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bigmacusmc

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  1. So... not sure if it's ultra sensitive triggers, 2.5.6 issues, or what... but after 2 hours of flying and three different attempts, my Huey just explodes. Once over open water and twice approaching the first bridge. I'm thinking triggers are broken because the Carl Vinson tells at me about altitude before I blow up. But... even after I leave their "playground" they still yell at me and "boom". Thoughts? Looks like its gonna be a lot of fun, but if I cant finish a mission because I go off altitude by 75ish feet, that's not so cool...
  2. Tried the keys and binding that command to a switch and the menu still didn't come up... Sent from my SM-G973U using Tapatalk
  3. Well, that's not good. A few minutes ago, I saw the post about it being reported. Does that mean they're working a fix? Makes campaigns and missions near impossible if you need to access F10 radio menus. Sent from my SM-G973U using Tapatalk
  4. I'm sure it's the CPU, but a modern 9900k running its cores at 5GHz should be enough... either thay or ED (and other game makers) need to get into hyperthreading for physics simulation. Is there anything about looking to GPU accelerated physics like PhysX? Sent from my SM-G973U using Tapatalk
  5. What did they change? I could always use my PTT button to talk via VA, but could always revert to the slash to pull up the menu. Sent from my SM-G973U using Tapatalk
  6. Good evening! Ran into another problem with the 'Stang tonight. No radio menu. It worked on the ground so I could set lower number of bombers, but for some reason, later on, it didn't work and I couldn't get the whole flight to engage. Voice Attack would let me get my element to engage, but, since I couldn't get to the F10 radio options, I was at a severe disadvantage. Thanks for the help! Mike P.S. I looked in the logs and did not see any errors...
  7. That worked like a charm! Thanks! Any reason why (other than the obvious) that a 9900K wouldn't be able to handle it?
  8. X-Posted Good morning, Looking for assistance with MAJOR FPS drops when bomber formations are in view during the Blue Nosed Bastards campaign. PC runs GREAT with everything else DCS has, but as soon as a formation shows up, bam! FPS goes from 40 to 7! Seems like a CPU issue though, because when paused (and still rendering the bombers) the rate returns to 40. As soon as it's unpaused, it's back to 7. Specs: 9900K at 5.0GHz RTX2808 32GB RAM Running off M.2 SSD Using RiftS Thoughts? Thanks! Mike
  9. Good morning, Looking for assistance with MAJOR FPS drops when bomber formations are in view during the Blue Nosed Bastards campaign. PC runs GREAT with everything else DCS has, but as soon as a formation shows up, bam! FPS goes from 40 to 7! Seems like a CPU issue though, because when paused (and still rendering the bombers) the rate returns to 40. As soon as it's unpaused, it's back to 7. Specs: 9900K at 5.0GHz RTX2808 32GB RAM Running off M.2 SSD Using RiftS Thoughts? Thanks! Mike
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