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SPS48A

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  1. It might be a low priority problem, but it is also a low workload problem. Considering how it works-which folder in saved games the values are written to, it shouldn't take 5 mins to fix it regardless of the priority. All that needs to be done is to save it to two specific folders instead of one generic folder. Low hanging fruit is being left to rot on the tree!
  2. If I open DCS Beta MT and on the opening screen select the options gear and then Controls, the drop down menu offers a P-51D Option but not the variant P51D-30-NA. So I assumed it would be common bindings for both variants. If I then go into the mission editor and create a mission, the options there are for a P-51D-25-NA or a P-51D-30-NA but the bindings I set in the Options->Controls for the P51D are not present. So I then looked in my "...Save Games/DCS.openbeta/Config/Input" folder and I see subfolders for both P-51D and P-51D-30-NA with the lua files for each of my controllers present in the joystick folder for each. The result is if I take the time to set up all of my bindings from the opening screen "Options->Controls" menu under the P51-D option. They will not show up when I place a P-51D-30-NA into a mission and attempt to fly it. It seems to be a bug in that there is only the one option for the P51D in the "Options->Controls" drop down menu vs the two in game variants. And if you attempt to set up bindings in the "Options->Controls" menu for the P51D, they will not show up when you select a P51-25-NA or P51-30-NA variant in mission editor. Work around: Only set P51 bindings from within the game after one of the two variants has been selected. Don not use the P51D optin from the opening screen "Options->Controls" menu. Fix: ED needs to drop the P51D generic option in the opening screen "Options->Controls" drop down box and replace it with the P51D-25-NA and P51D-30-NA options.
  3. Is there more than one way to trigger the carrier crews to change from launch configuration to recovery configuration? It seems that if I fly away from the carrier and radio to come inbound that will do it. Outside of that, it doesn't seem to switch between departure and return, especially if I just launch, come around, and land again without comms.
  4. Oh Geez! Kudos! I am so ignorant. How do you kind folks learn all of this stuff! My gosh, I'm overwhelmed and you guys seem to know this off the cuff. Salute to you sir!
  5. Yeah, I've seen this too when the carrier operations are still in launch mode rather than having switched to recovery mode. If the people on the deck are still clustered around the catapults, you are still in launch configuration and I have seen the thing set there for 20 minutes still connected to the arresting cables. That said, I am not 100% sure what is needed to switch to recovery mode. I believe after you leave the carrier if you use radios to indicate inbound, that will cause it to switch to recovery mode/configuration. There may be other ways but I am not sure what those might be.
  6. Well isn't that a kick in the pants! So now if you do a HTML output of the keybinds for an aircraft, those UI keybinds are not included. So you end up with an incomplete list of all of the keybinds for an aircraft. Seems that UI is treated like a separate aircraft, views, general, etc are still included in the output. It makes it kind of tough to find available keys to use for external bindings like shader program toggles, Track IR center and pause, afterburner screen toggle, etc. Is there a compiled list somewhere of all keybinds and their corresponding keyboard bindings? And yes, I do agree it would be nice to have common keybinds for common functions across all aircraft.
  7. Did you get this resolved? I was playing with SimAppPro and clicked on the 4x32 button just to see what it does. My throttle blinked and both devices went away in SimAppPro. I am on Windows 11 so to delete the devices I just went into Settings, Devices, and deleted both devices there. I deinstalled SimAppPro and have reinstalled it several times. So I suspect I have the registry issues mentioned in the troubleshooting knowledgebase. I opened a ticket and hope to get the batch file they speak of. I have used RegEdit to look in the registry files but can't find anything definitive to the WingWing devices. If you have any input I'd appreciate it.
  8. I just returned to DCS after a 6 month hiatus. I did a fresh install and everything looks good with all of my modules showing up. I set up a simple carrier op to practice launch and recovery - USS Stennis, Persian Gulf, 1 F18 starting hot in parking area. I am able to taxi OK and have tried both Cat 1 and Cat 2. The yellow shirt taxis me up to the shuttle, directs me to lower the launch bar, and then taxis me forward until the shuttle engages. He then moves next to the shooter and gives me the signal to raise launch bar, which I do. He then turns off his wands and the shooter turns on his wands. This is at sunrise so I can see the shooter with or without his wands. So I am now ready to launch and am waiting for the shooter run up 2 finger signal which never comes. He just stands there with his left hand on his hip and he is moving his right hand back and forth horizontally at waist high. He does this forever and refuses to give me the runup signal. I imagine this is something dumb or stupid. I cannot find this shooter signal in the stock DCS manual. Advice please!
