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VladMordock

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Everything posted by VladMordock

  1. Project is still alive. :smilewink: You can download latest version at https://github.com/szporwolik/perun/releases . I have recently added simple example how to pull the data from the database in the common PHP+MySQL scenario: https://github.com/szporwolik/perun/blob/master/04_Misc/05_PHP_Example/index.php
  2. Comming with a question havely discussed today at my squadron, maybe some of you, fellow aviation fans could bring some explanation. Some of countries and US Air Force recently stared upgrading their F16s with missle approach warning systems. https://www.thedrive.com/the-war-zone/32521/air-force-f-16s-are-getting-pylons-with-built-in-missile-warning-sensors-and-countermeasures Strike aircrafts like A10s, some of choppers and some of non usa designs had system installed in early versions since '70 and for some reasons they skipped a lot of platforms with it, like Eagles, Hornets and mentioned Vipers. Could somebody please clarify the topic: why , for some many years and upgrades some of the multirole platforms did not get the system?
  3. What i know: Those "kills" are logged as: 2020-06-20 20:27:15.464 INFO Scripting: event:type=kill,initiatorPilotName=MEDEVAC 2-1,weapon=UH-1H,target=,t=34141.229,initiatorMissionID=70,targetMissionID=, Where triggered during shooting to destroyed tank:
  4. Dear fellow Mission Makers and Modders, Some time ago I have created app to pull the stats from DCS and push those into MySQL (together with LotATC and SRS exports); the source code can be found at https://github.com/szporwolik/perun . As the native API function has not been returning the correct category for some of the units I used the following solution to check if the killed object was Helicopter/Ship or Plane : https://github.com/szporwolik/perun/blob/master/01_DCS/Hooks/Perun.lua#L139 For a few months already I can see that - from time to time - the various (unknown for me) events are generating Heli kills. Can anybody suggest some simple way to detect if object is/was Helicopter unit ? Regards, VladMordock
  5. +1 for sepeeate event, I could then simply pull the stats to mysql using Perun app (as any other event generated stats).
  6. Flappie thanks for all the great input to the community, your map is great (using with CF) and now webmaps looks to be another great addition for sim fans. :) There is tons of useful data that can be added to the map, but I'd like to ask for some kind of simple ruler to measure distance and heading as things with the higher priority. Distance is covered, please think about adding simple measurement of the track/headings. With that VFR flight planing would be much, much easier. :pilotfly: Thank you in advance for consideration of this feature request! :)
  7. ps_pvp - this will happen where human plane will be destroyed by human plane and both of guys are in different coalitions - this is confirmed to be working with v0.9.1 (have data collected at my servers) ps_kills - you are absolutely right, this is obsolete, it changed to the ps_kills_other and I forgot to delete if from database Thank you for information! :)
  8. Dear Slmod users, could somebody confirm or deny that with the current DCS OB you get the slmod_onPlayerDisconnect event in the log file when players disconnect ?
  9. To all who recently contacted me and started on the MySQL-website integration: I've just created discord channel, maybe micro community of people struggling with the same topics might be helpful https://discordapp.com/invite/MTahREx .
  10. Small update on that as additional person had the same, please ensure that port/instance id used in windows app is the same as in the options section of the lua file; default config pushed to github was not consistent.
  11. Mea culpa - I forgot that somebody can try to use it without database support, will update readme. If you do not need mysql, go with https://github.com/mrSkortch/DCS-SLmod you will get a few dozen times more features from it. :) Win APP and MySQL connection is mandatory for Perun. PS. Debug logs in critical situation can create delays, lower debug level to 1 or - for "production" use - 0.
  12. Perun for DCS World Fellow server admins! I'm not sure how many of you will be interested in or how many of you is looking for possibility to push DCS data directly to MySQL database, but for those who need such solution I may have a good news. :thumbup: Since the last February I've been crafting a external mod "Perun for DCS World" which is basing on DCS's API and Hooks mechanism. It's was tested extensively at my community and I'm sure there should be not major crashes or stability issues. Feel free to use it and if you'd like to contribute or start making open source GUI for this data, please let me know via PM. The app is distributed per standard MIT license; it's free, but I'd kindly ask all the users to let me know in this thread that you use it with the name of your community/website, it would be nice to know that somebody is using it as well. :book: This is how the GUI looks like: Stats system build using Perun collected data: Server applet https://i.imgur.com/5lVwsJwl.png Slot statistics (click at the slot name) https://forum.gildia.org/gildia/slots?guid=3 Mission statistics (scroll down a little) https://forum.gildia.org/gildia/event?mid=548 User statistics (scroll down a little) https://forum.gildia.org/memberlist.php?mode=viewprofile&u=290 Main features Providing realtime server information (players logged in, mission status/name etc.) Collecting game statistics Collecting event log Logging chat conversations Logging logins to the server LotATC JSON file integration DCS SRS JSON file integration Manual: Installation, Running and Database structure https://github.com/szporwolik/perun Download https://github.com/szporwolik/perun/releases Discord https://discord.gg/MTahREx Bug tracker/Feature requests https://github.com/szporwolik/perun/issues
  13. Not really yet, will think about. Please pm l screenshot of error and app window when the error is displayed. I will try to help. Wysłane z mojego VTR-L29 przy użyciu Tapatalka
  14. Updated MySQL db creation code - please check if this will work for you: https://github.com/szporwolik/perun/blob/master/03_MySQL/m1081_perun.sql
  15. Have you created database structure using sql available at github rep? Wysłane z mojego VTR-L29 przy użyciu Tapatalka
  16. Yep, that's in fact correct. See lines 16 and 17 in https://github.com/szporwolik/perun/blob/master/01_DCS/Hooks/Perun.lua .
