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BlackLightning

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Everything posted by BlackLightning

  1. It occurs to me that, during WW2, some women workers used to apply radium, i. e. a radioactive lumionous substance, to dials and their pointers to make them glowing at night. (They were instructed to point the tiny brushes used for the task using their lips and therefore they got ill because they ingested that radioactive substance; they were named "radium girls".) One of the applications was to make instruments of airplanes visible at night without the use of lamps, in order to reduce the possibility that they were spotted. I've watched the Gream Reapers' cockpit familiarization video for the Mosquito and they show a lamp which is supposed to light the dials with UV light, so that the dials, probably being fluorescent/phosphorescent, reflect/emit visible light at night. I think it's unlikely that they spent money for that device in order to reduce light emission even though the plane was so visible anyways because of the exhaust flames, so I guess that in reality the flames were not that noticeable. @Terry Dactil: That real footage is interesting, but I don't know how much we can rely on cameras in cases like this, since their sensitiveness to light intensity and maybe also the range of frequencies that they detect are different from the ones of our eyes.
  2. When I fly the Huey and the Mi8 I do that by using two buttons of my joystick in lieu of the keys 1 and 2 of the keyboard, which make you enter either the pilot or the copilot seat.
  3. I had a problem when loading missions with the latest version, but it seems that it's been resolved:
  4. No, it doesn't, however it seems that I've found out what caused the problem: if I wait until the mission has completely loaded and I see the cockpit and only afterwards I turn on the head tracking of opentrack, then it will work. I didn't have this problem in previous versions, but if it's just a matter of timing some actions differently, no big deal. Thank you for the help anyway and also thanks to cmfrosty, too, for letting us knowing about the issue with the AI F18A.
  5. In my case it doesn't crash; it just stays stuck on the loading screen forever. If I play the Free flight mission, it works on both Caucasus and PG. If I start the mission from the Mission menu or directly from the mission editor, the same mission which worked in the previous 2.5.6.60645 version is stuck loading. It's true that my rig is very limited, but the same mission has been working many times in the past. Actually this night I changed it a little, but I doubt that that is the problem. I've also tried another one named something like "AGM65 qualfication" and it didn't load.
  6. HI. I have installed the 2.5.6.60720 version and I'd like to go back to the 2.5.6.60645 version. Following SkateZilla's guide, Ive tried the following command in the prompt: DCS_Updater.exe update 2.5.6.60645@beta and I've also tried to write "open beta" or "openbeta" or nothing about the branch or even some other tries that now I don't recall and it either doesn't work or it tells me that my version is up to date or that the version I want is not available. Can someone please help me? Edit: I've found out that in the updates list, the 2.5.6.60645 version I want doesn't have a link to a download; I guess it's one of those versions which are not preserved...
  7. Just like Antonio, I've started using this plane only recently (although I bought it on sale some months ago) and I don't see big targets right in front of me. I move the TDC range controller, I double check with the F10 view that I'm travelling towards the target, but nothing appears on the screen. I haven't noticed the FPS drop simply because I have 8 GB of RAM and a 1050Ti and it's usual for me to have, occasionally, about 20 FPS, unless it's a FC3 aircraft.
  8. I wonder whether that’s DCS or the professional version The Battle Simulator. Is it PointControl in the video?
  9. I’m 31 and that’s how I will be some years from now :lol: I started playing DCS in 2015. It all started with a question to myself: <<It’s Sunday, I don’t feel like going out... what can I do? Maybe I could learn something on the Internet... like... hey, I don’t know how to fly an airplane>>, so I started watching videos. Then I wondered whether there was a free flight simulator and which simulator was the most realistic... My flightsim hobby actually had a chance to start way earlier. When I was something like 11 or 12 I was presented with the Jane’s F18 Super Hornet simulator but it was just too difficult and it was all in English, that I knew only at a basic level, so it just sat in a drawer for years. Back then Youtube didn’t exist; I didn’t even know the existence of the word “tutorial”. I wish someone thought me how to use it: I found it fascinating. Really, one of the things that I would teach myself if only I could go back in the past would be how to use that sim.
