Jump to content

juimo

Members
  • Posts

    20
  • Joined

  • Last visited

Everything posted by juimo

  1. Same issue here. Once I managed with motion reprojection ON and moving scenery (buildings) was very smooth i.e. no more slide show
  2. I have same issue here with Poodle AoA I will try the mission 8 again with Your fix. Thanks! Btw Operation Cerberus North is really amazing campaign. So immersive and real with VR! Thank You Ground Pounder Sims / ChillNG!
  3. Agree! I have lost 7 FPS (with VR) in my "test bench" (Mission Qualification - Super Cold start). Before it was 43 FPS and now 36 FPS 1 min 40 s from beginning. The worstest frametimes are both 24 - 27 ms.
  4. Hello everybody! I have used JetPad nearly 1½ year. It is a amazing device! I can't fly (DCS, MSFS) without it. With JetPad sim flying experience is really immersive! I do recommend it everyone flight sim enthusiast! I did these two gaps to the seat (attached image) for even more comfortable flying Thank You =Andre= !! ^juimo
  5. +1 Same here. Latest received July 9 th
  6. Thank You! DX11 mode On is the key to smoothness and better FPS with my new RX 6800 XT & Reverb G2. DX11 off was slideshow particularly over the Syria map cities. My Settings: SteamVR SS 60%, PD 1.0 DCS Options: High, High, Low, Medium, Ultra, Low, Low, ... MSAA 2x, Off, None, Off, Standard, Off, Off, Off
  7. Before the last SimAppPro update I comment out those two lines in the Export.lua. Significat FPS boost!! 27 - 36 % better!
  8. With two first dogfight missions (before DCS 2.5.6.47224 Open Beta) issue was exactly same than in the attached video. (Weapons Qualification Mission - Air to Air Gun and AIM-9 Sidewinder - Caucasus) With the next dogfight missions there was no that kind of problem. (flown after DCS 2.5.6.47224 Open Beta) :thumbup: https://youtu.be/81WAC4lbPnc (Flown after DCS 2.5.6.47224 Open Beta update)
  9. The Hornet’s A-A gun reticle is not accurate in the F/A-18C Aggressors BFM Campaign. The rounds go over the reticle!
  10. Thanks LeCuvier for the clarification! Your code in post #3 works vice versa at at Winwing F/A-18 H.O.T.A.S Fuel Dump switch. Now I realized change value_down = -1.0, value_up = 1.0, and use combo command. Thats way it works fine :yes:
  11. Thank You LeCuvier for your advice! :thumbup: This DUMP switch didn't work properly at Winwing F/A-18 H.O.T.A.S But with this code you can get it works fine: {down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = 1.0, name = _('Fuel Dump Switch - ON'), category = {_('Left Console'), _('Fuel Control Panel')}}, {down = fuel_commands.DumpSw, cockpit_device_id = devices.FUEL_INTERFACE, value_down = -1.0, name = _('Fuel Dump Switch - OFF'), category = {_('Left Console'), _('Fuel Control Panel')}}, According to LeCuvier's post: (https://forums.eagle.ru/showpost.php?p=4171525&postcount=11) "You need to insert it into the file "default.lua" under "...\Eagle Dynamics\DCS World OpenBeta\Mods\aircraft\FA-18C\Input\FA-18C\joystick". I recommend you insert it below line 7 which reads "join(res.keyCommands,{". Use Notepad++ to edit the file. If you don't use OvGME, make a backup copy of the modified file because updates overwrite modified files."
  12. Same issue here with HP Reverb. Drops ~ 20 - 25 FPS at Batumi airport and at other airports as well. :mad:
  13. It would be cool if after "8. Throttle - OFF When amber FLAPS light illuminates -:clap_2: 9. BATT switch - Off" Amazing sim with VR!! Thank You Eagle Dynamics! :thumbup:
  14. Thank You Panther! You are right. It works correctly now. SPD BRK action doesn't pain me any more :clap: https://www.quora.com/What-do-all-of-the-controls-in-an-F16-fighter-jets-cockpit-do# "The speed brake switch is also three-position. The middle position does not move the speed brakes. Switch forward closes the speed brakes, and aft opens them. The aft position is momentary only and must be held in."
  15. Agree that! :thumbup: Thanks VC!
  16. Wish air brake worked same like DOGFIGHT switch (Thrustmaster Cougar) Keeping SPD BRK aft >> extend, and when I release it >> retract. SPD BRK forward >> extend, and back to the center >> retract!
  17. Finnish F/A-18C Hornet UFC!! Is it the same like in SuperHornet? :huh: This screenshot is from this Finnish Air Force video: https://www.facebook.com/Ilmavoimat/videos/3080699948623576/?t=21 And I noticed in all my touch and go photos (2019-9-10 in Lusi) that flaps are full position also taking off!
×
×
  • Create New...