最新回复 发布由 Gone1Crazy
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On 7/2/2021 at 6:57 AM, ruprecht said:
Nice to see the Australian ships.
Will donate if and when a non-exe OVGME or zip package is released. Some of my squadron mates refuse to install exe mods, so I can't use this in my missions.
I've tried to but the team said No for their reasons.
Don't insist cause it won't happen.
The team appreciates every donation , and will be very pleased to receive yours if you are happy with the content and want more.
Not because you agree with the way its packed
We have our jobs (aviation related or not) for profit and this is just a hobbie that started creating content for friends and for fun not asking for a single €.On 7/2/2021 at 5:47 PM, reece146 said:This is not the point of the objection to having the file as an exe file. Files on web sites are sometimes tampered with and the web site owner doesn't know about it. Also, files can be tampered with "in-flight" when downloaded. This is computer security 101 type stuff.
We all totally trust the makers of the mod - that is not the issue. The issue is that the mod is being distributed as an exe file that if tampered with can deploy a malware payload to the executing computer without the knowledge of the operator.
I have no issues with the exe as a distribution method. Providing a hash for comparison would go a long way to quell the worries of some of the people in this thread. I posted how to do that earlier in the thread.
I don't expect this exe to be a big threat vector but that doesn't mean a little "best practice" would hurt - especially on an inherently broken platform like Windows.
$0.02
I've packed that mod several times and is nothing bad related in the process.

101 type stuff is kinda nutts ( if you allow me ).
They have said "NO".
End of the topic.
Enjoy if you install it or dont if you dont !
Happy Fuel flow to everyone !-
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On 2/6/2021 at 5:53 PM, Veteran66 said:
how add sound on vehicle Mod (Panzer) a good guide or example here?
(no find one)
https://www.digitalcombatsimulator.com/en/files/3302814/
Use that mod as an example .
A basic cube with sounds.
Its pretty self-explanatory to be honest ! -
Very Nice App , very simililar to the Dcs_wp_Editor app but quite interesting !
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On 5/19/2021 at 3:36 PM, Magoa said:
Hello.
I share with you a new problem that appeared spontaneously on my dedicated server.
The following items were working perfectly Saturday night and were lighting up at night:- VPC-NATO-CANOPY
- VPC-NATO-LIGHT TOWER v1
Two days ago I modified my .miz map by creating groups that should contain the following items:
- VPC-NATO-CANOPY
- VPC-NATO-CANOPY v2
- VPC-NATO-CANOPY v3
- VPC-NATO-LIGHT TOWER v1
- VPC-NATO-LIGHT TOWER v2
- VPC-NATO-LIGHT TOWER v3
The .miz mission in local works perfectly (via the editor or via the missions).
On the other hand with the dedicated server I find myself with a bunch of Leo-2 tanks!
I repaired DCS beta, removed and reinstalled the VPC mod and its patch with OVGME, remove the mod "briefingroom", nothing nor made that persists.Here are some screenshots
The texture looks like the problem of xShin37x
Would you have an idea or a track to solve this problem.The mods are not propperlly installed in the server .
When DCS dont recognice a ground unit , it spawns a untexturized / Invicible leopard -
On 5/11/2021 at 6:10 PM, slowmover said:
Dropbox is still not working and at mediafire i can not download them.Any solution?
@upuaut posted a link to his NAS
https://123nas.myqnapcloud.com/share.cgi?ssid=0pNAbXo-
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On 4/17/2021 at 9:25 PM, Rudel_chw said:
Hello,
OK, here is an updated version of this great Mod created by @voc It now consists of two parts:
1) The Mod itself goes onto the /Saved Games/DCS/ path, this is the download link:
https://1drv.ms/u/s!Ai6cuX3YQI26h9JE4RY9YQlWXv9SRw?e=8eaIZo
It is in OvGME ziped format, so if you already use this Mod Manager to install your Mods, you will just need to place it on the same repository as your other Mods:
2) In order for the Mod to work on DCS 2.7 (and 2.5.6), it requires the addition of two small files on the /Program Files/Eagle Dynamics/ path. Download this fix from this link:
https://1drv.ms/u/s!Ai6cuX3YQI26h9JDq-My2YN2UBxBCw?e=SYjG3G
Again, it is on OvGME format. Please take note that this Mod does not go into /Saved Games/, it must go on the DCS Program path:
I tested it on several of my missions and I didn't found any error, nor any error messages on the dcs.log
I have not tested it fully, but the lights turn on at around 21:10 and off at 5:50 on Caucasus. Have not tested other maps yet.
