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  1. This is so pathetic... You've lost my money right here ED. I'll enjoy the thing for what it is but I ain't buying any more dlc's. I would much rather invest in a platform that actually appreciate and enjoy its audience. Good luck!
  2. It's been six weeks since I posted this thread. All I'm asking is a simple damn statement on the state of this issue. Yes, No, Maybe.. Are you seriously so ignorant to your users or you still gonna pretend that nobodys home??
  3. Helloooo.. one line from ED would really make a difference! Many people are frustrated with your mouse integration. DO YOU NOT CARE ABOUT YOUR FAN BASE ??
  4. Just realised, would it not be possible to "untie" the mouse pointer in the config file? Anybody here understand the file enough to investigate this option? Jay
  5. So again.. "BREAKER BREAKER, ANYBODY OUT THERE EAGLE DYNAMICS?" Jay
  6. or, you can support our request to "untie" the head movement from the mouse pointer ;) https://forums.eagle.ru/showthread.php?t=226659
  7. Completely agree. I run my own flight sim web and in my humble opinion, communication is the key to a happy audience. I do realise that this is not how things work here, I'm just saying that it is very disappointing for a newcomer... Jay
  8. To be honest I am very disappointed so far. As for my first thread in the forum I was expecting some active communication with dev representative (as I'm used to from different sims) but seeing this and observing other threads, it makes me really sad. It is actually quite rude though! Jay
  9. Exactly right! Annoyingly bizarre and utterly wrong! ED please give us a sign that you are real... Jay
  10. You will not lose the pointer if it's done right. Look at the video few pages back. It kind of feels like "throwing peas against the wall" here. Response from ED would be very helpful! Jay
  11. Thank you;) Have a look at the video example I've made (previous page). I can't think of better solution. Jay
  12. I've read some older change logs and I think the "free mouse" was already implemented once (at least internally). We can also see that the tech is already there (menu mouse behaviour) so I would think this could be an easy one. There is a lot of complains about this feature scattered across many forums so I wanted to group these voices here to express an interest in such improvement and perhaps we will get it...
  13. That does not solve the problem. Whilst you can use the mouse in the limited space of your FOV, the pointer is being hijacked by HMD's movement. You need to keep your head very still to aim good. Not natural at all and really frustrating. Jay
  14. Don't take me wrong, I have no intentions underestimating the power of "people that matter" or meaning to take the attention above others, however, the thread you mentioned is six weeks old and there's no single reply from ED. Also, the thread seems more like an argument to me, about "which is better" and I didn't wanna go into all that. This one should have been different. Something like "here is an amazing solution that works great. Would you like it?" Jay
  15. Can we PLEASE get some response from ED dev team? Jay
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