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Dear Skinners: someone please make this livery for the CAM A320 TY https://scontent-vie1-1.xx.fbcdn.net/v/t39.30808-6/393393851_744820907663300_4758600252848621525_n.jpg?_nc_cat=111&ccb=1-7&_nc_sid=173fa1&_nc_ohc=Xr7Fii0Tr1YAX_Y5qiC&_nc_ht=scontent-vie1-1.xx&oh=00_AfDPPbReH1vABvG8219LNilSbva0TDyv6dPwSlFjvTNSdA&oe=657370CC https://www.airliners.net/search?keywords=oh-lzl+2014&sortBy=dateAccepted&sortOrder=desc&perPage=36&display=card
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High Digit SAMs - A community asset pack for DCS World
NRG-Vampire replied to Auranis's topic in DCS Modding
Yeah, please release those vehicles ▲ -
Military Assets for DCS by Currenthill
NRG-Vampire replied to currenthill's topic in Static/AI Mods for DCS World
Yeah. EPIC However I hope Currenthill you are going to make that different kind "pancake" sensor-drum/cylinder under the nose of the 52K, animate windshield-wipers and add bones into those rotorblades. What is immersive/reality killer to me (about choppers) usually: the absence of bend/flex of rotorblades - when those stopped/relaxed - and the absence of elevated blades(tips) during load/stress. (blade flapping animation) -
As I see 2.8.8.43300+ is around the corner (maybe today?), so Id like to know the ETA for the new 3D models: B-1B, B-52H, S-3B/R aircrafts, Ural trucks ? Zil-131 with SA-2/S-75 trailers/reloaders ? TZ-22, ATZ-60 fuel-tank-trailers ? (behind the firefighter-truck on the image) TY
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requested Single FARP lights do not work
NRG-Vampire replied to RDN_Garrett's topic in Mission Editor Bugs
Also there are no 3D spot and omnilights on Oil and Gas platforms. Only texture lights (bano material I guess) are visible. You can check in the ModelViewer (OK) how different should look like. Ingame both structures are dark, (except texture-light-balls) -
Military Assets for DCS by Currenthill
NRG-Vampire replied to currenthill's topic in Static/AI Mods for DCS World
Sounds awesome -
You need to add some Humvee.
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Military Assets for DCS by Currenthill
NRG-Vampire replied to currenthill's topic in Static/AI Mods for DCS World
▲ Coz you made some mistakes in the LUA file when edited the hardpoints/attach_position or the loadout-weapons, pretty sure. Check your DCS.log, search for EA-18G/FA-18E/FA-18F. to CH: great job on your US Infantry pack -
I totally agree Nice Job
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Military Assets for DCS by Currenthill
NRG-Vampire replied to currenthill's topic in Static/AI Mods for DCS World
I don't want to offend anybody ( maybe this is my own woe only but unfortunately I have HUGE problems/strong opinions with/about the present-day formulation/word usage of the world of media: ) , so in my eyes the PURE (DCS) Content Creators are the guys like: CurrentHill Nice Job -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
NRG-Vampire replied to Admiral189's topic in Static/AI Mods for DCS World
OMG Looks gorgeous PartyTime -
Unfortunately AI is not smart enough to discover and use later-added bridges. Needs predefined RoadNetwork/Routes (files)
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( AI or human ? ) IMHO, just made/add a simple double-sided collision model as a roadway of the bridge (from the original 3D model)
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Well, sometimes it's six (weeks). Just like in this year: 2023, from end of January to beginning of March. Source: Changelog (digitalcombatsimulator.com) ps. Hopefully we are going to get those new B-1, B-52, S-3 3D models by the next patch.