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ED Closed Beta Testers Team
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About PhilSkyfire

  • Birthday 05/18/1971

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  • Flight Simulators
    DCS, IL-2 Series
  • Location
    Near Darmstadt, Germany

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  1. Same here - I have to restart DCS 5-10 times until it eventually loads. When it's running, it's great. Also the OpenXRToolkit is working. It's just, not starting very persistently. The crash is more persistent. Also having the installation on another drive than C:\
  2. Same here...Wants to know where to find this!
  3. The only thing that helped me was turning off motion smoothing in WMR. After turning it off I had no further crashes. As I have the same problems in DCS as in other Sims in VR, I don't really expect DCS to be the main issue.
  4. Thanks for the list. For me also some bigger monument or buildings a missing and not in the list. Normandy did a good job in adding those landmarks. Syria the same. Things I would like to see in addition to the list above (ok, mainly medieval stuff ) Rochester Castle Bodiam Castle Canterbury Cathedral Rochester Cathedral
  5. Hi @K-51! If possible, please put me on the list. Do you need any further information? Regards Skyfire
  6. You just have to add it in one of the two autoexecs to work, BUT take care when you want to disable it again, that you also disable both.
  7. No problem - I think it's again a link to a channel. I guess this is only possible, If one is already on the Discord Server. So what you need, if you want this is invite people the Discord server of yours :-o
  8. Hi! Thanks for the work and releasing it to the public. I tried to access the discord you mentioned, but it's seems to be a link to a channel, which is not working for me. Is this intended?
  9. I can confirm this problem with the real slingload activated in the demo mission from the CTLD github. I am having the same issue as I like to have it on our server. https://github.com/ciribob/DCS-CTLD/blob/master/test-mission%20-%20real%20slingload.miz
  10. Check Pikeys signature. https://forums.eagle.ru/member.php?u=62835 I think he has something for you. With his scripts you can define scenery targets that have to be destroyed.
  11. Hi! Another log is attached here. Stracktrace from the log: 2020-07-05 07:47:43.218 INFO EDCORE: try to write dump information 2020-07-05 07:47:43.220 INFO EDCORE: # -------------- 20200705-074743 -------------- 2020-07-05 07:47:43.222 INFO EDCORE: DCS/ (x86_64; Windows NT 10.0.18363) 2020-07-05 07:47:43.223 INFO EDCORE: C:\Program Files\Eagle Dynamics\DCS World OpenBeta\bin\DCS.exe 2020-07-05 07:47:43.224 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 7CFF39D7 00:00000000 2020-07-05 07:47:43.226 INFO EDCORE: SymInit: Symbol-SearchPath: '.', symOptions: 534, UserName: 'Phil' 2020-07-05 07:47:43.227 INFO EDCORE: OS-Version: 10.0.18363 () 0x300-0x1 2020-07-05 07:47:43.254 INFO EDCORE: 0x00000000003B39D7 (DCS): CoreUtils::TempFilesManager::operator= + 0x4BE27 2020-07-05 07:47:43.256 INFO EDCORE: 0x00000000003B375F (DCS): CoreUtils::TempFilesManager::operator= + 0x4BBAF 2020-07-05 07:47:43.261 INFO EDCORE: 0x00000000003B38E6 (DCS): CoreUtils::TempFilesManager::operator= + 0x4BD36 2020-07-05 07:47:43.261 INFO EDCORE: 0x000000000046027A (DCS): CoreUtils::TempFilesManager::operator= + 0xF86CA 2020-07-05 07:47:43.262 INFO EDCORE: 0x00000000004886C2 (DCS): CoreUtils::TempFilesManager::operator= + 0x120B12 2020-07-05 07:47:43.263 INFO EDCORE: 0x000000000044586F (DCS): CoreUtils::TempFilesManager::operator= + 0xDDCBF 2020-07-05 07:47:43.263 INFO EDCORE: 0x0000000000003B94 (World): wSimTrace::CommandsTraceDiscreteIsOn + 0x504 2020-07-05 07:47:43.263 INFO EDCORE: 0x000000000000403D (World): wSimCalendar::DoActionsUntil + 0x1FD 2020-07-05 07:47:43.263 INFO EDCORE: 0x0000000000702FDF (DCS): CoreUtils::TempFilesManager::operator= + 0x39B42F 2020-07-05 07:47:43.263 INFO EDCORE: 0x0000000000715803 (DCS): CoreUtils::TempFilesManager::operator= + 0x3ADC53 2020-07-05 07:47:43.263 INFO EDCORE: 0x00000000006E9C44 (DCS): CoreUtils::TempFilesManager::operator= + 0x382094 2020-07-05 07:47:43.263 INFO EDCORE: 0x00000000006EA009 (DCS): CoreUtils::TempFilesManager::operator= + 0x382459 2020-07-05 07:47:43.263 INFO EDCORE: 0x00000000016D754E (DCS): AmdPowerXpressRequestHighPerformance + 0xB1954A 2020-07-05 07:47:43.265 INFO EDCORE: 0x00000000008D3D4E (DCS): CoreUtils::TempFilesManager::operator= + 0x56C19E 2020-07-05 07:47:43.267 INFO EDCORE: 0x0000000000017BD4 (KERNEL32): BaseThreadInitThunk + 0x14 2020-07-05 07:47:43.267 INFO EDCORE: 0x000000000006CE51 (ntdll): RtlUserThreadStart + 0x21 2020-07-05 07:47:43.448 INFO EDCORE: Minidump created. dcs.log-20200705-074743.zip
  12. It does work and help. Recenter VR recenters to the view you configured with RAlt+Num0. In other words, get yourself a suitable position with the help of recenter and the rest of of NumX buttons. For me it's normally height and distance to the cockpit front. When in a comfortable position, store it with RAlt+Num0. Now, when pressing Recenter, it will take the position you stored last in RAlt+Num0.
  13. In the bottom middle of the Mixed Reality Portal is a "play/pause" button which get's visible when you move the mouse in the screen. Press "pause" (two vertical bars) and the mirror should be gone.
  14. Hi! I put my mod together with a simple mission that contains a hot and a cold A-10C on a roadstrip. Nothing there just the FARP with it's markings. The mod itself is included. Spawning and Rearm/Refueling is possible. The definition of the FARP is nearly exactly the same lua wise. I only added another method of placing the object on the ground. (positioning = "BYNORMAL",) With the help of the ModelViewer you can enable the visualization of the collision model. In my attached mod you can see, that the object used consists just of faces. The ground collision object is not modelled from a closed cube. I had exactly the same problems like you NAKED and was pulling my hairs. Somehow I tried it as an open object and it worked. Let me know, when you have problems downloading or testing. https://drive.google.com/file/d/1NhEZdKzfO0Jsz0XByI_Zgg2EAUK5XxsV/view?usp=sharing Thanks for the other great mods of yours :-) Regards Skyfire
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