AoA until crossing the threshold, then increase AoA to yellow band while slowing down to ~220 ish. Trim up while slowing down, and keep the nose gear off the ground as long as you can after mains touch the ground. Around 150 nose comes down with stick all the way back, deploy chute and vacate on first exit like a champ
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On 4/5/2023 at 5:10 AM, draconus said:
Yes. How it brakes, how much thrust needed to move, how it dances on pitching deck...
hb just don’t have the expertise to model it properly. That’s also why they keep “fixing” the same stuff over and over.
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TL-DR
square or round wheels on this one?
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This was great, much appreciated!
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Well it happened, again..
I only play DCS and I need to build a machine for it again. Last time I have done this was back in 2017, when prices were somewhat still sane.
my budget would be around $2K, so this will be an another 1080p, non-vr built. Objective is to have smooth mp play at medium settings.
I am not sure if I should go AMD, it seems most people stick to intel and nvidia.I am open to refurbished backbones as well.
so the question is what is the best bang for buck for the cpu and gpu when DCS is the only game you will ever need. I have not played anything else in a long time and am not interested in other sims
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On 8/31/2022 at 2:14 PM, CrazyGman said:
In reality they get destroyed quite frequently. Almost everytime they deside to merge with 2 opponents. It's big and easy to spot. And you just get 1 guy to drag and bag them or tie them up and they die pretty quick. The short range IFF ability is also reduced since it's not instant and frequently you'll have to use the tv camera to confirm.
Even if the server allowed the tomcat to take 2 phoenix missile it wouldn't really improve matters for it much in the long run
I guess zooming in for a visual is kosher on mp servers then.. I always wanted that as an option on the server side so people wouldn't "cheat" by using zoom, so to say..

(Pitch-) Trim speed too fast.
在 Bugs & Problems
发布于
Sweet. Does this work in MP?