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About Webber
- Birthday 08/20/1986
Personal Information
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Flight Simulators
Digital Combat Simulator
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Location
Italy
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Interests
simitaliagames.com
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Occupation
https://www.facebook.com/gaming/DCSItaliaSIG/
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Website
https://simitaliagames.com/
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Ciao @Scion e benvenuto! Buon Natale ! Per il gruppo volo butta un occhio qui
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reported Incorrect typeName for AIM9 using Unit.getAmmo()
Webber replied to Webber's topic in Weapon Bugs
@Flappie -
reported Incorrect typeName for AIM9 using Unit.getAmmo()
Webber replied to Webber's topic in Weapon Bugs
Not all, i think only with fox 2 category, with 120c work -
During simulation in progress, tactcal commander slot... 1 - Picture 203719( Kobuleti): the warehouse in mission editor it was setting limited, some lines in rocket category are broken. 2- Picture 203645( Batumi): i have set all items to 5 using SSE, Kh 23 L ( cat missle) they are still 100 (default value from mission editor). Attached is the mission file with the code inside dcs_issue.miz
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reported Incorrect typeName for AIM9 using Unit.getAmmo()
Webber replied to Webber's topic in Weapon Bugs
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reported Incorrect typeName for AIM9 using Unit.getAmmo()
Webber replied to Webber's topic in Weapon Bugs
Hi, thanks for the reply. As soon as I can I will attach the mission but this issue can only be "understood" by those who know the code: the mission I will attach only has an f18 in late activation which does not present gameplay problems. This issue is visible only by executing the Unit.getAmmo() function, which I remind you is a function of the native code of DCS (SSE: Simulator Scripting Engine), which returns a table which must then be printed to be displayed. The printed table is one of the attachments above, have you had a chance to open and read them?? So I've already proven the issue. In the next few days I will attach the mission anyway. -
I'm not sure which section of the forum is correct for this report, for this reason I'm also opening a topic here with the link to the first topic I opened.
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Attached to the table obtained with getAmmo() applied on an F18 in late activation. The typeName should be "weapons.missiles.AIM_9", as is correct with other armaments, but currently it is "AIM_9". The code I am creating is to set the items in the warehouses based on a template that is given by the arero in late activation. The new warehouse API is fantastic but with problems like the one mentioned above it becomes a half-baked tool. The problem mentioned above is difficult to solve even by cross-referencing the data with getResourceMap (attached file)/DBUG_getAmmo.luaDBUG_getResourceMap_wsType.lua
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Ciao, sinceramente non ci ho fatto caso. Per i vecchi template é possibile che la ED abbiamo cambiato qualche nome o attributo per cui sono "incompatibili" con la nuova versione. Per quanto riguarda quelli nuovi da salvare appena posso faccio una prova, spero di ricordarmi.
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Benvenuto @Tiremekil ! Quando avrai piacere a volare in compagnia puoi spulciare questa sezione del forum ED in cui sono elencati alcuni gruppi volo italiani.
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Buon giorno, prima di tutto complimenti!! Un lavorone in ogni ambito!! Noi saremmo interessati, dove si possono reperire altre info quali date, prerequisiti, ecc? Grazie in anticipo
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Hello, As for messages where the level message to unit(outTextForUnit) was recently introduced, for mission designers it would be a great help to have the possibility to create menus dedicated to units (currently it is only possible for coalition and group). For example: addOtherCommandForUnit.
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Una nuova era per i server Banshee. Mandiamo in pensione il METAR!
Webber replied to Maverick87Shaka's topic in Italian
Mi conosci e sai che adoro questo gameplay, grandi!!