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FAB Maverick

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Everything posted by FAB Maverick

  1. After last update got unable to place any kind of ship! Was creating a new mission and got surprised when all planes that was placed on the ship started submerged and the ship just vanished :megalol::megalol::megalol::megalol:
  2. I can't dim or turn off the cockpit lights, just turn them on.
  3. After last update, the D2M stopped working perfectly and just warns friendly launches. Missiles fired from enemy jets are not being shown... the direction neither any sound alarms plays.
  4. Great job!!! Clapping loud my hands here!!!!
  5. humm... trim.. i didn't think that! I was retesting the fbw and AP and was not working. i will try this tip! Tks! could you explain the number 5 again? didn't understand what u said! I try to keep the target locked and right in the center of the hud.... but.. when the missile is almost hitting it, the radar miss the lock (and the missile too. )
  6. Hello my friend! Sorry.. i am new in this forum... mistakes happens:thumbup: I am using the OPEN BETA version! i will look for the bug section! thks
  7. 7 - INS BOMBING The bar starts going up and if you hold the trigger it releases the bomb imediatelly, missing the target!
  8. 1 - INS POSITION UPDATE Not working. The REC and VAL button lights up but the waypoint position doesn't change. 2 - V/UHF RADIO NOT UPDATING CHANGED FREQUENCY What happens is... imagine that you set 127.500 manual and preset 1 is 133.000. The key is to PRESET position, so the frequency is 133.000. if you move the key to MANUAL position, it should update to 127.500, but, the frequency STILLS ON 133.000 Mhz... to correct the bug, you will need to change the numbers and come back to 127.500. The same happens if you move the key from manual to preset position. You will need to change the channel, for example, preset 2 and come back to desired preset! 3 - DECOL LIGHT TURNS ON AFTER LANDING None procedure turns it off. Autopilot neither FBW tests... the solution is to Just take off again. 4 - Radar with difficulties to find contacts, especially the ones above you. 5- Super 530 loosing target exactly 2s from impact.
  9. Hello my friend. It's simple! Now, MAGIC and cannon are not selectable from PCA. You need to go to controls and ASSIGN A BUTTON to CNM MAGIC CNM AA GUN CNM NEUTRAL (PCA SELECT) The CNM NEUTRAL "exits" from the MAGIC or AA GUN mode and comes back to normal PCA. It's needed to select later a bomb or AG MODE.
  10. Hello! I have 24GB o RAM and i was playing a small MP mission at this moment and noticed a huge usage of 23GB of RAM on caucasus map. What's going on? My system is W7 pro x64.
  11. Hello ED! I am having trouble with dcs. It happens with all planes, including third party ones. I don't have trackir, unfortunatelly it's too expensive here, so i use mouse and joystick and many times the camera seems to be sticky, at least, on mouse. it's hard to move it inside the cockpit.
  12. Hello HB! I am trying to do the first lesson - pilot start up, but the buttons HYD Transfer PUMP and EMERGENCY FLT HYD stop working in the middle of it, and without action, i can't continue the lesson! Please solve this!:(
  13. hello Magic! Was a comparative between them. I tried to say that the mustang seems to be carrying less ammo than spit, and, in fact, it (mustang) carries much more. In previous version, 2.5.3; it was carrying much much more ammo than now. I could easily shoot down 3 or 4 planes before the ammo finishes, now, 2 planes are too much... keeping the same precision. Could be an error in previous version, like, carrying more ammo than the real version, but now, it's notable that the total amount of ammo changed.
  14. Hello! Another bug found. After this release, the ocean in ABRIS got GREEN, instead of blue. Lakes are ok. Still blue
  15. Spitfire 1- Canopy reflections remains even if you open it 2- Front glass is very "green". If you lift that "aim glass" it gets worse. 3- On refuelling, if you ask to reduce the fuel amount, it remains forever and just stops if you ask again and change the amount. 4- if you take a shot and "explode" one tire, the wheel keeps "floating in the air as if the tire still there. P51 1- Not refuelling the central tank neither the external tanks. if you select 100% fuel it will stop in 68%. 2- The total amount of gun ammo is very low. It's worse than spitfire and it carries much more!! 3- Radiator door opened is not seen by other players. General Planes with damaged landing gears are seen by others players as without gears. "Seems to be floating in the air"
  16. 1- Not flying in the altitude and speed set in mission editor 2- Crew is missing. Nobody is piloting the plane neither controlling the guns :megalol::megalol: 3- Gunners taking a long time to shoot back on enemy fighters. The defense is poor!! 4- bombers diving and climbing at high angle on each altitude change 5- Crashing on each other when in formation
  17. Since 2.5.4 release i started having this kind of bug. I was creating and testing a mission in normandy map. Opened it in Mission Editor, made my changes and clicked on fly to test the mission. I was watching the bombers do their job and suddently they started to freeze, move up and down, going left, right, rotate, without leaving it's place, very similar when someone is with high ping in multiplayer, like an UFO:lol::lol:.
  18. Sorry for my bad english but ill try to explain here. If you place a flyable unit on deck, and add more (a group of 2+ acf) for example, they will appear flying over the ocean. And if you click and move this group, they will all appear as an unique unit, over each other. Another problem seem. If you designate a group to follow, escort, do anything with another group, as soon as you select the "target group", the group changes place. In my mission i put 3 groups og B-17G. The leader group and the group 2 will take of from "Needs Oar Point Airfiled" and the third group will take off from Funtigton Airfield. When i put the waypoint 1 on group 3 and designated it to "follow" the B17 Leader, the mission editor moved this group to the B17 leaders waypoint 0, that's "needs oar point" Airfield. In my opinion this is an error and should just put the triangle on the desired group.
  19. same here. I was creating a mission and put them to fly 300kts and 20.000ft. What happened it was flying 2700ft and 150kts. On wp change, they seems to be a f18 with high AOA and altitude change... it's ridiculous.
  20. Not having screen flickering but Since 2.4, sometimes a "dark" square appears and disappears very fast.. 1070ti dv390.77
  21. Anyone tried using manual mode and adjusting the RTCL?
  22. Hello guys! Anyone else with this same issue? The rocket aways falls before the IP. This happens only with zuni. thanks
  23. It is a nice jet but... razbam put it aside.... just see updates for harrier and new products..... After DCS 2.5, many bugs appeared.... and none corrected until now... S530 missile range stills pff.... worse than an aim9L.... 10nm or less.... Radar looses the target when S530 is almost hitting it... GBU24 doesn't lase... ate least it explodes hahah...so...release it as an mk84 INS bombing was working well before the 2.5v. Now.. it releases the bomb before the right point... I would like to see this jet finished... but i think it never will... think about and make your decision... it is a nice jet to fly... very stable... strong engine.... has a lot of fuel (anapa - batumi with AFB on with 3 ext tanks)....nice FOV from cockpit... easy to learn... but....
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