Best regards,
Eduardo
Thank you very much
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Download links not working -
28 minutes ago, Rudel_chw said:
I know that this is not an important point, and probably it's because I'm not a native english speaker, but I used the word "ask" in the sense that on the Webpage there is a Donation button with the label "Give support with a donation" ... of course, the Mod is free and the visitor can donate or not .. else I would have used the word "request" instead of "ask"
Me neither so no worries.

Was just to clarify for any kind of doubt in that matter..
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18 hours ago, ruprecht said:
I get that a lot of people are happy to download .exe files from the internet and run them, but a lot aren't, and with good reason. For every person who spoke up in this thread and in the store page comments, there's dozens or hundreds who thought ".exe file? no way" and silently ignored the project.
Sure it passed your antivirus, but maybe it put a .dll or .exe in some out of the way spot that does something you would rather it didn't. You don't know, do you? It probably didn't, and the exe is probably just to ensure that people accept their license agreement despite what they say about "making it easier", but...
Re the A-4, even with those challenges the team still understands and respects the right way to distribute DCS mods. And it's open source. The Illustrious / Invincible mod is distributed (properly) via the store User Files, in zip/rar - not via an external website and an exe from Mega. There are good reasons of trust why devs decide to do that, and avoiding having to support users who don't understand how to manually install mods is not - imo - a good enough reason to distribute L61 so opaquely.
But that's the dev's decision, and if they're happy to lose users because of it, cool.
Will let you know if its posible a Ovgme version .
Dev team took that decision to be user Friendlly.
21 hours ago, Rudel_chw said:
If you check the A-4E Mod discord’s, it is amazing how many people gets the install on the wrong folder ... it is a pain having to teach so many users how to install, it doesn't matter if you add a FAQ, most wont read it. So, I can understand a modder desire to avoid this headache.I downloaded the exe and let it run once, then I packaged this mod in OvGME format because I want the ability to enable or disable it as I see fit. Then I removed the installer. If it were indeed infected with something, my antivirus would have acted.
That's exactly the point
8 hours ago, crazyeddie said:I offered to make Liveries for Canberra, Adelaide, Hobart, Brisbane and Sydney. The destroyers were easy enough to do, but I asked them if they would remove the plated on L61 on the side because that was impossible to hide even with matching colours. (See the image). The reply I got from them was they did not want anyone making a "Franken" version of their Mod. I went to a lot of trouble to redo the flight deck and hide the L61 numbers and other stuff as well as I could, and I thought the Liveries were pretty good. Sadly not wanted.
'Franken' Indeed - I withdrew my offer.
Sadlly for now the L61 is included in the Edm with a diferent material ( thats why you cant hide it )
Dont know if that will change in future versions or never at all but could be a good option in order to be posible for comunity members to create its own country skin.
Weve been focused on bug fixing and creating a new asset for 2.9 .
( if thats the case It wont be for next version or anytime soon)
12 hours ago, Rudel_chw said:
you are right, I don’t really know... but with that attitude towards software I wouldn’t be able to do much with my computer as most software is distributed trough an installer exe .. I couldn't even install windows because, hey, it’s not open source, who knows how many spywares it includes
Another reason why they may be distributing their mod outside ED’s Users Files, is because they ask for donations.
We dont ask for donations .
If you want to donate go ahead, if you dont is totally fine.21 hours ago, ruprecht said:At this point, as you've ignored multiple requests to ship a zip rather than an .exe, I'm assuming it contains malware or at least does something that you don't want people to know about.
Shame, it looked like a nice project.
Nobody is hidding anythin , if you want to download it its your call .
Is a free charge mod made by comunity members for comunity.
Is a user friendlly decision based in a "low level technical knowledge download" taken by Head of project ( will ask about if that could change).
8 hours ago, ruprecht said:Complete lack of surprise here with this team, sadly. I was going to base a campaign around the Canberra class, but no way I'm listing it as a prerequisite with their attitude to control and monetisation. Using a fictional Queen Elizabeth class (HMAS Coffs Harbour) instead.
