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DLEGION

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  1. i would say F18 over F16 ...but... to me the only way to play DCS is flaming cliffs3 , since planes actually works.... while F18c has new game-breaking bugs every patch (good luck with radar, for example). F14 crash DCS at second slot selection even in stable version. totally unplayable.
  2. harm in TOO mode cant see HQ7 SAM. harm-not-see-271.trk
  3. well, it applies to BVR modes too, if i try lock while manouvring (a very common situation while trying to dodge enemy missiles) it locks ghost targets and lose lock immediately.
  4. same problem. decent ACM is impossible now and in bvr you need to stay still and try 3-4 times lock a target (while not manouvring) till you get a decent lock.
  5. since 2.7.1 helicopter lock is often simply impossible. sometimes i can lock it, sometimes there is no way at all, even in ACM modes and at ranges < 1nm. no matter angle, ground clutter or against sky, BVR or acm radar mode. As far as i know helicopters rotors are HUGE radar reflectors, and there is no excuse for a radar to not see them. someone will come up with doppler effect thing, but i rememebr you at that ranges radar should detect and lock anyway, and again rotor is spinning at all sets of speeds. here is track 271-f18-radar-no-helicopters.trk
  6. lol, if shot from near it does NOT hit target because its too busy to loft even if i had target in my velocity vector ! ...and to answer next question: there may be reasons to shoot from near, like for example negate time to a TOR to intercept HARM with its own missiles !
  7. aim120 in DCS (or at least when used by F18, i use only that) are really unrealiable, are waay inferior to aim7 (the missile it should replace, and consider its version c5 we have in DCS) here tacview. they simply get notched when aim7 dont even without chaff use. 270-aim7-reliable-aim120-not.zip.acmi
  8. here is a track of a Su27, coming hot 45 degrees , detected EXACTLY at 44nm. bigger plane different RCS different aspect same result, 44nm is the magic number, 1 foot more than that and radar cannot pick up fighters, no matter the size, aspect, RCS or else. 44nm-magic-range.trk
  9. my procedure its very simple : harm in TOO mode (for everyone not knowing : target of opportunity does NOT know enemy radar range) priority to HARM display (the little diamond in the up-right corner). when a radar source appears (the square box), hands off and shoot let me know if its me doing something wrong. to be noted: shooting from long range usually works, but thats not the point, the missile should just go straight in TOO mode even if shooted from 2 miles it should go straight to the target , not loft then try to come down or do other strange circles!
  10. its already reported as bug or should i report it ?
  11. how to have lightening bolts (illuminating the sky) like before 2.7 ? thanks.
  12. is there a way to make AGM88 harm just go straight to their target , without loft ? i expected that from TOO mode, but it keeps lofting.... thanks for any detailed info on that
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