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grafspee

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Everything posted by grafspee

  1. I found some short airfield take full fuel and i managed to take off. accelerating above 100mph is possible.
  2. Can you tell me from which airfield are you trying to take off ?
  3. I think it wasn't ignored but "things to do" list is enormous and it waits for it turn
  4. Make sure that you don't have any double bind for brakes.
  5. That is how i do it in all warbirds, approach higher and my final i do with throttle cutoff ofc you need to be quite proficient when to cut throttle to be able to glide to runway. I make landing like this guy.
  6. I can't imagine to use 8 9 keys to control left and right engine separately during take off roll, thigs are going way to fast to pull this off with single axis and 8 9 selector.
  7. I'm not aware of length of all airstrips in DCS maybe you are trying to take off from very short runway ? Can you tell us from which airport are you trying take off ? I tried on my end and i am able to get even 140 before liftoff, question is how long is runway from which you are trying to take off because some of them are quite short for mosquito.
  8. If i cruise at high alt for long time i get this pitot failure very often only descending to low alt fixes problem.
  9. Yeah ai is too good, average player is much much worse at flying in combat. So where in most games ai sucks and it is super easy to beat ai and online pvp scenario require a lot more skill in DCS is other way around heh. In pvp scenario it is most likely that you shoot down someone without he being aware of this.
  10. Good point, it wasn't completely wrong afterall. Sorry about that.
  11. You used term "always" this could be misleading.
  12. That is not quite true, if you want to increase power first increase rpm after this increase throttle if you want to decrease power things are opposite, first you reduce throttle then you reduce rpm.
  13. First you need to move RPM levers all the way forward before attempting take off. Then you can operate throttle levers.
  14. I am much more amazed that he managed to climb to 30k at low blower speed.
  15. Corsair is just different story. It is navy fighter designed for hard and difficult landings on carrier deck. It is totally possible that DCS P-47 landing struts are modeled too weak, but there is probably no way to proof that. So it is only up to ED if they conclude that model is right we will have to land P-47 very gentle.
  16. It is like in RL, there are non encounter reports with 109K4 and all of them are encounters with G series most common 109 version or other. And those had less power then K-4 and high alt performance was noticeably lower too. So P-51 can out turn / out run 109 G due to 1700hp engine and much better high alt performance but can not out turn K-4 which has same power and high alt performance at about the same level. Worth mentioning is that P-51B/C with V-1650-3 which was significant faster then P-51D at certain altitudes, if pilot knew P-51B/C well could blow any 109 out of his tail with out breaking a sweat. PPL completely ignore fact that every plane during ww2 went significant changes upgrades etc. It is like telling that K-4 should not have constant speed prop because 109s from BoB haven't one so this is unlike RL. Another factor is number of planes production K-4 and D-9 numbers are like droplet in ocean, compare to G series of 109 or A series of 190. Maybe some day we will get G-6 or G-2 with derated power to 1.2ATA and also we will get P-51B/C or P-51A and then we will be able to out turn and our run G-2 in every scenario till then with K-4 it is not an option. Same case with ppl hearing that P-51 is great alt fighter, so they buy DCS P-51 climb it to 30k ft and pull stick all the way and they complain that this is not like IRL, P-51 is great alt fighter so it can not stall in tight turn.
  17. It is obvious that this small ww2 team struggle to maintain ww2 fleet up to date.
  18. Question is, does this cockpit sound slider when moved to 0 mutes everything or just internal engine sound ? If it mutes all sounds this won't fix that issue. But for sure i will experiment with those sliders.
  19. So dynamic rage should be applied to in cockpit sound at the same level as outside sound, so when you close cannopy loudness get lowered by noticeable margin.
  20. I have mixed feeling about new sounds. Frist the loudness level, cockpit vs outside, in cockpit engine sound is noticeably louder. You can perform easy test, run up engine to 1500rpm listen cockpit sounds and listen from outside. Second i don't like cockpit sound as a whole, especially at 3000rpm it literally sounds like forage harvester.
  21. This issue always got me feeling that it is something very wrong in modeling, i had no proof for this. But when i flew in clouds even if i stayed very gentle artificial horizon could not provide me enough stability to go through cloud layer. Fact that this issue is decade old is jut straight forward outrages. And i put all my money that ED team knew this.
  22. I have no problem to land spitfire perfectly both ways 3 point or 2 point landing.
  23. Spitfire has 2 speed supercharger this mean that it has 2 peaks in performance, first and second are low and high gear full throttle height, this is alt at which you will notice boost drop while having throttle wide open at this alts spitfire performs the best. Avoid flying in the middle of this 2 peaks performance gap best is to stay at full throttle alt or slight below.
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