Hi I would like to report an issue with the Hornet and its interaction with the ground. I suspect a issue with ground effect. The aircraft does not demonstrate proper ground effect when flying at 20Ft AGL and the lower you get the aircraft gets sucked into the ground. The aircraft tends to get sucked into the ground rapidly regardless of control input and it gets stronger as speed increases and altitude decreases. I suspect this issue has also been the reason my take off performance seems to be fairly extended. The best way to explain this is to experience it. Grab a hornet and attempt to fly 20Ft AGL and eventually you'll get pulled into the ground. The aircraft will be sucked into the ground. I'm afraid this kills the takeoff performance as well and might be the reason for the weird habit during bolters on the carrier making it the reason it's so hard to disconnect from the ground.
Originally I thought this was related to the issue with the flaps bug, but now the flaps are fixed and work amazing so that tells me it's an issue all on it's own. If you can not replicate this issue please get back with me and I will submit multiple tracks demonstrating the issue. I will also have a video posted today June 19, 2018. Video link will be added later to this thread. Thanks!
Here is the Video Link demonstrating the issue.
reversege.trk