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Everything posted by Gone1Crazy
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LHD JUAN CARLOS I (L61) MOD
Gone1Crazy replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
The EULA you accepted during the install process will not agree so much with that statement! -
LHD JUAN CARLOS I (L61) MOD
Gone1Crazy replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
I've tried to but the team said No for their reasons. Don't insist cause it won't happen. The team appreciates every donation , and will be very pleased to receive yours if you are happy with the content and want more. Not because you agree with the way its packed We have our jobs (aviation related or not) for profit and this is just a hobbie that started creating content for friends and for fun not asking for a single €. I've packed that mod several times and is nothing bad related in the process. 101 type stuff is kinda nutts ( if you allow me ). They have said "NO". End of the topic. Enjoy if you install it or dont if you dont ! Happy Fuel flow to everyone ! -
https://www.digitalcombatsimulator.com/en/files/3302814/ Use that mod as an example . A basic cube with sounds. Its pretty self-explanatory to be honest !
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The mods are not propperlly installed in the server . When DCS dont recognice a ground unit , it spawns a untexturized / Invicible leopard
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Addon Tents, Watchtower, UH-1-Cargo
Gone1Crazy replied to upuaut's topic in Static/AI Mods for DCS World
@upuaut posted a link to his NAS https://123nas.myqnapcloud.com/share.cgi?ssid=0pNAbXo -
Thank you very much
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Better Smoke V22 for DCS 2.9
Gone1Crazy replied to Taz1004's topic in Utility/Program Mods for DCS World
Download links not working -
LHD JUAN CARLOS I (L61) MOD
Gone1Crazy replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
Me neither so no worries. Was just to clarify for any kind of doubt in that matter. . -
LHD JUAN CARLOS I (L61) MOD
Gone1Crazy replied to desdemicabina-simulation's topic in Utility/Program Mods for DCS World
Will let you know if its posible a Ovgme version . Dev team took that decision to be user Friendlly. That's exactly the point Sadlly for now the L61 is included in the Edm with a diferent material ( thats why you cant hide it ) Dont know if that will change in future versions or never at all but could be a good option in order to be posible for comunity members to create its own country skin. Weve been focused on bug fixing and creating a new asset for 2.9 . ( if thats the case It wont be for next version or anytime soon) We dont ask for donations . If you want to donate go ahead, if you dont is totally fine. Nobody is hidding anythin , if you want to download it its your call . Is a free charge mod made by comunity members for comunity. Is a user friendlly decision based in a "low level technical knowledge download" taken by Head of project ( will ask about if that could change). The dev team has the right to keep something in a way if you like it or not. The release of the first staged was to share something that was made for us for fun. We are not a bussines or selling any type of digital content. But is the dev team call (not yours) how the path is walked and when. Edit : For 2.9 Ovgme version approved It wasnt noticed how the install was an issue for many and it dont take much time to prepare a folder to the used by Ovgme or Jsgme . In the future we will be more in touch by forum and discord ( https://discord.gg/wGwekcT4kx ) but due to workloadout it wasnt quite posible. ( to be honest today is the first time Ive heard that you want a ovgme comp ver and will be for next ver as Ive said before). -
Really interested on that ship !
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Seems like to work fine for now . thanks !
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Markindels Durance Class
Gone1Crazy replied to Hawkeye60's topic in Utility/Program Mods for DCS World
Thanks ! -
Perfect as always @Taz1004
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Addon Tents, Watchtower, UH-1-Cargo
Gone1Crazy replied to upuaut's topic in Static/AI Mods for DCS World
@upuaut do you have a fix for the farps spawn thing ( exploding on spawn since the last 1 or 2 patchs) ? -
Thanks !!! Thanks for the quick tip Solved!
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Unable to align since todays patch . 2Tracks provided . INS STUCK with selector on INS GND. https://gyazo.com/41e47d810c7676d95a71b34f2e7fc462 ins_bug.trk AV8B_INS_bug.trk
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positioning = f.positioning or "BYNORMAL" -- {"BYNORMAL", "ONLYHEIGTH", "BY_XZ", "ADD_HEIGTH"} Using "BY_XZ" implies giving coords ? ( if its the case how it should be the line ? ) There is any chance to give like the case of ships a coordinate pos from the center of the object for the landing zone ?
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Barthek's CAUCASUS REDONE 2022
Gone1Crazy replied to Barthek's topic in Texture/Map Mods for DCS World
@Barthekdeleting "fabric.AFBmarking.tif.dds" from "fabric.zip" is enought . They have changed the runway and taxi textures Vmapping in the last patch , thats why everything is red ( using the mod file ) . Love this caucasus mod ! -
Is there any other way of mounting the farp luas Dif than this ? Any posibilities of mod the spawn point ?? since last patch on custom farps Im exploding on spawn . Thanks in advance
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AV8_TEST.trk Track included Massive log failure entering coordinates for a WPT. From time to time causing a crash.
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Addon Tents, Watchtower, UH-1-Cargo
Gone1Crazy replied to upuaut's topic in Static/AI Mods for DCS World
@upuaut Farps not working since last patch ( you explode on spawn basically ) . -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
check the PM @Admiral189 With the update 3d looks much better ! -
ADMIRAL189'S CORNER - INCOMING SHIP MODELS
Gone1Crazy replied to Admiral189's topic in Static/AI Mods for DCS World
Seems like you forgot something @Admiral189 Some textures missing . And some weird stuff on the top . Awesome 3d model https://gyazo.com/32a58fe47bcdb54726bc12827d21d23b