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tobi

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Everything posted by tobi

  1. Na I thought about a heavy lift chopper
  2. When I looked for reference images I learned that it is a regular painting of the MD 500, which was used by Magnum
  3. Yes it is done partially. We decided to not touch the 3d shapes for the first release but to improve it by better texturing. That should do the job for now.
  4. Not when it comes to complexity and efford on the flightmodel
  5. Engine and Governor System is ready for release
  6. Do you have any information how much it should lag?
  7. A little enhancement for the searchlight. You can track a fix position on the ground now.
  8. You can use blender 3.6. Blender 4. Is not working
  9. There are some more "older" videos on the discord channel
  10. Very interesting! i would love to see some pics of your model too! We got a copy of the manual already. Thank you
  11. Hard to judge on this but I put a lot of focus on the FM. It uses a detailed dynamic main rotor simulation and the fuselage aerodynamics are based on wind tunnel data. Downwash of the main rotor has impact on the empenage aerodynamics. In addition to that I spend some time to test the FM against flighttest reports. I am quite happy with the results.
  12. We are working on a cold start training mission. Auto hover is not planned. You are right it does not have something like that originally. It does not even have something like SAS. You have to fly it by your self completely. That can be challenging, but it's exactly what makes this helicopter so charming for me Thx for sharing! We have this bag of grenades already implemented
  13. This way we would go if this was a third party module. Texas is far away. We checked if there is a museum piece close enough or with reasonable effort for a hobby project without luck. So we have to stick to pics on the internet and from manuals. I am pretty sure this way we get an enjoyable mod too.
  14. We can add an option for the canle cutter in the missioneditor in one of the updates after first release
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