Jump to content

JSpidey

Members
  • Posts

    393
  • Joined

  • Last visited

Community Answers

  1. JSpidey's post in FCR IFF was marked as the answer   
    No, later we'll get the link function which to my understanding means we'll be able to slave the TADS to an FCR target for identification. 
  2. JSpidey's post in 2.9 AH64 - "big static noise" coming out of radio's was marked as the answer   
    There's 5 you have to flip all of them up. 
  3. JSpidey's post in LRFD Trigger first detent needed? was marked as the answer   
    No you don't need it.
  4. JSpidey's post in Using the IAT was marked as the answer   
    Wags was stationary in the video, that's why it seems so stable without LMC on. Cars are not considered targets so IAT doesn't track them (even though it should track anything with contrast). When using LMC it's a good idea to lase for a couple seconds that way the system knows how far away you're looking so it can then adjust the LMC slew speed based on the range and FOV of the TADS. Also it's better to just keep the laser on while using LMC so there's a constant update in range for the computer. You can also turn MAN RANGE to Auto and it will update the computer similar to lasing, or if you plan on keeping the TADS in the general area of a target point/waypoint you could also just use nav range by selecting it as an acquisition source.
  5. JSpidey's post in What happend?? was marked as the answer   
    1. Swapping radio presets is WIP atm, the devs are aware of the issue.
    2. On a cold start George likes starting with the LST/LT (Laser Tracker) switch to A (AUTO), you can hop in the front seat and turn it to O (OFF), it's on the right handgrip.
    3. The laser will not fire when the LT switch is in AUTO mode, turning it off will allow you to fire the laser.
    4. You can't select RF missiles as the pilot, only the CPG can until we get the FCR

    Also the zigzag patterns you're seeing is the Laser Spot Tracker doing a 3 bar scan for any laser spots.
  6. JSpidey's post in George constantly scanning was marked as the answer   
    George has the LST switch in auto mode, it's a bug and it's already been reported, just hop into the front seat with 2 and switch it from A (AUTO) to O (OFF). You can find the switch on the right handgrip.
  7. JSpidey's post in Smoking infantry was marked as the answer   
    Already been reported
  8. JSpidey's post in George AI Hellfire -L was marked as the answer   
    He should be turning the laser on to get target data for the missile and then turning it back off again before he fires, if that's what he's doing then that's normal. To my knowledge, George's inaccuracies have already been reported.
     
  9. JSpidey's post in AGM-114L | Rocket pushes to the left/right after firing was marked as the answer   
    That's normal for the Lima, it's using Doppler Beam Sharpening to get a better lock on the target and reduce ground clutter from interfering with the target.
  10. JSpidey's post in Display bug in VR was marked as the answer   
    You need to disable the flame resistant balaclava in the AH-64D special settings category.
  11. JSpidey's post in WAS keys not working was marked as the answer   
    Make sure you're binding them to the seat you're using (Pilot/CPG), check the category on the top left. Right now even if you're in the CPG seat, when you click on controls it defaults to pilot seat which can be confusing. First trigger detent means if you have a weapon inhibit message it will prevent you from firing. Second detent bypasses inhibits.
  12. JSpidey's post in Auto - range problem (after the last OB patch) was marked as the answer   
    This ^ Try engaging auto range under 1400 AGL
  13. JSpidey's post in radar altitude not enganging. was marked as the answer   
    It's a bug with hot starting. The RDR ALT is on but appears off and can't be selected.
  14. JSpidey's post in Laser Range Finder not working in multiplayer. was marked as the answer   
    Make sure you activate the laser in WPN > UTIL page when doing MP
×
×
  • Create New...