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airtom

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  • Flight Simulators
    DCS World 2
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    Czech Republic

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  1. Hi, first of all, I appology if there is already any thread solving this issue, but I couldn't find it. I have problem with city names font on ABRIS. It's too small in all zoom levels. I don't know how to make the font bigger. Watch for "Paskhovski" on screenshots (attached). Same font is used for all small cities and villages. I am not able to read any of them in any zoom level, which is critical in mission. Also please advise correct aspect ratio for ABRIS and SKHVAL. Thanks.
  2. Nonsense question.... Once again, the MIZ file is ZIP file! But the extension is .miz instead of .zip. Definitely problem of Internet Explorer. Solution: Zip the miz file (although it doesn't make sense), upload the zip file, ....., download and unzip ... you will get .miz file again.
  3. *.miz file is in fact ZIP, but with ".miz" extension. This is absolutely correct file for LO or DCS to load.
  4. Fazeta mission created and performed by EchoTeam.cz web: http://www.echoteam.cz youtube channel: http://www.youtube.com/echoteamcz
  5. You chill out m8 ;) Who said using zoom is fine? I never did... I'm just saying, don't use labels, play in as much realistic way as possible. Nothing less, nothing more :pilotfly:
  6. That's why you have UNREALISTIC zoom in game (by changing FOV). Using labels is definitely unrealistic, no matter what. EDIT: Oh, you deleted your post? :)
  7. Not a problem to get to 5000m or go 600km/h http://forums.eagle.ru/showpost.php?p=848387&postcount=735
  8. I'm pretty sure, they blink there for a while. Looks like when you loose enemy you turn them on to see where he is. :doh:
  9. Are you serious playing with labels on? :D
  10. I agree. But you must be aware of fact, that many virtual pilots are using TrackIR. View limits shouldn't be set by game, but by TrackIR itself, otherwise you will have sudden stops at view boundaries. Especially when looking up. I really hated (while tracking enemy in dogfight) when camera suddenly get stuck and I wasn't able to look just a little bit further... Btw. in Black Shark, there are no view limitations, so why should be in FC2 ? ;) Oh, and one thought. Didn't ED put view limitations into cockpit just because of not full 3D cockpit model and missing some parts?
  11. Watch real pilots: Do you still think, they cannot look straigt up? ;) I'm pretty sure, they can look wherever they want and I don't really see helmet limiting them. And btw. it's not only about helmet limitations, they still can turn their body the direction they need. So no, you're wrong. To simulate reality, there shouldn't be view limitations. (at least not the default limits) @ theGozr Those youtube links are from your post ;)
  12. Well, I rather prefer no limit at all and free look with TrackIR (which already has some limits). So this way as long as I turn my head within TrackIR FOV there is no ugly camera stop at boundaries set by CameraAngleLimits ! And I don't really care about missing body parts, because never look that way down ;) PS: Why should you be limited when looking straight up?
  13. This mod is intended for TrackIR users, allowing free look within FOV of TrackIR with no sudden camera stops at ingame view boundaries. Here's the mod: X:\Flaming Cliffs 2\Config\View\View.lua Line 106: CameraAngleRestriction[PlaneIndex.iSu_27] = {1,60,0.4}change to -> CameraAngleRestriction[PlaneIndex.iSu_27] = {[b]0[/b],60,0.4} ---------------------------------------------^^^Change the value 1 to 0 for all aircrafts you want to have without limits (example is for Su27). I made also ModMan compatible mod on lockonfiles.com, but it's waiting for validation. I will paste link here as soon as it's validated. EDIT: Here is lockonfiles link: http://www.lockonfiles.com/modules.php?name=Downloads&d_op=viewdownloaddetails&cid=269&lid=1723&ttitle=FC2_no_cockpit_camera_angle_restriction#dldetails
  14. You're welcome. You might also want to look at: X:\LockOn Flaming Cliffs 2\Config\Input\Input_parser\ There is batch file "Input_to_TXT_eng.bat" which will export all commands layouts of all devices into TXT format.
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