  10. I think that the option to disable it should have a high priority because like others I am annoied by it. So please if possible give us the option.
  11. AFAIK, when on the ground, there is a certain range of speed in which the nose wheel should be kept free to steer like a wheel of a shopping cart because in that range the aerodynamic control surfaces are effective and so there could be a mismatch between the direction that the aircraft would follow according to the nose wheel and the one it would follow according to the rudder. For an aircraft like the F15, this range could possibly be something like from 70 kts to takeoff, I think. So when you takeoff at the beginning you supposedly keep the aircraft straight using the nose wheel up to say 70 kts and then you disengage NWS and use the rudders only; vice versa, when you land you initially use the rudders and then turn on NWS at 70 kts and use it until you stop. In DCS, the NWS disengagement in the F15 works by keeping a button pressed: it's not an on/of toggle. If you disengage NWS either during takeoffs and landing you will blow a tyre; unless I'm doing something wrong, it must be a bug. I've attached a track file. NWS.trk
  12. I personally do the taxiing exercise also moving laterally and backwards, like I was driving a car in reverse.
  13. IMO the biggest problem in flying helicopters with HOTAS is that the throttle of the HOTAS doesn’t give the feel of a collective. You can use it vertically by screwing it to some wooden board like I do when flying rotary wings (I had threaded holes in the throttle originally: I haven’t drilled them) or you could just velcro it somewhere. It won’t be as good as a collective lever bit it will improve the simulation.
  14. I also used to find the turns, especially the level turn @800 feet, to be maybe the hardest part, until I started to use the velocity vector. In the level turn, in the Hornet I keep it on the 0° line of the pitch ladder and in the Tomcat I keep it on the horizon because the position of the pitch ladder is too erratic. Then in the second turn I try and keep it between the -3° and the -4° lines in the Hornet [edit: I meant that I try to keep it at about that glideslope; the pitchladder is graduated to 5 degrees like in the Tomcat], while in the Tomcat I don’t use the HUD anymore and I (ab)use the DLC. As others wrote, I also find the pointers in the dials of the Tomcat to be easier to use than the digits in the Hornet. For me personally, the velocity vector is the easiest of the instruments in this context.
  15. Here is what happened to me: https://answers.microsoft.com/en-us/windows/forum/all/webcam-only-shows-purple-and-green/1e60a9b1-2a64-4c89-9e89-d63a39f85485plus In case the link doesn't work: plus some updates and further info: I've also updated Windows, the GPU driver and got the latest version of Opentrack, with no success. When I get the green/purple video, the refresh rate of the camera in Opentrack is 5 Hz, whereas in the same lightning conditions I usually get 20 - 30 Hz. This evening I started the computer and the camera worked with Windows Camera. Then I started Opentrack and the image gradually started to get purple and green and then it became completely like that! :helpsmilie: UPDATE: IT WAS THE WEBCAM I've tried to use it again with the other comuputer and this time it was faulty. I've borrowed another webcam and the tracker works with it and this one works properly in general. Besides, sorry for having posted it here: on a second thought, I should have posted it in the Input and Output section of the forum.
  16. That's quite nice to read! Now I have to educate myself more about aerobatic figures. Will this plane work with the VARS race tracks? Have you tried it? The 330 LX was used in the Challengers Cup and I guess that it is similar to the SC, so the SC should be enjoyable in air racing...
  17. In a simulator you know that crew members won’t run across the deck and you can set a mission in which no other aircraft uses the boat, so you guess that a waveoff is caused by a bad landing configuration. In real life, a waveoff could be caused by a foul deck.
