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Eddie

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About Eddie

  • Birthday 07/09/1982

Personal Information

  • Flight Simulators
    Falcon BMS
    DCS
    CMNAO
    Fleet Command
    ArmA3
  • Location
    Oman/UK
  • Interests
    Kayaking, Hiking, mountain biking, photography, gaming, gin
  • Occupation
    Aerospace Engineering

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  1. This was actually implemented in DCS A-10C but seems to have gotten broken some time ago (along with the gun unsafe warning caption). Seems it hasn’t been restored in a-10C II.
  2. Don't set QFE in the A-10C, doing so is not realistic (setting QNH is required in reality to calibrate the IFFCC on takeoff). As pointed out above, it's also not physically possible to set QFE at high airfield elevations. Setting QFE can also cause issues with weapon delivery in areas with terrain elevations significantly above MSL, especially where there are major elevation changes such as mountains. QFE can work well when flying VFR in very localised areas and with terrain elevations close to MSL (such as much of north/western Europe) it doesn't work well in other situations.
  3. As has been stated already, with LAU-88s loaded no. For some more detail regarding why this is the case, see this post/thread.
  4. CBUs only use 3/9, 5 mil is not available.
  5. No it’s not necessary at all. The IFFCC wind model does a very good job of correcting for the wind.
  6. Modern flares tend to be spectral and/or propelled, they're a lot more than just a burning blob of hot stuff. This is why you'll see far fewer flares on jets of all types these days. Of course flare (or chaff) types are not simulated in DCS at present so until/unless they are, there's no in game benefit. We can just hope that one day the modelling of expendable countermeasures will be improved.
  7. Because, as I said above, the jet doesn't know if any given rocket will be guided after launch or not. Therefore it uses the exact same symbology and ballistic calculations as for other rockets. Remember, you can still use a rocket with an APKWS kit as a dumb rocket. Additionally, you don't need an optimal launch zone, you already know from either the CCIP or CCRP symbology if the rocket cam reach the target area, what more do you need?
  8. How does the jet know if the rocket is going to be guided or not? It doesn’t, and so the CCIP range ring is the same as always for any standard rocket. There are already plenty of circumstances where the range rings don’t indicate “in range” when firing existing “dumb” rockets (LATR/HATR/Loft Rocket). There also never an “in range” cue when using CCRP for rockets either. APKWS isn’t unique here at all, in fact its exactly the same as any other rocket type on the A-10C.
  9. Quigon, keep a close eye on the slip indicator when making large roll inputs, you’ll see a fair amount of slip (you’ll see the same reflected by the TVV) which should be dealt with by roll SAS. You have to manually counter with rudder to keep things coordinated, this has always been the way since release. As the comment you quoted points out, this shouldn’t be the case. It’s got nothing to do with needing and/or using rudder to line up on a target. The SAS in DCS can handle small roll inputs and smooth turns, but nothing more than that. Because you don’t feel slip in a sim, its easy to ignore/not notice it
  10. If you don’t have access to a set of binocular NVGs, which I’m guessing your don’t, go and get a normal pair of binoculars and look through them. Now, let us know what “shape” your field of view is...
  11. A third (neutral) coalition isn’t what we should be looking for, we should be having the ability to create coalitions on the fly (coalition 0, 1, 2, 3 etc...), add countries to them, and then set the alliances as we see fit. Not only that but it should be possible to change alliances with triggers etc during a mission.
  12. Mission planning yes, but none of this should have anything to do with the mission and/or mission builder. It should be up to pilots to plan their mission and configure their own aircraft as they deem appropriate for the task(s) at hand. We already have aircraft configuration linked to the mission, and it’s a huge limitation for large/persistent missions; and not particularly realistic either.
  13. As Spectre has said, these marketing pages are largely incorrect and hugely outdated. Take at look at the info Spectre posted in his thread, that is the most accurate info you'll find from any public source at the moment.
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