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Svsmokey

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Everything posted by Svsmokey

  1. Have you turned off usb power saving for the Crosswinds ? If i remember correctly this has to be done for each controller .
  2. Your options are to run 90hz at an effective fps of 45 with motion smoothing making up the difference and lowered graphics settings , or run 60hz with motion smoothing only kicking in on airfields or the supercarrier , and higher graphics settings . Personally , i run 60 hz and quite high graphics settings , with decent headroom on both the cpu and gpu for smooth play under all circumstances . But some are bothered by flickering in 60 hz mode , although i don't see it . Try both , and see what works for you .
  3. The 6750xt is similarly priced , and offers a 12-1/2 % boost in memory throughput , helpful to vr .
  4. No . I'm suggesting that you use the DCS aa settings , with the values noted above .
  5. Actually motion smoothing works very well for me . It is motion reprojection that i find problematic . I run the G2 at 60 hz , which allows native hz everywhere except on airfields and the supercarrier , when i seamlessly transition to 30 smoothed .
  6. When i was running Nvidea , the only NCP setting i found helpful was "prefer maximum performance" . DCS msaax2 and ssaa 1.5 did away with almost all of the sparklies in pancake mode . If you're running track ir , you'll want to optimise your graphics settings to maintain (and lock) 60 or 120 hz in worst-case scenarios for smooth panning performance .
  7. I've had an excellent experience with the 6800xt and a G2 . Be sure to set your minimum clock speed to 100-200 less than the maximum clock to prevent micro-stutters . And the AMD overclocking settings are not to be feared . I have them all set to near-max and still don't see greater than 70° in stress tests at an ambient of 70 F . I'm also running a slight undervolt and boosted fan curve . Of course this is dependent on how effective your card and case cooling is ...
  8. Regarding the second question-yes ! I bind as many commands to the Hotas switches as possible , and use VoiceAttack for others . That allows you to speak your commands e.g. "gear up" .
  9. Cell-based headsets use accelerometers , which only provide 3Dof compared to the 6 of "real" headsets . Among other things , this means you cannot "lean in" to read an instrument , for example . Bad idea for DCS , especially when you can get a used Lenovo Explorer ,Rift S , or G1 for $100 , $150 or $200 respectively .
  10. There is a Winwing sectionn in the input/output subforum where you can find answers to your questions . Pricey ? Even more than you think as WW ships each component separately .
  11. Not trying to be argumentative , but my 6800xt does quite well with the Reverb at 60hz . I run native hz almost all the time (and spend a lot of time very low) , and motion smoothing kicks in seamlessly on airports and the supercarrier , all this at quite high DCS settings , including msaa and shadows , and with plenty of headroom , both cpu and gpu (typically run 12-13 msec on both cpu and gpu anywhere very low in the Caucasus) . I could hardly ask for a better VR experience , and i suspect that 4k would do at least as well , though i can't say definitively as i don't have (or want) a 4k monitor .
  12. It is not a DCS mod to be sure , but it certainly is a mod . I have followed this thread quite closely , and need not to be educated as to what it's discussing .
  13. I'm quite happy with my 3d on AMD , but cannot comment on the mod .
  14. You do have a point . The LOD bubble is entirely to close in the interest of better performance .
  15. My 11 year-old grandson , with no prior pc experience , just built his first computer . That's how hard it is . Prebuilts always chintz out on components because power supplies and motherboards are not as "sellable" as video cards and cpu 's , so they save a few bucks there and compromise the build in the process . System integrators , such as Sharpe listed above , allow you to select your own components , which they then assemble . The thing is , it is speccing the components that is the most difficult part of building your own pc , not the assembly . Meaning no disrespect , i'm not sure you are a candidate for DCS VR , as that is not the "plug and play" experience you seem to be seeking . Dcs VR requires something of a commitment to learning pc tweaking , overclocking , etc . And DCS VR is particularly problematic with the "large-scale missions" you mention . So your best bet might be to first decide what monitor resolution and size you wish to run , so we can offer good advice regarding your gpu requirement for a system integrator . 1440p widescreens are popular in DCS , as they are a good compromise between spotting and eye-candy . Sharpe's link will cover the cpu .
  16. If in the old world , try Monstertech deskmounts . If in the new , try Foxx deskmounts .
  17. My car won't start . Any ideas ? That's pretty much what you're asking . No one can help you if you don't supply basic info like specs , settings and preferably , crash logs .
  18. The G2 would be a better choice if you do not plan to use the Q2 in standalone mode . Much more comfortable , better image quality , and you have the option to run in 60hz mode , freeing up 20% performance headroom . The downside is learning wmr and Steam vr , but after initial setup , you'll be fine . I am concerned about the 4gb vram of your gpu . Even at reduced resolution settings , i think that problematic . Even a 1070 , with 8gb vram would prolly work better , with minimal xtra investment after you sell the 980 .
  19. Yep . 100% agree . Adjustable LOD bubble would be a godsend . I too spend a lot of time down low , and the LOD in VR is disconcerting .
  20. No worries i understand the confusion . I elected not to quote to avoid throwing further fuel on the fire .
  21. Yes , thank you , i know where i am . I was not referencing DTC (which i would also like very much to have) or any other feature or module suggestion . I was referencing the "rewrite the entire code or die" debate .
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