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korrea

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  1. Ok, with a NVIDIA 770, dcs + oculus works really nice!!! Impressive!
  2. Ok, I found an old Nvidia 260 GTX. DCS is running so fine with a low graphic configuration. I plug Oculus, set extended mode, set 1 camera & oculus inside simulator, but it still not working. I have a big green square, blinking screen and many dot ... So, what is the procedure to setup the oculus with nvidia?? Thanks!
  3. Really??????? And it works with NVIDIA? Thanks.
  4. Hi there, Has anyone DCS + AMD Graphic + DK2 running?? At the moment, I didn't get it works... Thanks!
  5. Hi all! We presented our new E69 Motion Cockpit yesterday in FIO airshow (Fundación Infante de Orleans) You can read more info in our blog: http://logykal.net/2013/09/01/presentacion-e69-motion-cockpit-en-la-fio/ (Sorry, it's in Spanish...) In short time, more info about cockpit, software, etc...
  6. Hi Rico. Our next step is develop 3DOF and communication with other actuators more cheapest. Like you said, we want build an interface with Arduino. If you want develop an Arduino control, I will support in E69Motion ;). Write me an email and we can discuss this project ;) Thanks!
  7. What is the best subforum, Input-Output?? I will send pm to some moderator. Thanks!
  8. I like you like it!! :thumbup:
  9. There are more variables accesible trought export.lua. For next versions I'll use more effects for motion ;).
  10. E69 Motion 2DOF is a free software program that provides a user-friendly and intuitive tool, for the operation of motion chassis. It can be used to build a low-cost yet high-quality chassis for flight and racing simulators. It consists of a GUI in charge of the configuration, calibration and running-up of the motion system. Operation is very simple: select your actuator COM ports, complete the calibration, configure the actuator motion, configure the feel motion and off you go! For DIY motion cockpits, you only need 2 SCN5 actuators, 1 or 2 Advantech USB-RS485 converters, a 24v power supply, diodes, resistors and some connectors. This software can be used in your DIY system or it can run on other motion systems such as Frex (only with Advantech USB-RS485 converters) or SimXperience. A wide range of flight and racing simulators are supported: iRacing, Rfactor, Rfactor 2, the Codemaster Series, the Simbin Series, Richard Burns Rally, Live for Speed, Game Stock Car, Kart Racing Pro, IL2 1946, DCS World, Falcon 4 and X-Plane. New simulators such as Asseto Corsa, pCars, Rise of Flight or FsX shall be supported in the upcoming version. In addition, a 3DOF system has been developed, but is still a WIP. Other actuators are currently under investigation and testing. The manual and videos from E69 Motion 2DOF users can be found in this link. The software can be downloaded from there as well: http://logykal.net/e69-motion/ The software is free for personal use under a Creative-Commons Attribution-NonCommercial-NoDerivs 3.0.
  11. Ya les vale no se cuantos meses después... Lo siento, pero este tipo de actuaciones, aunque lleguen tarde, es de poca visión en el diseño de aplicaciones hoy en día. Aún no concibo como se puede tardar tanto para generar una versión en otro idioma... ¿¿¿¿????
  12. mmmm For my PC it's important input mechanisms, but for a server, there isn't problem with this. In a dedicated server, only want a good CPU and connection... Thanks Panzer for answer and inform about this problem.
  13. Thanks Panzertard!!!!. When multiplayer patch will out, I hope there will be only instance open, BS or FC2. But, I would like separate them for trainings or missions, etc etc...
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