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Guard72nd

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About Guard72nd

  • Birthday 07/07/1986

Personal Information

  • Flight Simulators
    DCS
  • Location
    Norway
  • Interests
    Sims/music/anesthesia

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  1. Cougars working on my end. Thankfully no auto-binding in the module, as that would give adverse effects depending on what device is registered as MFD 1, 2 and 3 on your system, set them up manually and they work.
  2. For EA I find it one of the best releases I have experienced in DCS. She flies beautifully, low speed handling feels great. Systems are usable, no gamebreaking stuff left out, all in all I am looking forward to spending a lot of time with this module, and watching it grow!
  3. The A-10 throttle as far as I know was appropriated from the F-15, so most of the throttle HOTAS functions can be bound as pr the real bird. We are lacking the radar antenna elevation on the Warthog, but the "throttle friction" slider works for that. Also there is no pinky CM dispense switch, but that can be mapped to the upper four way hat on the throttle, as only forward and aft are used for radios for now. I chose to switch the auto-acq from the CMS to the TMS (and vice versa) on the warthog, to get the castle switch depress function. I also use the NWS/Missile step as a modifier to allow for other functions that are handy on the HOTAS, but are not realistic. This setup actually leaves me with the DMS unbound this far in my exploration of the mudhen, and maybe the dispense stuff will get moved over there to prevent me from dispensing chaff/flares when I want to talk on the radios and the adrenaline levels are up
  4. Thanks mate. You answered my question perfectly.. Cheers
  5. Hello fellas. Stupid question, I was wondering whether you bind the toe brake axis(es) as a regular or slider axis? I havent found anything specific on this when searching around, but it "feels" like I have a bit more minute control over the toe brakes in fidgety birds like the F-16 for that initial differential braking control after the aerobrake when bound as slider . Im just curious what other people are running.
  6. Yes, "View Center", sorry. I have never had those bindings in use before this patch, only the recenter in UI layer. Once I removed all these new binds in "general", it works just as it did before the patch, and I am able to use the numpad for other binds (read ICP) as I did before.
  7. I found the solution. After the last update, under the "General" tab (not UI layer or plane specific) every controller now has button 5 (for DX controllers as well) assigned to the function "Reset view" If you go in there and un-assign it for every controller it will work. This explains why some of my other HOTAS setups for other planes were suddenly lacking buttons as well, it takes every DX5 button from every controller, and assigns it to this function post last patch.
  8. I have checked in UI layer, thanks. Sorry for not clarifying, that is where I have had it bound for a long time. My "true" recenter VR button (DX on hotas) still registers there, and works as it used to, only that the numpad 5 key replicates it, without showing up as a keypress in either the UI layer or the F-16.
  9. Hello peeps. I have my keyboard numpad set up as ICP controls. After the latest update, numpad 5 recenters the VR headset, even if not bound to that command in the UI part of settings in DCS (I already have that bound somewhere else, no double binds) Anyone else experiencing this? To the mod that moved this, it got moved from F-16 bugs to F-18 controller bugs/questions. Could you please move it to F-16 controller bugs/questions?
  10. Thanks mate. I was able to replicate something that seems more like a proper deep stall by employing MPO while in high alpha condition, and it gave me maybe two cycles of pitch oscillating stall, but still self-recovered at 160cas the moment the nose dropped the second cycle. Tried checking AOA and found that without MPO input she starts buffeting a bit at 26-27 AOA and then departs at around 28, but still self-recovers really easily.
  11. Regards folks. I am having a hard time to get the F-16 to depart in to the typical nose-wagging deep stall that requires use of MPO to break the cycle. Tried different profiles of high altitude/low speed with different controls input, and I am getting buffeting and sort of a departure that usually involves a rollover on to inverted, nose lowers and then the airplane self-recovers when airspeed reaches about 150kt CAS. Have any of you guys been able to depart into a confirmed pitch-oscillating deep stall, and if so, can you please give me some advice on how to do it? Cheers.
  12. I noticed the same thing in multiplayer yesterday. Clicking the command for polarity once just briefly changes polarity from WHOT to BHOT before it pops back. Now you have to "doubletap" the keybind to make it stick to the new polarity. This must have changed since the last patch, as I have not seen this exact behaviour before.
  13. Hello, I just got myself some foot switches to enable the same com setup as in the bird, especially for front seat work. I cant however seem to find the keybinds for binding the in-cockpit foot transmit switches. in either cockpit. I have expended my search-fu. Any tips guys?
  14. This problem seems intermittant. After countless reboots&restarts to try and remedy the problem it suddenly works again, no settings or keybinds changed. Same instant action missions I was using for testing this half an hour ago... Now I am not able to replicate it myself anymore either.
  15. Just to add to the original post. I can see the actual button moving on the right handgrip, I can see the polarity change when on the IHADSS monocle, but it no longer seems to affect the TDU display itself. Same goes for the FLIR gain/int
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