  18. Hello, I'll share with you a little idea for training and having fun that I've made up this evening; probably something like this already exists in real life. Basically, if you turn on the smoke and then make a continuous tight turn while gaining altitude, you can make a screw thread-like shape in the air: see the attachment. In order to have a constant pitch for this thread, you can climb a certain amount for every revolution of the compass, or you can watch a vertical velocity indicator, if there is one. To keep the radius constant, you could keep the speed and the G load constant, but what happened to me in the picture was that probably I just kept the acceleration constatn and bled speed, reducing the radius of turn; plus, the indicated speed is the air speed, I guess, so it's not supposed to be reliable as you climb; you can cheat by showing the data bar in the bottom of the screen, though. I tried to draw some letters in the air but the smoke vanishes too quickly for that. There should be a writing team to do so‼
  19. Mine are mapped like yours to the rudder pedals and they work fine, just with no animation. I have also verified that they are gradual and don’t have just an on/off effect. I’ve tried but the plane explodes anyway. I’ve opened the file of the mission with the mission editor and I’ve checked that immortality was allowed. I’ve trained more and got a 56.21 at Abu Dhabi with no penalities but most of the times I crashed. BTW, is there a place where the laptimes are recorded? It’ hard to read them at the end of each lap; I appreciate that having an automatic timer like that is already quite cool, though.
  20. I understand that in a combat simulator non collidable objects are probably not expected... well, I hope you will find a way; honestly I'm a noob at mission designing and I dobt that if you haven't found a way I will, otherwise I would surely help. I can't think about any object in DCS which are weaker than an aircraft; for instance if you wreck a jet on a carrier while landing the carrier won't be damaged at all (I think) but every collision with anything will damage the aircraft...
  21. First of all, Thank you‼ That said, like I wrote in a Youtube comment to which Shahdoh answered, I used to play an air race game/simulator years ago and in some tracks I was good in the rankings. Unfortunately they decided to discontinue the service and it was not playable anymore. After years, it doesn't feel like I don't remember anything about air racing, but it feels quite hard anyways. Honestly, I wasn't good in Abu Dhabi, with that other game/sim (in which the track was also slightly different): I was about 80th in the World, no idea among how many players in total, and I set my record with the slower Extra 330 because I simply wasn't able to keep the Edge 540 within the track abiding by the rules. After having tried dozens of times and after having done some vandalistic low level flight in the PG map and the City River Run mission for the SU27 with the Edge, this is the best I made this evening: 1:00.35 with a 2 second penality ${1} (link in case the player doesn't work: ) I tried to fly level through the double cones but in some cases I just wasn't able to do so and so I took advantage of the fact that VARS doesn't consider it a violation. I have to say that most of the laps ended with a wreck like the second lap in the video. IMO the fact that hitting the pylons makes the aircraft exploding hinders the training: if you are not skilled you will crash frequently, so you start, build your muscle memory for 30 seconds, then you crash, you respawn and in doing so you waste other 20 seconds and overall you have spent like half of the time respawning and you haven't had 2 consequent minutes to build your skills. That's why I think that I will use the invincibility cheat just for training purposes. I would really like if it was possible to make them non-aircraft damaging like in the real World. I think that if one trains and build skills then virtual air racing can give a lot of fun after some frustration at the beginning. I also have to say that I didn't use the rudders at all while racing; I heard in a video that the air racers use it to preserve their altitude during the turns when they have a high bank angle, but it didn't seem useful to me; actually, I tend to climb during turns even without rudders, in general. I've tried some prolonged high angle of attack turns outside the track and it seems to me that using the rudders is a more effective rolling technique than using the ailerons in those situations, but for quick rolls among corners in the track the ailerons are just fine. Real life footage also seems to support this. I've tried to bring the throttle to idle position and then to quiclky bring it to max and I didn't see any torque effects; I don't know whether this is realistic, but as far as I know virtual air racers keep it at 100%, like I did in the video, and I guess it's done that way in real life, too, so we shouldn't notice those effects anyway. Well, I will train and I also hope that someone will make other tracks; maybe I will try myself. Thank you again for this aircraft: I'm really really glad to have it.
  22. I’m really looking forward for this mod! I love air racing! So you mean that only EFM don’t model propwash,right? I mean, in warbirds it is modelled, as far as I know. So have you tested it? And have you also flown the real one? If so, how close is the simulation to the real one?
  23. I’ve tried to drag it in an angle of the screen, but in the next landing it was still in the same position.
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