  9. hmmmm. The bindings are difficult to decipher. May I ask where you find the "default.lua" file? I looked in the Mods/aircraft/Bf109-k4 directory and didn't find it. I'm trying to figure out the bindings for the bomb arming control panel.
  10. Good info and discussion. I understand the data requirements, or should I say I appreciate the requirements, but Microsoft has figured out how to do it on a pretty much seamless world wide basis. It can be downloaded by section as needed. Again, I appreciate the complexity of these endeavors, but there has got to be a way. There is really no reason that the entire European theater, or Middle East, or SE Asia could not be a single map parsed up and loaded as necessary. On another note, I would love to see someone with access to a plotter print out these maps and offer them for sale. I would gladly pay for a few of them to hand on the wall in my virtual flight world. Something 24x24 or 36x36 would be a great reference.
  11. Unrealistic? My God Man, this is a simulator not real life. Your customers are complaining about your product and you take a hard stance on realistic vs unrealistic. I'm guessing if you want realistic you will find ways to implement the processes real life pilots use to deal with such issues. I find it a bit arrogant to brush off so many complaints about lighting brightness, or lack there of, overall. For a premium module, it should work as well as the F18, F16, and others. It simply doesn't. The texturing is so beat up in the cockpit the user can't read the labels. This plane is old but we're assuming it is flying in its prime. It isn't a piece of junk glued together for a 2021 air show. Please fix the lighting. And while you are at it fix the sounds. You can't even hear the engines spool up on start-up and opening the canopy makes zero change to the engine volume. I was on the USS JFK during the late 70's and I can tell you those F14 engines make some noise.
  12. I watched a video of a pair of F18's flying into LAX. Don't recall the mission, just training in Class Bravo airspace I guess. Very stressful for the pilots involved! I can't imagine flying into a major airport like LAX without mode C, VOR, and ILS capability. Hell I can't imagine flying an approach into LAX without a full FMS and autopilot! I don't consider a nondirectional beacon capability as a VOR. To me that is a NDB. Granted you can tune in a VOR signal and get a direction. But, you can't select a radial and get CDI guidance to the VOR station.
  13. In real life is there some reason the US Navy has decided not to put a functional VOR system and ILS landing system in the F18 Hornet. No doubt a lot of training missions are flown over land and to civilian airports, and an ILS system is always nice to have in IMC. Seems that even during war it would be nice to be able to navigate to world wide available VOR stations and land IFR at any commercial airport. I watched a YouTube video of an F18 pilot declaring a fuel emergency in IMC and asking ATC for vectors to the nearest airport. The civilian controller vectored him to intercept the ILS localizer and he had to declare, "unable." The civilian controller did a great job of talking him down the glideslope safely but it would have been so much easier if the Hornet were equipped with a VOR system, an ILS system, and a transponder for that matter. Surely, for a $70 million aircraft another $5000 wouldn't make that much of a difference. They must of had some operational logic in mind when they made that decision. Any, in the know folks out there who might have insight into this decision?
  14. I don't particularly find the mission maps automatically created for the kneeboard helpful while flying modern aircraft. They are horrible resolution and hard to decipher. Is there a way to turn them off in the kneeboard or prevent them from being generated? Second, I understand how to add custom kneeboard info to missions and planes. I have not found a way to add custom kneeboard info to a particular terrain map other than to put it in the install directory, which I prefer not to mess with. Can custom kneeboard info be added at the terrain map level in the saved game directory? If so, what is the file structure for setting this up? I've tried .../Kneeboard/Nevada/image.png, .../Kneeboard/Nevada/Images/image.png, .../terrains/Nevada/Kneeboard/image.png. And several others. All they seem to do is mess up the message data on the autogenerated mission maps.
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