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splashman

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Everything posted by splashman

  1. just a reminder, somehow the first mission you load determines the presence of the superpower. So if you loaded a normal mission previously without restarting DCS then you get no superpower. Restart DCS and load the provided mission as the first mission. At least on my system and with the C101 ( and a MiG23 MLD) i can reproduce this behaviour consinstently. BTW, bought the Hawk during the sale, thx for that, after finishing loading Nevada i'll redo the tests under 2.0 both with the C101 and the Hawk.
  2. Hi, squeezed this in before work: - retarting computer - starting DCS World - start mission editor - place a single C101 on runway (Krasnodar?!?) wirth runway start, save mission as A - restart DCS World - start mission editor - place a single C101 on runway (Krasnodar?!?) wirth runway start - place a single MiG23MLD with one waypoint, flying, save mission as B - restart DCS World - load mission A -> normal C101 - restart DCS World - load mission B -> overpowered C101 I don't know why it is differently on your system but on my system patched to the latest 1.5 beta it is exactly as described. Looks like the Hawk guys have a similar problem, just with a different plane. I have absolutely no clue how the FMs for DCS World work but perhaps somehow the player controlled plane 'inherits' the engine parameters of planes in the mission if certain criteria match?
  3. Hi, just to be sure i restarted my computer and redid the tests. Everything is exactly as i described. If i load the mission with the MiG23MLD, i have an idle fuel flow of 750 PPM and the overpowered version of the plane. After restarting DCS World and load the other version of the mission only with the C101 i have an idle fuel flow of ~200 PPM and the plane behaves normally. My DCS World version is 1.5.1.47285.
  4. Hi, if it is still of interest, i can reproduce the problem with the C101 in the following way: - start mission editor - add a single C101 on an airport with one waypoint, runways start - add a single MiG23MLD with one waypoint, flying - run this mission after restarting DCS world As soon as i have a Mig23MLD in my mission, i get the overpowered version of the C101. As i don't have the Hawk, perhaps someone could be so kind to make a similar test with the Hawk. tia
  5. Hi, success, i think i found it. If you put a MiG23MLD into the mission, the C101 is overpowered. Simple test, just a C101 on the runway and nothing else -> plane behaves OK. Add a MiG23MLD -> C101 is overpowered. I attach the two missions i used for testing, just restart DCS World and select the mission with the MiG23MLD and you have the overpowered C101. I hope, now it is easy to get to the core of the problem, happy bug hunting. Test_C101EB_mit_MiG23MLD_overpowered.miz Test_C101EB_ohne_MiG23MLD_normal.miz
  6. Hi, this weekend i tried to replicate it with a new built mission but everything worked as expected. No superpower. If i take my old mission i still have this weird behaviour but i was not able to replicate it with a new mission. I even copied the dynamic weather block from my old mission file into the new mission file but the new mission works as expected. Perhaps someone more familiar with the inner workings of the mission files can compare this attached mission with the mission in one of my previous posts in this thread. I didn't find anything relevant at first glance. Test03_C101_dyn_ramp.miz
  7. Awesome, just awesome, i guess when DCS F18 is available i'll do just carrier traps for a loooong time. Learning new stuff in DCS is more than half the fun for me. Btw, i don't think those F18 are player controlled, the moves are too smooth and look too similar.
  8. Thx for cross posting Noober, i read the other thread and i can exactly replicate the behaviour described there. If i restart DCS and start for example the provided runway start mission from AvioDev first everything is OK and the C101 behaves as expected, even if i use my own mission. But when i restart DCS and start my own mission first, then i have the overpowered version of the C101, also in the developer provided missions, regardless of cold start or runway start. So this tells me there has to be some kind of initialization which is done the first time the module is used and cached for later use. Perhaps it is related to dynamic weather? My mission uses dynamic weather. Pls retest with the new information and also have a chat with the Hawk developers. Is there some work shared between 3rd party developers regarding FM? thx in advance
  9. Hi, thx for investigating. Today i made another test with a fresh booted system and it is the same behavior as yesterday. Perhaps i simply have a wrong expectation but to me it looks way overpowered. As i now have the same behavior also in the provided training mission i attached a typical track from my test mission. I easily reach supersonic speeds and i can climb to incredible heights. Pls watch the track and observe for yourself. I think i had a 1.5 update yesterday, i'll try to check the installation in case something went wrong. thx again C-101 excessive power.trk
  10. Hi, getting back into DCS after a long break and i thought it would be a good idea to relearn all the needed stuff with a trainer plane. So i took the C101 and learned the startup in the training mission, next step was to create a mission with a little bit of environment, some flights departing or landing while i start up the plane. When i was ready and able to taxi the plane was much more agile than in the training mission. When i finally took off i immediately damaged the gear and the flaps (due to overspeed?!?). So next try, a little bit more cautious. Again, nearly the same outcome, i was able to retrace the gear but flaps were damaged. Next start without flaps, when i leveled the plane the speed quickly increased over the maximum, in F10 view i was supersonic! I started the mission from the mission planner, from the main menue and after a restart. Always same behaviour. It would be nice if somebody could check out the attached mission, if the plane behaves for other plp similar. tia Test01_C101.miz
  11. Well, happened to me several times as well, and i had the main pitot heater (CL74) engaged right from the start up! Had to engage secondary pitot heater (CL75) and after a while i had again good readings on altimeter and IAS, might be they are mixed up, have to check next time it happens. Luckily the AOA is still working properly when your IAS goes down. So if you see your IAS drop but your AOA is still good, probably pitot frozen ... Edit: Perhaps the confusion stems from the pitot tube selector lever. When you start the plane, is the lever on main or on auxilary? To be honest, it is not quite clear what is what. I take it that when the upper tip points to the left, it is main pitot. That is also the startup position. Is that correct?
