Using my G2 I find that as objects (trees, buildings, ridglines) are approached the image is created in one eye prior to the other, temporarily creating a "cross eye" type effect. Haven't found the WMR debug tool to be any help with this however. Anyone else have this problem? It is unique to DCS, not a problem in my other simulators. I have gone back to the Oculus Rift for DCS as it does not have the same issue.