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Moody1204

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Personal Information

  • Flight Simulators
    DCS World 2.5
    Nevada
    Persian Gulf
    FC3
    L39C
    Mirage2000
    Mig21Bis
    AV8BNA
    F16C bl.50
    F14B
    Mi-8
    Huey
    Gazelle
    KA-50
    A4-E
  • Location
    France
  • Interests
    Casual Pilot IRL
  1. Thanks for your reply. My testing confirm that it is not possible to have the closest launcher to fire first... I placed a SA-6 radar with launchers 20NM around (N, E, S and W) and attack from the 4 direction and the closest is not the first to engage. Don't know which are the parameters that count in the decision for a launcher to fire. Anyway thanks !
  2. Hi everyone, I am playing with SAM units in ME and I wonder if there is a way to choose a specific launcher to fire first ? The idea behind is that I place a SA6 SR/TR and space the launcher around it (around 15nm, the spike on the RWR is not the direction of the threat). I would like to set the closest launcher to the bandit to fire first, unfortunatly, it is not the case. Any help appreciated ! Thanks.
  3. EDIT: SOLVED (problem was the extension of the text file) Hi, First thanks a lot for you work and effort, the skynet iads is awesome ! I have trouble to run my script, (based on the test one in PG provided); when I launch the mission (attached) I get this error message (see picture attached). Don't know what it is... However the script and miz provided in the demo-mission works fine ! Thanks for your help ! skynet-iads-setup-test.lua SEAD_DEAD_training.miz
  4. Thx Bonfor it worked ! Kilo is finally sunk
  5. Hi, I experience multiple and repeated crash when playing the instant action; the one where you have to sink the Kilo submarine in Bandar Abbas port on Persian Gulf (sorry don't know the name of the mission in english). The mission crash (return to deskop) when entering the 10nm area around the submarine. I suspect some triggers that does not work and/or make the mission crash. Does anyone else have issue with this mission. Cheers
  6. Hi, Since a few updates (can't recall if it changed in the last OP patch or previously) the HUD does not show Time to Active when lunching a Fox 3. Here is a track file and a screenshot where you can clearly see that the time to active is not display on the HUD after missile lunch. Thanks for investigating, F15C_Hud_symbology_Fox3.trk
  7. Hi, I am sorry to insist, but today after latest hotfix patch, I get this message when trying to join MP: textures/white @ e:/dcs.openbeta/mods/aircraft/rafale pack version 002 2.5.6.55960/textures/cockpit This is the only mod that does not pass integrity check on my side. Is there a problem with this file ?
  8. Hi, I get this error concerning the integrity check (multiplayer): textures/white @ e:/dcs.openbeta/mods/aircraft/rafale pack version 002 2.5.6.55960/textures/cockpit models/ptb-1500.edm @ e:/dcs.openbeta/mods/aircraft/rafale pack version 002 2.5.6.55960/shapes Are you aware of that ? Do I need to remove the Rafale when trying to join MP ? Thanks.
  9. First, thanks a lot for this mod it is a pure joy to fly ! A few questions (sorry if it has already been anwsered): - Does the Rafale mod change the afterburner sound effect for the other modules ? Since I've download it, all FC3 modules (and also the F5) got the same afterburner sound effect. - Is the Rafale nounou A2Arefueling working ? I made contact but it does not refuel my Rafale. - Is the AIM120C working with the -C and MAir version ? All my missile rocket climbed to the sky and were not tracking. Thanks a lot !
  10. With last OB as per 11-20-2020 the bug is still present. HSI knob selector only increase in either clockwise or counterclock
  11. Hi, As per 11/11/20 the mission 8 is still broken. On the patrol path, nothing comes up on ARK-UD chanel 5.... Can someone ping the creator so he can check, because something is definatly wrong with all the radio beacons in this campaign... Thanks EDIT: When lunching the mission from the Mission Editor, tuning on ARK-UD; R828 channel 5 just after take off, the signal is catched and it triggers the Mi24 to investigate but I haven't reach WPT1, it's way to soon. Triggers and radio nav seems to be chaotic SECOND EDIT: When approaching WPT2, the ARK-UD; R828 channel 5 signal faded... Impossible to track it.
  12. Hi, In mission 6, the one where you pick up the troops and the weapons at the house near the river could not be accomplished. I've follow the route with precision, land at podova (I tried all the helipad) but nothing happens. Then my wingman return to Ostrika farp... Could be something wrong with the triggers ? Also, the radio nav (ARK-UD) is broken, it is either not working or showing a wrong direction (exemple with Fort 8, chanel 8 on radio). Thanks !
  13. Hey, I tried to use the ARK-UD during the campaign and it doesn't seem to work. On Mission 4, I can not receive the ARKUD signal from the radar station. On mission 5, I can not receive the ARKUD signal from the Fort 8. I checked in the ME everything is setup (and fixed from last version) but each time I play the mission in the campaign I cannot have the ARKUD lock on freq. If I run the mission in the ME everything is working fine, although I am doing the same procedure. Can somebody confirm please ?
  14. Hi everyone, hi Elmo, Is has already been reported on multiple occasions but on the last OB the cockpit console lights are too bright. Attached, the screenshot where it's not even night, the console light knobs are at the minimum and yet the lights are way too bright. Could we have less intense light please. Cheers.
  15. Thanks for your feedback and for the fix. Waiting for next update ! Cheers !
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