  12. Thx all, that did it, after i created the txt file and restarted the update something happened, now instead of downloading 11+ GB i only have to download 4+ GB, quite a change! Thx all again :)
  13. Thx Milli, unfortunately my install behaved differently, perhaps because i changed the install path. Looks like i have to swallow the bitter pill of downloading for 6-8 hrs. thx
  14. how to use the local file option for the beta install? hi all, after downloading and starting the web installer all i can do is to start the DCS_Updater.exe in the Beta folder. From then everything is automatic and i have no option to use local files of the 1.2.6 install. Do i have to start the DCS_updater.exe with some special parameters? thx in advance
  15. just found this via google: http://www.elgorithms.com/downloads/chaosmd5.php but i have not checked personally, if it works. edit: Ok, just checked the files of Beta2 with this tool and the generated numbers are exactly the numbers from the download page.
  16. Hi, all my test regarding freeze in the ATO-B-P2.2 mission were done without joystick & TIR connected. Someone asked to do it that way. I usually only enable the extended info on top of the screen to get the mission time readout. Then i wait for some seconds to make sure that the mission doesn't freeze without unpausing, ~30-50sec. Then i unpause and wait for the freeze, between 1,5 -12 sec mission time, with a preference in the range of 5sec. Only thing i didn't do was to reboot between tests. Thx
  17. Hi, well, as i stated in one of the previous posts it happened one time, with sound disabled that the missin ran through, but i didn't verify it with multiple tests. Was happy, because i THOUGHT i had found a solution. But the last time i tested it with multiple test runs even with sound disabled i got the freeze. I attached both versions of DxDiag, 32Bit and 64Bit, not sure, which is needed. Thx so far. DXDiag.zip
  18. @Tornado_pilot Try to switch your locale to English/GB, perhaps this solves your problem. There are several people having problems with the 1.0.1b patch and a german OS, requiering to change the locale to something anglo american to enter the settings (I'm one of them :) )
  19. Hi, i just tried to run the mission without sound to get no freeze but this time it didn't work. Don't know how i managed it last time, perhaps i didn't wait long enough, the freeze can happen at different times. I made 8 attempts to run the ATO-B-P2.2.miz, everytime i got a freeze, but at slightly different mission times: 4,9 sek 4,9 sek 5,1 sek 1,5 sek 1,5 sek 12,9 sek Everytime i cleared the temp folder and ziped it afterwards, i'll attach two zips exemplary. Note, i had to rebname the zips to miz to circumvent the file size limit. regards Temp_2_4,9 sek.miz Temp_8_13,5 sek_no_sound_no_radio.miz
  20. Hi, i have the same problems. If i play this (ATO-B-P2.2.miz) mission i get to ~20sek and then BS freezes. I have the same problems e.g. with the 'Airbase under Siege' mission, there i get to ~2-3 sec -> freeze. It must be something sound related because if i disable sound in BS -> Options everything is fine. I recently bought a new system especially for gaming (ROF, BS) because my old system had similar errors and most people told me then, that it must be my system. But to be honest, i tend to belief that the problems are BS related. All other games ran fine on both systems ( aside from a crash once in a while, but no constant hickups like in BS). I even made a complete reinstall of BS with a new download (MD5 checksums checked ). Old system was AMD/ATI, new one is Intel/nVidia. Only issues i had with the setup of the new systems where sound card related, x-Fi driver wouldn't work properly in the beginning but that's now fixed (Thanks Goose81 :) ) I checked the freeze error with the X-Fi installed and also with onboard sound (X-Fi removed physically) both times same behaviour. DxDiag shows no problems. System Specs: Q9650 (no OC) Nvidia GTX 275 4 GB RAM TrackIR 3Pro (VE) X-FI Gamer Vista 64 (only some sound driver problems, now fixed) Patched to 1.01b
  21. HTA, i'm currently in the process of finding an sound card related error. Right now if i try to play this mission, after ~2-3 seconds the screen constantly freezes. If i disable sounds in BS Options i can play just fine. Other missions( e.g. stock campaign missions) run fine, some missions (Dragons mission pack SP, Attack on Krymsk) freeze at a later time. Could please somebody verify, that this (Airbase under Siege ) mission still works with sound under version 1.0.1? Thanks in advance.
  22. edit: cross post, problem apparently isolated.
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