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Jack57

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  • Flight Simulators
    BS, RBR.
  • Location
    Horsham, Victoria, Australia
  1. I resorted to mapping a joystick button to padlock view. When in air to air mode it will lock the nearest enemy chopper. If you then press and hold the target lock button the Shkval will track to and lock onto your current padlocked target. Wait until they are tracking somewhat toward or away from you (so the missile has a chance of tracking the target) and then fire 2 missiles about 1 sec apart. I my experience this rarely fails. Good hunting :pilotfly:
  2. I have personally exerienced the collective rapidly move to the full up position and the full down position when not being held. With the latter I was flying dual doing low level cattle mustering when we both assumed the other had the collective - when it drops suddenly at 50 feet agl your heart rate tends to go up rather quickly :huh: Ah yes, we are all perfect pilots with hindsight :smilewink: There have also been quite a few instances of pilotless helicpters becoming airborne when the the pilot neglected to apply the friction lock before exiting :joystick: As I said earlier, it all depends on how well balanced the rotors are, among other things.
  3. IRL it was common for us to hold the cyclic between our knees when you neded both hands or the right hand in particular. The collective would often stay put for a few moments depending on the particular machine and how well balanced the rotors were. It was also possible to hold the collective by pressing the side of your leg against it. Some have a friction nut as well. Most small civilian helicopters do not have trim that functions in any way like a small fixed wing aircaft such as the 172 :smilewink: In this sim I have my collective set up like the real thing but with enough friction so it won't fall under its own weight if I let go. That leaves me free to use the left hand for the keyboard and if I need to use the mouse I simply fly for lefthanded for the duration.
  4. You could use the Night Vision cockpit lighting....it's blue :music_whistling:
  5. The other way to do it, if you have to abandon a mission after you have started it, is to open Windows Task Manger and terminate Launcher.exe, then close the game down.
  6. This happens to me often enough, what with hardware issues and RL intervening. I just open the player.lua with Notepad++ and reset it. The next mission to fly will only have a 2 line entry (4 lines if you include the mission number entries), so I delete them and edit the last mission to have the same format. It's a good idea to backup the player.lua each time as a small typo can reneder the campaign defunct :joystick:
  7. I am wondering if your 'stuck' pedals problem is to do with trim and/or autopilot. Try reseting trim (LCrtl - T) and enabling Flight Director (LCtrl - A) to see if that fixes it. The / and * keys on the Numpad do your zooming. I also map the LWin - Numpad2 key to my controller so you get a good close view of the Shkval and Abris.
  8. Yep, back to good ol' basics - look at map, look out window and identify ground reference object. We call it IFR - I Follow Roads, Railwaylines, Rivers . . . :D
  9. Cool coz I'd love to see a few open Aussie servers with a ping below 400 :-)
  10. Yes it is very misleading that they call it Mission Success % in the mission and Mission Success Rate % in the campaign summary screen. It should really say Balance of Power and each mission should start at 50% and go up or down depening on the progression of the mission. The problem with this arises with Recon and SEAD missions where the neither the allies or the enemy are necessarily advancing - in this case the "score" will stay at 0% indefinately unless you do something. With Area Defence and Advance missions the scenario will unfold whether you do anything or not. This is a limitation of the way the campaign engine is designed. It has it's advantages and disadvantages - you just need to recognise the different types of missions and play them accordingly.
  11. Anyone tried both the Saitek and CH Pro pedals and care to share their opinion?
  12. That was quick - many thanks :D
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