  17. Would be nice to see: - better support for all kind of carriers (placing planes at those, currently it's a very messy) - better orbits support (leg length/time) - possibility to add tankers and AWACS on racetrack orbit - possibility to reload lua scripts included in mission without need to reload every lua file in triggers menu - possibility to set loadout for all flight with one click (instead of each plane separately) - possibility to override ON/OFF state for all NAV points (mainly ILSes) - possibility to block mission stats windows from showing up (difficulty setting) - possibility to copy/paste radio settings of set those per whole flight at once - possibility to add mission POIs, so waypoints can be snapped into those - then moving such POI (like IP point) shall automatically move this waypoint for all flights using this "POI" Thanks!
  18. Sure thing, did not wanted to sound like I was pushing anything ; what I meant was: whatever you already have (even a few airports) would be great value for all DCS World this point of time, even if final release will come later or... never. :thumbup: Putting it straight, early early release of PG maps by 476th would be a great event, even if this would be early-early release (see some of te modules released recently) :lol:. In addition as your maps together with DArt's LotATC, ciribob's SRS and Viper's CombatFlite are the core of fun for major part of DCS communities , this is why PG missions luck some fun compared to Caucascus. I do not belive (please, I'd like to be wrong here) that we will see any charts from ED for Persian Gulf, DArt is building kind of hype (I'm personally on this train already!) within LotATC controllers with incoming release with ground control support and some charts from PG would be nice to have within next few months. Great thank you for the consideration and - as before - outstanding job with already published publications! :thumbup:
  19. Check: https://github.com/szporwolik/perun It's not perfect, but does the trick for me.
  20. As the dedi works quite stable now and we are able to run multiple instances at one machine (thanks for that), I would kindly ask to throw some more development into this. For the start it would be nice to pass GET parameter to web GUI to connect to specific server instance.
  21. Would export to MySQL be sufficient for your needs ?
  22. Together with all my community we have huge appreciation to the 476 vFGs for the great documents for Caucasus and Nevada, it's a one of the major things which make our simming even better and helps to convert more of the XPlane/FSX "bus drivers" to DCS playground :thumbup:; it's shame that still there is no documentation from ED on Persian Gulf, so any chance that you guys can share - whatever - you currently have on Persian Gulf? I believe that any kind of documentation will be better (even not 100% ready yet) than having none. :cry:
  23. Hi! We are group of a few dozen of active pilots flying various aircrafts at least 2-3 times every week located mainly in Poland (GMT+1). Simulation is a key factor, so average mission leasts 2-3h with no respawns and SRS communication, often with human AWACS/GCI etc. This is the list of our missions, so you can check what's the average attendace: https://forum.gildia.org/gildia/list We're looking for groups/squadrons in EU (or at least similar time zone) willing to start some basic cooperation/joint ops to try international cooperation and have fun during 40-50 players "as reals as possible" missions. Currently we keep the form of "open comunity", so you will find new pilots as well as experienced flight sims veterans, but we moderate the community in a way that during our HRP (so called "heavy role play" missions) there is no goofing. Some streams: If anybody would be interesting please PM me, all form of cooperation is to be disussed. :) Regards, Vlad
  24. W tym tygodniu zapraszamy na następujące wydarzenia: - [2019-07-02 20:30:00] "Dawn Strike" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=387 - [2019-07-09 20:30:00] "Night Assault ver 2" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=383 - [2019-07-10 20:30:00] "Lot treningowy MiG-21 Bis" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=405 - [2019-07-11 20:30:00] "Air Assault" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=388 - [2019-07-12 20:30:00] "Hello darkness my old friend" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=404 - [2019-07-14 20:30:00] "GILDIA CHOPPER TRNG#1" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=393 - [2019-07-18 20:00:00] "Cold War Crisis" zapisy/szczegóły na https://forum.gildia.org/gildia/event?mid=400
  25. What I've found in our small community after recent DL implementation in Hornet and release of Tomcat is that people (including some advanced mission makers) have totally no clue how the DCS is modeling Data Link and what shall we expect from various versions of the system per each model. It would be good if somebody with the proper knowledge (please no quessing in this post, just facts) could explain how the Datalink systems are currently implemented. Also please note that there was a massive consternation with all the Tacans, Antennas etc. short after DL update - I belive most of us still do not really understand the Wag's post about. I mean we have now a few modules supporting data exchange, two types of Blue AWACS machines and some overview would be a great value added for all the community. I'm not sure if I can count on Wags explanation in this post, but maybe another movie at ED channel descibing in details how the systems are modeled would help ? Please help - this post is related to the hunger for knowledge of a lot of vpilots/vawac operators and - now - vRIOs . :book: Thank you in advance! :helpsmilie:
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