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Ozone42

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  1. I use https://github.com/terrymacdonald/DisplayMagician, which will enable/disable, set rotation and position of the displays as you have saved them.
  2. I’m interested in this topic once again. I want to export the screens to a second computer. I tried Immersive LCD PRO, which was good for my triple display setup. Unfortunately I cannot use it, as it also warps the MFDs I have on external screens, in addition to the external views. To make it work, I’d apparently have to export the MFDs to a second computer (where I don’t run LCD PRO). What options do I have? I don’t get RightStuff’s cryptic response and “obvious reasons”, unless it’s something against the EULA. I’m not interested in a solution that is against the EULA or violating any copyright.
  3. I may be wrong, but my understanding is that these functions are deprecated and don’t work anymore. I have also tried to get it working and asked about it in the past.
  4. Not sure what you mean. The uncage/cage button on the throttle alternatively uncages/cages the sensor. You notice that that sensor is locked when it follows the target on the HUD (when uncaged) and by the sound. I have the F-16, but I have flown so little with it, that I don’t know how it works there.
  5. Were you able to solve your issue? I’m just speculating, but since you are assigning a button to the UI Layer, it will overwrite the settings that were in the A-10C module, since the A-10C module was introduced before the UI Layer was introduced (and thus has the same settings there). I would just go ahead and let it overwrite your A-10C specific UI Layer corresponding settings and rebind them in the UI Layer, which is the new way. If you are scared of messing things up, take a backup of your “Saved Games\DCS\Config\Input” folder (or the complete “Saved Games\DCS” folder) before you make changes, so you can restore them if needed.
  6. The radar altimeter altitude rotary button (named "Push to test" in the bindings) only has stepped +/- mappings. It would be nice if this would have an axis binding so that it could be mapped to an analog potentiometer as an axis. I tried to add this myself by adding to joystick\default.lua the axis : {action = id2163a_commands.ID2163A_SetMinAlt, cockpit_device_id = devices.ID2163A, name = _('ID2136A Set Min Alt'), category = { ('Right Vertical Panel')}}, But this would only proportionally to the axis position increase or decrease the settings (i.e. turning the knob a little to the right, would slowly increase the value, and fully to the right increase it very fast). Is it possible to add this as a normal axis? Anyway, it would be nice if it was there by default.
  7. The AV COOL switch only has a toggle binding for EMERG/DOWN. It should have independent binding for EMERG and DOWN, so that it can be mapped to a switch with EMERG and DOWN positions. (I know how to edit joystick\default.lua, but I think it should be there by default.)
  8. I'd also be interested in this, but for the Hornet. It's been discussed here:
  9. Anyone know if it possible to programmatically, or via some axis binding, move the HMD without moving the the screen/camera, so that the HMD would be somewhere else than in the center of the screen?
  10. Thanks for the reply! Do you have any reference to this, specifically that at the high end there is no detent like when going to from military power to full throttle? That's how I thought it was, but can't really find any info on it. I have both the Thrustmaster Warthog and the Winwing F-18 Super Taurus. I currently have a detent installed on the Thrustmaster, but considering to remove it, since I only use it when flying the A-10C.
  11. Anyone know if the the real A-10C throttle has a detent or not?
  12. Yes, this was described in the thread. My only intention was to answer FragBum's question.
  13. No, when placing aircraft there is no heading compass, unlike for ground vehicles:
  14. I just noticed this as well, and came here to report it. Apparently this bug hasn't received any attention.
  15. And ground artillery (non-self propelled). Edit: Didn't notice that they are coming: https://www.digitalcombatsimulator.com/en/newsletters/newsletter24102021-whti59zqpgx5zv9n9an7uwtqaqha8pw4.html
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