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normanleto

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About normanleto

  • Birthday 08/23/1980

Personal Information

  • Flight Simulators
    DCS A-10, Blackshark, F-18. Falcon BMS. Arma 3.
  • Location
    Warsaw
  • Interests
    Moviemaking, flying, painting
  • Occupation
    artist

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  1. Exactly. We have to mod the CIU_Messages.lua to cut the unbearable SAS sound. Warning: after any new update, the CIU file is overwritten with a fresh one, with bad settings again. BIGNEWY, any news on this? We are patient but it is a simple issue to fix, even with a scotch tape for now...
  2. Same here. Module is non-playable since yesterday, the first release was more complete than the current one. We just have to go back to our previous betas, F-16 in my case
  3. Perhaps it should go to BIGNEWY to raise their knowledge? It brings a bad vibes for apache module, even if its beta. We will just all stop flying due to one idiotic warning. Ive asked before - modders, can we replace a sound file, for example?
  4. I fly rather okay, but since about a week I have annoying sound of SAS SATURATION message too often to stand the game. It appears very often except perhaps straight flying. Even small adjustment of throttle causes it. Tried to turn off various channels in A/C utils page, but to no avail. I see a green bar of throttle input slowly creeping up or down the limits (on the controls preview). I have deadzones set to about 3 in each axis. Stick is saitek X56. Anyone else has this problem? It is very annoying during the hover attempts or during the combat. No way to turn the sound off. Perhaps there is a way to change a sound file to avoid hearing it every several seconds?
  5. I have several hours already in Apache module, but I never got back to base with any kind of failure (except visuals) caused by an enemy. No engine failure. ZSU or tanks MG's seem to always tear off the tail and apache falls from the sky not killing any member, which is fine. You can stop the engines and contemplate the silence of the oranges plantation in Syria. Have you guys ever got some random failures on the way back?
  6. Thanks, I was sure that some ghost update today inflicted a sudden drop in apache handling. Your A/C option put things back. Except COLL, please do not turn the last channel on (NOE), it makes flying somehow nasty.
  7. As in the topic. Is there any page with clearly indicated possible damages? I did some testing myself and visual damage is already done pretty well, but how about systems damage? I had the same question regarding F-16 damage model, but on the other forum. Best,
  8. Is there any page or instruction covering the current damage model of the f-16? I am not sure if it's done properly or just you-get-hit-you-go-boom at the early access stage? Best,
  9. Syria map has more fps with clouds than before 2.7 without them. I don't know how such amount of voxels isn't killing our gpus. Still smooth in 4k with 2080 card. As for now, they are not affecting AI line of sight yet. Players only.
  10. Thanks Flappie, seems to work for me. SU-25 crash report in some other post is therefore related to this thread, not the su-25 free flight mission.
  11. Now I think it might be not a su-25 related crash. It might be the crash of ANY second flight after running the sim. Tere is a separate thread about this somewhere else...
  12. Something different here. I get no performance hit in 4k at 2080 i9-9430. Syria seems to work even smoother than before 2.7 update. All this with clouds on High and AO (!) enabled. Noone seems to register that long awaited Ambient Oclussion is finally here. For me, it's almost as nice as clouds.
  13. As in the topic. Mint version, no mods, just reinstalled. Every Free fly mission with Su-25 crashes to desktop. Go and try to reproduce. Re-downloading Hornet now
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