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xvx45

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  1. Hey! Really interesting, I follow the github's project and will test it later. It can be a great addition to come with my discord dcs notification bot :) If you want to work on some localization I can done it in French.
  2. Here my complete code to start server and restart in case of crash, powershell (I'm not a dev so I know that the code can be optimized ;)) Of course you have to change ArgumentList and $target according your server configuration
  3. Here the part of powershell that I use to set affinity : Where $target equal the instance name that you want to define. Here I force CPU0
  4. Second page from this forum... https://forums.eagle.ru/showthread.php?t=243718
  5. My server is running on Windows Server 2012, IIS role not added and server control work since day 1. I don't think that IIS is mandatory.
  6. Only because there are no network change between OB ans stable actually. Next time OB will have change on network protocol, older OB and Stable will not be able to connect. That it since the beginning. @Vullcan : yes you can the same way
  7. Server include a fake player. You just have to est the strings to auto start mission and NOT in pause mode.
  8. Thank for the mission. Just a question cause I don't really understand with my bad English. If I take the mission "As-is" will it directly work in MP or I've to add units ? Regards,
  9. For me, I had to run DCS without server argument once to configure graphically TacView. Then, the configuration is stored in option.lua in SavedGames\dcsworld.openbeta\config Here an extract from my configuration with only TacView part visible : options = { ["VR"] = { ... }, ["difficulty"] = { ... }, ["format"] = 1, ["graphics"] = { ... }, ["miscellaneous"] = { ... }, ["plugins"] = { ["CaptoGlove"] = { ... }, ["Su-25T"] = { ... }, ["TF-51D"] = { ... }, ["Tacview"] = { ["tacviewBookmarkShortcut"] = 0, ["tacviewClientTelemetryPassword"] = "", ["tacviewCompressionLevel"] = 0, ["tacviewDataRecordingEnabled"] = true, ["tacviewDebugModeEnabled"] = false, ["tacviewHostTelemetryPassword"] = "", ["tacviewPlaybackDelay"] = 0, ["tacviewProfilingPeriod"] = 600, ["tacviewRealTimeTelemetryPort"] = "42674", ["tacviewRecordClientsSessionsEnabled"] = false, ["tacviewRemoteControlPassword"] = "", ["tacviewRemoteControlPort"] = "42675", ["tacviewTerrainExport"] = 0, }, }, ["sound"] = { ... }, ["views"] = { ... }, } I don't notice any difference with tacview than before the dedicated server mode Isn't "["tacviewPlaybackDelay"]" the option that you are searching ? Regards,
  10. Do not forget "resume on load" option ! (See attached)
  11. Maybe a typo problem. Path must have doubled backslash like "C:\\folder\\where\\mission\\is.miz" Auto start here. Sure you don't start the server paused ?
  12. @Falcon @Nikola You "can" but it is forbidden... Regarding the second post, they are considiring free usage of map on norender mode. Atm you need to buy it
  13. See attached, 4 players only atm but many ia activity. See cpu and Ram usage...
  14. Really nice ! Allready running on my server. Awesome change on CPU and RAM usage, less than 2 minutes to start Windows and DCS server to be up. Really amazing for servers administrator. Mine is a VM that use iGPU from i7, so far so good performances are best than before, I cleaned my old fashioned autoexec.cfg Will see if it correct our asyncnet.dll crash when a player join after 2h uptime. Non it's time for a really headless mode that can be easily run on a headless Linux server ;)
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