The dev team has the right to keep something in a way if you like it or not.
The release of the first staged was to share something that was made for us for fun.
We are not a bussines or selling any type of digital content.
But is the dev team call (not yours) how the path is walked and when.
Edit : For 2.9 Ovgme version approved
It wasnt noticed how the install was an issue for many and it dont take much time to prepare a folder to the used by Ovgme or Jsgme .
In the future we will be more in touch by forum and discord ( https://discord.gg/wGwekcT4kx ) but due to workloadout it wasnt quite posible. ( to be honest today is the first time Ive heard that you want a ovgme comp ver and will be for next ver as Ive said before).-
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Love it
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Really interested on that ship !
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Perfect as always @Taz1004
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On 1/17/2021 at 3:18 PM, upuaut said:
Hi,
here is a mediafire link.
@upuaut do you have a fix for the farps spawn thing ( exploding on spawn since the last 1 or 2 patchs) ?
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positioning = f.positioning or "BYNORMAL" -- {"BYNORMAL", "ONLYHEIGTH", "BY_XZ", "ADD_HEIGTH"} Using "BY_XZ" implies giving coords ? ( if its the case how it should be the line ? ) There is any chance to give like the case of ships a coordinate pos from the center of the object for the landing zone ? -
@Barthekdeleting "fabric.AFBmarking.tif.dds" from "fabric.zip" is enought .
They have changed the runway and taxi textures Vmapping in the last patch , thats why everything is red ( using the mod file ) .
Love this caucasus mod !-
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Is there any other way of mounting the farp luas Dif than this ?
Any posibilities of mod the spawn point ?? since last patch on custom farps Im exploding on spawn .
Thanks in advance
Spoilerlocal function add_structure(f)
if(f) then
f.shape_table_data =
{
{
file = f.ShapeName,
life = f.Life,
username = f.Name,
desrt = f.ShapeNameDestr or "self",
classname = f.classname or "lLandVehicle",
positioning = f.positioning or "ONLYHEIGTH" --available: {"BYNORMAL", "ONLYHEIGTH", "BY_XZ", "ADD_HEIGTH"}
}
}
if f.ShapeNameDestr then
f.shape_table_data[#f.shape_table_data + 1] =
{
name = f.ShapeName,
file = f.ShapeNameDestr,
}
end
f.mapclasskey = "P0091000022";
f.attribute = {wsType_Static, wsType_Standing} -- if 'attribute' == nil then insertion will be aborted
add_surface_unit(f)
GT = nil;
else
error("Can't add helipads")
end;
end
add_structure({
Name = "TEST",
DisplayName = _("*TEST"),
ShapeName = "TEST",
Life = 1,
Rate = 100,
category = 'Heliport',
subCategory = 'SeaShelfObject', -- only for ME
SeaObject = true,
isPutToWater = true,
positioning = "NO",
--positioning = "NO",
classname = "lOilPlatform",
numParking = 1,
}) -
@upuaut Farps not working since last patch ( you explode on spawn basically ) .
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check the PM @Admiral189
With the update 3d looks much better ! -
Seems like you forgot something @Admiral189
Some textures missing .
And some weird stuff on the top .
Awesome 3d model
https://gyazo.com/32a58fe47bcdb54726bc12827d21d23b -
1 hour ago, Admiral189 said:
No plans for a carrier at the moment. I keep hearing RAZBAM will create the Forrestal. I do have a LHD that i may create.. Just don't have time. I try to create models in between work and family. Hard to do sometimes.
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2020-12-19 11:17:43.558 ERROR FLIGHT: Unknown runway side 08 of beacon IKS at airdrome KUTAISI
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@FS Voodoo did you finished it ?
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FARPS has these IC conflicts:
@upuaut
A rename on those textures would be much apreciated.Spoileriso_container
airfield_lamp_white
band
ground3
hospital
lamp_white
m2_spec
palette
strap
tank
tank_n
tank2
tank2_n
tank2_s
timber
wall






LHD JUAN CARLOS I (L61) MOD
在 Utility/Program Mods for DCS World
发布于 · 本帖最后于,由Gone1Crazy编辑
The EULA you accepted during the install process will not agree so much with that statement!