Jump to content

D.Va

Members
  • Posts

    136
  • Joined

  • Last visited

  • Days Won

    4

Recent Profile Visitors

The recent visitors block is disabled and is not being shown to other users.

  1. What year would you put on the two versions (for scenario design purposes)? 2008 and… 2014?
  2. EDIT: I'm completely rewriting this thread because the issue is more complicated than it initially appeared. Here's what's going on: I'm playing my standard test scenario which I've been using for years: flying the A-10C over Vegas at low altitude. I'm sporting a 3070 and a 2560x1440/165 monitor. If I run all minimum graphics options I get a solid 165 FPS (technically speaking 162 FPS) with 90% GPU usage exactly as expected. If I set any of these graphics options I get 82 FPS and 15% GPU usage: Visib. Range Ultra or Extreme MSAA 2X or 4X SSAA 1.5X or 2X SSAO On All other graphics options are still absolute minimum. It makes no sense for all of these graphics options to use identical amounts of performance! Obviously, there's some kind of weird bottleneck which is making poor performance happen for no reason. It's not the CPU. It's not the VRAM. EDIT: It appears to be NVidia Control Panel-related... I'm using all standard options except Low Latency Mode Ultra, Max Frame Rate 162 FPS, and Vertical Sync On, which are the optimal choices for G-sync monitor users. I'll continue to investigate. EDIT2: After a lot of fidgeting around the issue is mysteriously gone. As far as I can tell, I still have the exact same NVidia Control Panel and in-game options as when the issue was happening. I'm afraid the only moral of the story is if you don't get >80% GPU usage, it's a fixable problem... I'd recommend reseting and re-setting your NVidia CP.
  3. Hey, I'm starting DCS VR right now and my first problem is scaling. Common issue, apparently. According to an old prescription, my inter-pupillary distance is 58 mm (I'll measure it professionally again soon). However, in DCS, without "Force IPD" the A-10 stick is way smaller than my Thrustmaster stick. If I set "Force IPD" to 48 mm and quickly move my VR headset (Oculus Rift S) on and off my eyes, I see basically exactly what I see in reality. In other words, -10 mm IPD appears optimal to me right now, but I haven't checked to see if this messes anything else up. I also haven't made any other comparisons yet. I'm going to compare flying at a few thousand meters, the F/A-18 stick, and the Viggen. How is the scaling working out for you?
  4. Hey, I just saw my DCS install is 177 GB... I've got basically all modules and no 3rd party content. Is it me... or? A year ago DCS was about 100 GB.
  5. Maybe I'm wrong about this, but shouldn't the following create a dot that's only 10% opaque? In fact, all labels currently appear opaque to me, is this intentional? What else is "opacity"? [10000] = dot_symbol(0,0.1)
  6. Almost certainly a VRAM issue. It's maxed out. Firstly, yes, performance on the Caucasus map is highly variable, for instance flying north low altitude above Kobuleti you will always get performance drops, but you are also flying the F/A-18C, which (still?) uses more VRAM than the other aircraft. I used to play with 4GB VRAM and maxed it out when flying the F/A-18C, just like you are and that caused performance drops. Try additionally lowering texture quality (cockpit and environment) and try another airplane in the same location. If performance drops persist, then you've just found a particularly poorly optimised part of the map. What you want to do really is get that VRAM use down from 4GB to 3.5GB. It's possible, but maybe difficult in newer releases. (Drops all the way into the 30 FPS range are usually VRAM-related, in my own experience) By the way here are my recommended options for a GTX 1060, which I think is about equivalent to your graphics card: Textures HIGH (unless you've got VRAM issues) Terrain Textures HIGH (unless you've got VRAM issues) Civ. Traffic HIGH Shadows HIGH Heat Blur HIGH Res. of Cockpit Displays 1024 EVERY FRAME Depth of Field OFF Lens Effects DIRT+FLARE Clutter/Grass 1500 Preload Radius 150000 Chimney Smoke Density 0 Gamma 2 Rain Droplets ON Disable Aero Interface OFF Vsync OFF (Force this outside of DCS!) Full Screen ON Scale GUI OFF Water MEDIUM Visib Range ULTRA Shadows HIGH MSAA 2X Motion Blur OFF SSAA OFF Trees Visibility 100% Anisotropic Filtering X4 Terrain Object Shadows FLAT Cockpit Global Illumination OFF
  7. Classical master racism... measuring "quality and electrical performance". Don't ask why... just measure it and waste money on theoretical specs.
  8. Today I made a... "stylish" landing in the A-10C and ended up in a grassy area. I've never closely examined the Clutter/grass performance until now, but for reference, when in a situation like this it decreases performance by 10% when set to 330 meters (surprisingly short!) and 20% when set to 1500 meters... I will have to update the recommendations to reflect this shortly. Personally, I think I'll fly with 330 meters. At least in the A-10C in Caucasus theatre.
  9. Of course, I meant setting MSAA X2 instead of X4 only makes a small visual difference!
×
×
  • Create New...