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stefew1966

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About stefew1966

  • Birthday 08/20/1966

Personal Information

  • Flight Simulators
    DCS, Xplane 11, IL-2
  • Location
    NB Canada
  • Interests
    Sims, woodworking, leatherworking
  • Occupation
    Network Solutions Architect

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  1. Comfort Hey Supmua, Yeah, I totally agree. A great headset has to be more than the sum of its parts. The Xtal is nearly there. And for some people, the weight would not be an issue. But for my kids it was. Stefew
  2. Xtal on its way back Hi everybody, I have decided to return the Xtal. It's a great piece of tech but for me it doesn't meet my requirements. I use it for myself but I also use it at my Air Cadet unit for our flight sim program. That means the headset is used by many of my kids. So the main reason why it's going back is comfort. It is just too heavy for small heads. Kids heads to be more precise. I will also say this. Although it's not really bad on my head, when I went back to my old headsets I started noticing the weight a bit more. While for professionals using the Xtal for shorter periods, I started to find the weight objectionable for hour long sittings. But like I said before. The materials are top quality and the picture quality is top notch. But for me, my kids have to be able to use it. So beware of that should you be interested in buying one. Other than that, it's a very good headset. Stefew
  3. Warning lights Hey Gun Jam, Those darn warnings are so small! I cannot read them upright, I have to be inches away to read them or be zoomed in. Even the Xtal has its limits I guess. Stef
  4. About optics for the Xtal Hey all, I exchanged some emails with my optometrist about the Xtal peripheral blur as I was very curious about why that happens. He said it was probably due to something called "induced myopic or hyperopic peripheral blur". Also, the Xtal has a knob on each side to vary the diopter. When I mess with that, I can get the blurry areas clear at the cost of the center now being blurry. Keep in mind that the diopter adjustment is used for people wearing glasses, not to fix that peripheral blur. It probably doesn't help with severe myopia or hyperopia but it probably is useful for mild cases of that. I don't personally need it. I don't know if this kind of info is useful for anybody but I find it very interesting. Stef
  5. Pics Hi Aurelius, I'm in the process of taking pics. Problem is, they look like crap. So I have been experimenting with cameras and cell phone cameras to try and get the best pics I can. Stay tuned. Stef
  6. Blurry center Hi, So I took a look at my other VR headsets and tried the same thing. While maintaining head position on a fixed point I looked with my eyes around the full lens. Far left, right, up and down. I noticed the same thing. It was always blurry. So this is totally normal. I had never noticed before because, let's face it, the consumer grade VR headsets are not as clear. And we tend to move our heads naturally when wearing a headset. Instead of looking around with our eyes when not wearing a headset. Something akin to looking at your rear-view mirror when driving a car. Your head is facing forward and you just take a peak at the mirror by just moving your eyes. I think with the Xtal being so clear I noticed it more because the center of the lens is perfect. So the answer is that it was behaving as expected. I just didn't know that it was. If I had to compare that behavior to something similar, it would be a pair of progressive glasses. There is a part of it that is clear in the middle. The rest of the lens is blurry. And this is by design, or at least it's a limitation of optics. Even after using VR goggles for years I learn something new all the time. Pardon my ignorance. Stef
  7. Share your impressions when you get it I hope you get it soon. It is a great piece of gear. Let me know how you like it once you have it. Stef
  8. Good day folks, Just a short update. Played around in SteamVR settings last night and noticed I was oversampling at 150% when I reported 35 FPS. Once I dialed it back to 100%, with no loss in graphics goodness, I was at 70 FPS. Sweet! Stef
  9. Hey folks, If you are getting an Xtal as I did, can you let me know? I would love to compare notes. I think one other person at least has one on order. Possibly another person as well. PM me if you don't want to share that with everybody else. Thanks Stef
  10. Great first night using the Xtal Hey Madfish, The first night with the Xtal was fantastic! Check out my first impressions post. I put in a few details of what I did and what I think of the Xtal. Stef
  11. Pics My friend Nick and I did take some "through the lens" pics and will be posting them soon along with a couple videos. And the VRGineers call their headset a 5K headset. Same resolution as the Pimax 5K. But the clarity is much better due to native resolution with no upscale and less magnification needed with the better lenses as well. Cheers Stef
  12. Steam and DCS settings and FPS Hey Rage, I will get you that ASAP. Stay tuned. Stef
  13. Xtal can be used with Valve Index That is correct, they can be used with the Xtal
  14. It uses Steam VR Hey Nightstorm, It uses Vive Base Stations and Vive Controllers. Steam VR, no WMR needed. To use the controllers you do need the dongles that come with the trackers or an attached Vive minus the video cable. But the USB and power cable on the Vive need to be attached. I much prefer the dongles but I can't buy them without the trackers so for now the Vive will do. I had to get the Steam VR attachment from VRGineers. They make that themselves. Stef
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