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Seance12

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Everything posted by Seance12

  1. One little thing, are the select station designations on the bottom view of the plane (picture)backwards, or does the pilot have to invert left and right when selecting weapons? The station armament buttons go LO, LI, CTR, RI, RO, but the labels on the picture go RO, RI, CTR, LI, LO. Just seems weird lol
  2. New problem. it is adding multiples of each waypoint. I will try to get a video...

     

     

  3. Hey i just added the scripts folder to my saved games, and now there are 2 keypads in scratchpad!

     

    Edit I had to delete the original hooks and scratchpad folders/files out and add yours clean... Weird  Now works

  4. I am having the same problem, although the drive with voiceattack was my windows drive which was destroyed. installed a new drive and d/l voiceattack and viacom and now, 2:30:23.830 No DCS World installation was automatically detected on this machine. I have tried resetting multiple times. and also the choices i checkmark in the options page (i.e., set custom path) always gets reset no matter how many times i see that the registry was changed message...
  5. Got error: C:\Users\xxx\Downloads\MassWaypointEdit_v.1.2.1\MassWaypointEdit_v.1.2.1\Foothold_Syria_1.0.4_Mine_No_Bronco.miz An error occurred trying to start process 'lua.exe' with working directory 'C:\Users\xxx\Downloads\MassWaypointEdit_v.1.2.1\MassWaypointEdit_v.1.2.1'. The system cannot find the file specified.
  6. Ok i got the Pz55 panel, DCSbios showing activity from DCS, and now I get object reference not set to an instance of an object. I have moved to ID of the panel to a profile, (Flight Panel A-10C (pdmarsh)), and changed the ID to my panel but still getting the object reference error... Also when starting a new panels instance, there is no drop down list, just key emulation or key emulation with srs support... 15.03.2021 09:07:49 version : 1.0.310.4922 System.NullReferenceException Object reference not set to an instance of an object. at NonVisuals.ProfileHandler.SetOperationLevelFlag() at NonVisuals.ProfileHandler.set_Profile(DCSFPProfile value) at NonVisuals.ProfileHandler.LoadProfile(String filename, IHardwareConflictResolver hardwareConflictResolver)
  7. what is the best way to remove the excess in the housing? I keep breaking the housing...
  8. Has anybody else had and fixed this issue, as a reset/wipe is the last thing that I want to do... Although I have the same proplems as OP...
  9. Thanks guys, found the documentation. I don't know how to change if from dark to light yet, s orry. I guess now my question is what name do i put in for the name? I am trying to do the P-47D for example, and I've tried P47D, P47D Thunderbolt and Thunderbolt, but they do not work. I did get Spitfire and KA-50 to work though... So do i use the name in the PTT section of the CTRL-ALT-C (I forget the name if it)?
  10. Ok, i am trying to find documentation on setting up a TX node for a different button for just warbirds and helicopters (i.e. Thrustmaster joystick button 3 for warbirds and another controller for helicopters). I am running into a snag in finding documentation for doing this? can anyone help me? [4:50 AM] Refer to the VoiceAttack Help documentation on how to create complex commands using conditions using variables and tokens.
  11. This has happened to me on occasion. Whenever i hit manually whatever, it goes directly to the state.json file....
  12. Hey K-51, I have had your collective for about 3 months and I have to say what a wonderful addition to the pit it is. Nice and smooth, does not move, and has the weight to make it 'professional' feeling. Not a cheep a#$ piece of plastic. Very responsive and intuitive. One question though, could you offer some suggestions of programming the axis some? In the huey, for example I have to lift it almost to the top stop for full power. I have tried the curves and user defined, but it still is a little too vertical for me...

  13. My setup: RX5700 XT, Ryzen 7 3700X, 34" monitor, 24" monitor, 3 USB monitors wit Thrustmaster cougars, collective from K-51, Thrustmaster Warthog HOTAS. My problem: When using DCS with a setup resolution of 3360x2160 and the monitors set up correctly in windows, I can get DCS to display on the 34" and 24" monitors (vertical setup) and use the 3 USBs for MFD's. This has worked for a while, but recently when DCS has been running ingame for roughly 5 minutes, the view reverts back to just single monitor on 2/3 of the top monitor. It is like the resolution revert back to a 1 screen setup even though I have my monitorsetup.lua for my current setup. This may be an issue with the video card also, but this setup has worked in the past with all of the hardware. Up until the last DCS update. don't know what else to add so please ask questions...
  14. Wait... The statics will not 'stick' to their linked carriers? Wow. That and the statics liking to porpoise into the deck... A few bugs i guess Sent from my LM-Q730 using Tapatalk
  15. Nice! Placing all those statics can take quite some time. Sent from my LM-Q730 using Tapatalk
  16. If unit alive (hornet), flag 1 on flag 2 off. If flag 1 on and flag 2 off activate harrier (late activated. Vice versa for harrier. Make 2 hornets and 2 harriers. 1 of each client (player) and the other ai. And just get the timings for the flags aligned. At least thats the easiest way i came up with off the cuff for one flight. Sent from my LM-Q730 using Tapatalk
  17. You can only spawn multiples frome the ME if you add the units into the ME. You will have to copy and paste and late activate each one yoy want to spawn again, if just using the ME. You can always use MIST or MOOSE but as im still learning scripting, im not much help in that area. Im at work right now else i have a few missions like that you could pick apart to see how it works... Sent from my LM-Q730 using Tapatalk
  18. You can use templates to randomize what gets spawned. Check the moose docs on github for example missions and build off of those. Thats what i do. Sent from my LM-Q730 using Tapatalk
  19. https://wiki.hoggitworld.com/view/Category:Terrain_Information Sent from my LM-Q730 using Tapatalk
  20. You could always limit munitions and locations. In fact good idea gonna pound it out and see where it takes me. If it works, ill share, but gonna take a few to get it in the ground
  21. The easiest way would be to use another trigger to start your chatter loop after you stopped it. so "loop running" stop trigger suggest a switched trigger, when X and Y satisfy the conditions, I.E. leave a zone or enter the zone, say, both in zone trigger the switched condition to start the chatter again. Sorry if not what you had in mind, just of the top of my head...
  22. Yes I linked all the units to the carrier. Update, when following DeadlyFishes post exactly, the planes still will clip into the carrier.
  23. Ok so I have done a variation of this script, but the planes keep clipping into the carrier when switched. What am I doing wrong? I followed RedKites examples and templates
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