rato65
最新回复 发布由 rato65
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@The_FraggerThanks for the update. Your passion is appreciated - I am excited to read you continue despite / with all the challenges.
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On 4/28/2025 at 8:23 PM, Kraken3-2 said:
Thank you all for the read and I hope theres more people out there who would also love to see this
definetely yes!
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3 hours ago, LeopardLenin said:
On picture 3 and 4, i Love the Marines livery, Where can i find it?
It was made by user AWACS_Bandog, check here:
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On 1/12/2025 at 5:31 AM, AvgeekJoe said:On 1/6/2025 at 11:41 AM, sLYFa said:
This mod is great, especially the static version with folded rotorblades/tail. Too bad it causes CTDs and freezes in the current DCS version. I know there are other Seahawk mods out there but they are flyable mods and thus not really suitable to populate carrier decks. This mod is also the only one which has the rotor blade supports modelled. I hope the author can get back to it someday to fix the CTD issues so we can use it again.
Agreed, would be nice to have a proper Seahawk mod.
I think there was an incompatibility in 2 files - please see update note March 5th 2025 in first page.
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On 12/11/2024 at 1:40 AM, Ghost1606688907 said:
Hi,
Is there a way i can make the sling load line longer when hooking up? I can change the rope length in the ME but you still have to hover down to say 35' when you have a 100' line attached to hook up to the load which is not realistic, you should be able to hover at say 90' to connect the line to the load
Normally this works fine, but I know only the Huey. Did not check however after last update.
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On 10/21/2023 at 4:16 PM, rato65 said:On 10/21/2023 at 11:39 AM, Stratos said:
Please don't tell me this is broken!!
It looks like @Eight Ball's finding still works: when in game, select rearming panel and choose the livery containing the "pylons off" args. I.e. the AB-412 Bristow livery. Then the AB-412 loadout stays, but the pylons disappear. Somehow weird though, but a workaround for now.
The above still works when flying, but not in replay....how can we remove the weapon stations in replay??? Did anyone experience this as well?
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On 9/23/2024 at 5:30 AM, Kraken3-2 said:
can someone help me figure out the texture editing for this ?
Should be standard texture editing of the files in the mod pack. However, to see it in the ME, for some reason sometimes you need to switch between livery chosing and loadout back and forth. Best practise is to check textures in Modelviewer as usual.
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On 6/22/2024 at 12:11 AM, Sierra99 said:
Game seems to be crashing due to this MOD. Not sure why but if you F2 to the helo the game freezes. Does not freeze with other Helos.
Let me know if you need a trackThanks for the info. However, seems to be fine here, all views work, F2 no problem. Last Mod Version, Game Version OB 2.9.4.53990
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Just beautiful. I am excited to see that you seem to offer a non-military version, or at least one without weapon loadouts.
But my main question - will you include sling loading?
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I found this also in the SA map, very annoying.
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I discovered this in the South Atlantic map as well. Absolutely annoying.
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Solved. I had to update SteamVR to the actual version.
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Latest update seems not to work with SteamVR in MT Open Beta. Crashes immediately after loading 15year anniversary screen.
In contrast, it runs ok in ST Open Beta. But there, no helicopter downwash is visible.
I am running the new Kola Map.
Does anyone have the same issue?
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5 hours ago, zeufman said:
Can we expect Icerberg with winter texture ?
You might want to check this out in the meantime:
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maybe a confusion with args? the 3dmax animation shows arg 276, in modelviewer you move 277. also there are more than one movement in 3dmax in you 276 animation, like the cylinders and the ring. did you adress these under 276?
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absolutely beautiful! Thank you!
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9 hours ago, crazyeddie said:
What ice patrol ship is that ?
Its a german research icebraker, RV Polarstern. It is not released yet.
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On 3/16/2024 at 1:47 PM, Stratos said:
@rato65 Was the iceberg mod ever released? would love to have that for some Arctic ops.
You may want to check this out:
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A simple mod providing swimming polar icebergs and icesheets, to be placed as ships at sea, coming in two sizes (IceSheet1 and IceSheet2). They can follow a waypoint path to simulate drift and have collision, but no damage model. Ships have no chance... Helicopters can land on some areas, which allow to land without sinking into "snow". You need to find out by yourself, as IRL. Structures like biwaks etc can be placed, same here with "snow". This is due to an integrative collision model, which does not reflect the surface 1:1.
Helicopters and ships are not part of this package.
Tested with DCS 2.9
INSTALL:
Unzip the package.
1. Copy the content of "tech" into your "Saved Games/DCS/Mods/tech" folder
CREDITS:
The 3D model of the icesheet was downloaded from Turbosquid with permission for royalty free usage and distribution. I made some changes to the original model though, and included a simplified collision shape.
Take warm clothes!
cheers,
rato65-
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1 hour ago, Devil 505 said:
can get a model of TC for a pilot from Magnum PI?
Haha.... well I would prefer to fly the bird and have Magnum on the Co-Pilot seat
Just kidding - its awful lot of work.
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AB-212 / AB-412 / Huey II look-alike facelift MOD for the UH-1H
在 Utility/Program Mods for DCS World
发布于 · 本帖最后于,由rato65编辑
I stopped the work on the mods for now. The highskid was ok for photo flying and landing on ground, but not on ships etc. It obviously needs a new collision model for the UH-1, which I did just very basically, no damage model or other functions associated with it. In the end its not usable as plug and play mod, although it looks quite cool I think. Perhaps inspiration for someone else?
But - thanks much for the interest.