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Reefer

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  1. RB15 I set Bx8 and then move Bx7 on the radar display (i dont touch Bx6). Doesn't take too much time really.
  2. BK90 is working I've got no issues, BK90 is working for me just now.
  3. NOT A BUG Sorry guys, this is not a bug. Re-checked the mission in the editor and my safety height was still at default: Medium. Should have known. Once set to low, Level bombing mode works as intended.
  4. Hello. Safety height is at 250m. On level flight i had to lean over to see the launch authorisation on the HUD.
  5. What, if any, do you see as the most serious current problems with the Viggen? As a low level strike weapons platform, i see the radar ground reflection issues and any weapon delivery issues as serious. When was the last time you played the module? Today! How great an impact did incomplete/buggy features have on your enjoyment of the module? Minor because i know the devs. have it on their to-do-list and there's enough of the other working features to keep me busy. Most issues were fixed. Did you raise these issues with HeatBlur? Yes. If so, how satisfied were you with their response, if any. Excellent. The best thing is the fast acknowledgement and updates. What sort of other important bugs, now resolved, do you remember and how long did it take for them to be resolved? When it crashed after every end of mission because of ELINT file bug was the worst! Put me off the module completely. It's good that it got resolved in 2 weeks. In your opinion, what is a reasonable amount of time for bugs of varying complexity to be resolved? Low complex stuff 2 weeks, but generally about a month. If fix rely on ED as well then 3 months. In your opinion, what is a reasonable amount of time for a module to be in Early Access? 1.5 years Based on Heatblur's claim of having their F-14B module being mostly feature complete on early access launch, how confident are you they will be able to meet that goal? Based on the Viggen, very confident...but with bugs. Knowing what you know now, would you purchase the AJS-37 Viggen Module? 100% yes. Knowing what you know now, would you purchase the F-14 module? Pre-purchase without knowing how it plays? No! I'll wait until gameplay reviews comes out.
  6. First of all thanks Heatblur for fixinging the CCIP bomb mode this week. Anyone tried 'level bombing mode' have issues with launch symbols really low on the HUD, at level flight? The only way i could get the launch authorisation HUD symbol is by popping up to approx. 300m, HUD piper over target and shallow dive, trigger unsafe...and by the the time launch authorisation line flashes on HUD, i'm at 200m altitude. bombs away. Defeats the object of actual level bombing. Possible bug?
  7. Yeah i confirm the same problem with level bombing delivery! The only way i could get the launch authorisation HUD symbol is by popping up to approx. 300m, HUD piper over target and shallow dive, trigger unsafe...and by the the time launch authorisation line flashes on HUD, i'm at 200m altitude. bombs away. Seems like a bug similar to high drag bomb delivery. By the way, nice little mission you got set up... i got chased by 2 MIGs in the end.
  8. I couldn't replicate a launch before HUD authorisation - the missiles won't drop. I don't see anything wrong with BK-90 on SP anyway. You have a track or mission?
  9. Thank you HeatBlur, high drag bomb delivery is great now!
  10. Like you, I've made the same mistake before. Remember the faster you fly, the more range you get for BK90 release (although only 5-7km @ mach 0.9).
  11. Yes the symbology is too far down below the HUD when the Viggen is on level flight over target. The only way i could see the bombing symbols is by angling the plane downwards slightly when i am approaching and over the target.
  12. No problems here. It's working, as i follow the bottom HUD symbol on take off (the bottome line expands until it touches the vertical lines at about 300kph). Just don't yank the stick too much.
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